Player Matchup

Yu Huang
Yu Huang
DarkFlames121
Yu Huang
Level 148
God Stats
8W - 7L
1,522 SR
Queue Stats
490W - 439L
1,599 Elo+
Solo
Bacchus
Bacchus
Ferrari488
Bacchus
Level 158
God Stats
1W - 1L
1,318 SR
Queue Stats
49W - 49L
1,575 Elo+
Solo
Cupid
Cupid
wachuleru
Cupid
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,474 Elo+
Solo
Team Averages
Level 118
1,447 SR
1,549 Elo+

VS

Team Averages
Level 135
1,410 SR
1,556 Elo+
Discordia
Discordia
AdventureCat16
Discordia
Level 89
God Stats
1W - 3L
1,384 SR
Queue Stats
9W - 19L
1,355 Elo+
Solo
Ganesha
Ganesha
NotSoWolf
Ganesha
Level 156
God Stats
3W - 6L
1,345 SR
Queue Stats
142W - 138L
1,645 Elo+
Solo
Ishtar
Ishtar
SokushMaster
Ishtar
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 134L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarkFlames121
Yu Huang
16
4 / 1 / 3
10,180
727
16,660
8,094
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ferrari488
Bacchus
14
1 / 3 / 6
10,382
742
5,581
17,542
22,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cupid
wachuleru
Cupid
13
3 / 3 / 4
9,151
654
9,445
10,648
4,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdventureCat16
Discordia
12
0 / 3 / 3
8,351
597
5,538
8,801
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
NotSoWolf
Ganesha
14
0 / 1 / 4
9,418
673
6,772
14,165
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
15
7 / 4 / 0
10,093
721
15,982
16,723
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
7
7
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
AdventureCat16
Discordia
0
3
3
0.5
W
Yu Huang
DarkFlames121
Yu Huang
4
1
3
5.5
W
Bacchus
Ferrari488
Bacchus
1
3
6
1.33
L
Ganesha
NotSoWolf
Ganesha
0
1
4
2
L
Ishtar
7
4
0
1.75
W
Cupid
wachuleru
Cupid
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
28,292
36,284
Taken
39,689
31,442
Mitigated
27,637
8,157
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AdventureCat16
Discordia
5,538
497
44
792
8,801
3,601
297
6,447
2,162
22,872
0
W
Yu Huang
DarkFlames121
Yu Huang
16,660
1,338
0
180
8,094
3,969
623
3,161
4,677
47,059
0
W
Bacchus
Ferrari488
Bacchus
5,581
1,471
0
3,865
17,542
22,822
109
4,885
12,308
20,229
0
L
Ganesha
NotSoWolf
Ganesha
6,772
861
0
1,600
14,165
16,349
186
4,711
9,216
28,767
0
L
Ishtar
15,982
11,632
0
3,484
16,723
7,687
1,330
11,176
5,161
0
42,420
W
Cupid
wachuleru
Cupid
9,445
4,050
1,874
2,238
10,648
4,651
1,164
3,794
6,686
0
28,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
27,862
162
Minions Killed
148
7
Camps Cleared
5
763,278
Distance Traveled
689,626
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,351
597
55
4
1
200,628
3
W
Yu Huang
10,180
727
87
6
3
264,770
4
W
Bacchus
10,382
742
17
1
1
248,775
7
L
Ganesha
9,418
673
15
1
0
268,416
6
L
Ishtar
10,093
721
78
6
4
220,582
5
W
Cupid
9,151
654
58
4
3
249,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role