Player Matchup

Horus
Horus
Ds Venius
Horus
Level 108
God Stats
46W - 37L
1,570 SR
Queue Stats
299W - 293L
1,525 Elo+
Solo
Cthulhu
Cthulhu
TheJohnBonPony
Cthulhu
Level 146
God Stats
4W - 11L
1,284 SR
Queue Stats
472W - 496L
1,428 Elo+
Solo
Awilix
Awilix
WastebasketDingo
Awilix
Level 93
God Stats
8W - 9L
1,455 SR
Queue Stats
148W - 149L
1,530 Elo+
Solo
Bellona
Bellona
laburritogrande
Bellona
Level 148
God Stats
3W - 3L
1,765 SR
Queue Stats
145W - 157L
1,525 Elo+
Solo
Vulcan
Vulcan
warlocspeed
Vulcan
Level 126
God Stats
4W - 0L
1,965 SR
Queue Stats
123W - 127L
1,560 Elo+
Solo
Team Averages
Level 124
1,608 SR
1,513 Elo+

VS

Team Averages
Level 89
1,557 SR
1,586 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Krèw
Ares
Level 117
God Stats
12W - 11L
1,538 SR
Queue Stats
63W - 58L
1,562 Elo+
Solo
Vulcan
Vulcan
SPORUS
Vulcan
Level 46
God Stats
4W - 2L
1,494 SR
Queue Stats
95W - 78L
1,649 Elo+
Party 1
Chaac
Chaac
Spizroe
Chaac
Level 99
God Stats
3W - 4L
1,518 SR
Queue Stats
237W - 222L
1,526 Elo+
Solo
Heimdallr
Heimdallr
xValenciam
Heimdallr
Level 117
God Stats
3W - 2L
1,735 SR
Queue Stats
53W - 41L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ds Venius
Horus
14
3 / 2 / 10
9,734
541
7,339
15,268
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
0 / 2 / 7
9,788
544
11,871
16,297
13,751
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 3 / 4
10,094
561
12,948
15,577
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 2 / 3
10,660
592
17,088
14,443
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Vulcan
15
2 / 3 / 7
9,293
516
9,103
12,373
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
9 / 4 / 0
10,533
585
11,407
22,814
9,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ares
Krèw
Ares
6
0 / 6 / 0
5,992
333
2,453
11,554
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Vulcan
SPORUS
Vulcan
15
0 / 3 / 5
9,004
500
11,724
9,479
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Spizroe
Chaac
16
2 / 3 / 3
9,407
523
13,900
21,754
19,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
xValenciam
Heimdallr
14
1 / 4 / 0
8,321
462
6,763
13,170
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
12
12
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
9
4
0
2.25
W
Horus
Ds Venius
Horus
3
2
10
4
L
Ares
Krèw
Ares
0
6
0
0
L
Vulcan
SPORUS
Vulcan
0
3
5
0.83
L
Chaac
Spizroe
Chaac
2
3
3
1.17
W
0
2
7
1.75
W
5
3
4
2.33
W
10
2
3
5.75
W
Vulcan
2
3
7
1.83
L
Heimdallr
xValenciam
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
46,247
73,958
Taken
78,771
50,851
Mitigated
45,625
20,492
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,407
1,978
0
8,384
22,814
9,761
0
3,875
18,939
73,827
0
W
Horus
Ds Venius
Horus
7,339
3,019
2,324
4,354
15,268
15,455
192
3,654
11,614
0
25,377
L
Ares
Krèw
Ares
2,453
197
0
1,595
11,554
6,349
0
1,213
10,341
10,444
0
L
Vulcan
SPORUS
Vulcan
11,724
3,722
0
494
9,479
4,323
0
3,697
5,782
91,995
0
L
Chaac
Spizroe
Chaac
13,900
2,317
0
9,396
21,754
19,816
0
10,576
11,178
0
80,189
W
11,871
2,114
0
3,951
16,297
13,751
270
3,333
12,964
78,872
0
W
12,948
6,046
0
4,270
15,577
6,967
0
5,813
9,764
0
84,339
W
17,088
6,741
0
3,385
14,443
8,826
859
4,895
9,548
0
82,952
W
Vulcan
9,103
3,394
0
2,208
12,373
5,852
23
8,391
3,982
61,203
0
L
Heimdallr
xValenciam
Heimdallr
6,763
2,414
0
3,110
13,170
5,376
1,128
1,613
11,557
0
71,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,569
Gold Earned
43,257
494
Minions Killed
532
0
Camps Cleared
0
1,857,039
Distance Traveled
1,541,283
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,533
585
99
6
0
348,111
3
W
Horus
9,734
541
26
1
0
366,022
3
L
Ares
5,992
333
23
1
0
208,932
0
L
Vulcan
9,004
500
154
9
0
337,114
3
L
Chaac
9,407
523
151
8
0
321,623
7
W
Cthulhu
9,788
544
144
8
0
358,447
6
W
Awilix
10,094
561
119
7
0
424,261
0
W
Bellona
10,660
592
111
6
0
361,621
0
W
Vulcan
9,293
516
94
5
0
346,688
3
L
Heimdallr
8,321
462
105
6
0
325,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role