Player Matchup

King Arthur
King Arthur
Fine Feat
King Arthur
Level 149
God Stats
5W - 3L
1,401 SR
Queue Stats
129W - 128L
1,450 Elo+
Party 1
Bellona
Bellona
Maotao122
Bellona
Level 18
God Stats
2W - 0L
1,742 SR
Queue Stats
25W - 13L
1,630 Elo+
Solo
Scylla
Scylla
MoNsTaRbOmBzZ
Scylla
Level 120
God Stats
4W - 1L
1,573 SR
Queue Stats
124W - 129L
1,507 Elo+
Solo
Nike
Nike
Porygon Zzz
Nike
Level 29
God Stats
1W - 2L
1,465 SR
Queue Stats
48W - 71L
1,365 Elo+
Party 1
Izanami
Izanami
ZirBolt
Izanami
Level 26
God Stats
2W - 0L
1,679 SR
Queue Stats
47W - 49L
1,389 Elo+
Party 1
Team Averages
Level 68
1,572 SR
1,468 Elo+

VS

Team Averages
Level 81
1,565 SR
1,444 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DankKangs
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,282 Elo+
Solo
Bacchus
Bacchus
K4YFABE
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
Lost Judgement
Erlang Shen
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 290L
1,469 Elo+
Solo
Nu Wa
Nu Wa
TMsFinest
Nu Wa
Level 87
God Stats
10W - 9L
1,823 SR
Queue Stats
508W - 508L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fine Feat
King Arthur
16
3 / 4 / 15
9,929
764
11,612
19,982
19,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
Maotao122
Bellona
17
9 / 7 / 15
12,095
930
20,758
23,881
29,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

19
11 / 1 / 13
11,598
892
24,738
8,982
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 17
10,126
779
9,496
15,106
16,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ZirBolt
Izanami
17
4 / 2 / 13
10,407
801
10,967
10,769
5,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
5 / 6 / 9
9,458
728
12,411
19,465
9,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
16
4 / 6 / 11
9,376
721
15,685
12,957
6,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
K4YFABE
Bacchus
15
1 / 6 / 9
8,875
683
7,734
20,041
32,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Lost Judgement
Erlang Shen
15
3 / 6 / 9
9,503
731
9,116
20,497
18,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TMsFinest
Nu Wa
16
2 / 4 / 11
9,032
695
15,111
10,907
8,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
64
28
Kills
15
17
Deaths
28
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
6
9
1.58
L
Rama
4
6
11
1.58
W
King Arthur
Fine Feat
King Arthur
3
4
15
2.63
L
Bacchus
K4YFABE
Bacchus
1
6
9
0.92
L
Erlang Shen
Lost Judgement
Erlang Shen
3
6
9
1.25
W
Bellona
Maotao122
Bellona
9
7
15
2.36
W
11
1
13
17.5
W
1
3
17
3.17
L
Nu Wa
TMsFinest
Nu Wa
2
4
11
1.88
W
Izanami
ZirBolt
Izanami
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,571
Damage
60,057
78,720
Taken
83,867
75,675
Mitigated
76,343
24,951
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,411
1,181
1,814
5,344
19,465
9,866
0
4,870
14,595
0
25,679
L
Rama
15,685
12,347
1,185
1,115
12,957
6,456
820
1,898
11,059
0
29,564
W
King Arthur
Fine Feat
King Arthur
11,612
754
1,067
4,254
19,982
19,916
478
5,605
14,377
0
27,049
L
Bacchus
K4YFABE
Bacchus
7,734
730
1,498
3,177
20,041
32,122
0
7,140
12,901
13,518
0
L
Erlang Shen
Lost Judgement
Erlang Shen
9,116
4,063
3,835
4,700
20,497
18,965
0
7,044
13,453
0
16,188
W
Bellona
Maotao122
Bellona
20,758
7,996
3,994
3,855
23,881
29,301
1,125
5,371
18,510
0
34,788
W
24,738
1,246
2,179
1,282
8,982
4,332
1,121
2,328
6,654
49,034
0
W
9,496
979
2,597
2,680
15,106
16,237
1,629
5,332
9,774
0
19,965
L
Nu Wa
TMsFinest
Nu Wa
15,111
3,854
1,010
1,791
10,907
8,934
0
3,786
7,121
28,183
0
W
Izanami
ZirBolt
Izanami
10,967
4,478
1,155
1,888
10,769
5,889
3,474
4,209
6,560
0
35,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,155
Gold Earned
46,244
165
Minions Killed
99
0
Camps Cleared
0
1,246,041
Distance Traveled
1,072,524
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,458
728
20
2
0
224,484
0
L
Rama
9,376
721
29
2
0
192,720
0
W
King Arthur
9,929
764
21
2
0
269,595
0
L
Bacchus
8,875
683
9
1
0
220,420
1
L
Erlang Shen
9,503
731
12
1
0
216,003
2
W
Bellona
12,095
930
34
3
0
232,240
0
W
Scylla
11,598
892
52
4
0
255,366
0
W
Nike
10,126
779
15
1
0
257,239
0
L
Nu Wa
9,032
695
29
2
0
218,897
2
W
Izanami
10,407
801
43
3
0
231,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role