Player Matchup

Olorun
Olorun
Grizkii
Olorun
Level 66
God Stats
2W - 6L
1,326 SR
Queue Stats
243W - 330L
1,386 Elo+
Solo
Fenrir
Fenrir
ilCampione27
Fenrir
Level 65
God Stats
11W - 11L
1,394 SR
Queue Stats
83W - 119L
1,332 Elo+
Party 1
Bacchus
Bacchus
yoshibarrera-yos
Bacchus
Level 3
God Stats
5W - 8L
1,500 SR
Queue Stats
5W - 14L
913 Elo+
Party 1
Team Averages
Level 45
1,407 SR
1,210 Elo+

VS

Team Averages
Level 102
1,384 SR
1,355 Elo+
Artemis
Artemis
BeNNyFuNkS
Artemis
Level 107
God Stats
1W - 2L
1,290 SR
Queue Stats
18W - 33L
1,253 Elo+
Solo
King Arthur
King Arthur
DontPanicitzVacy
King Arthur
Level 65
God Stats
31W - 55L
1,417 SR
Queue Stats
314W - 429L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheJunkyardGuard
Morgan Le Fay
Level 134
God Stats
108W - 157L
1,445 SR
Queue Stats
467W - 663L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grizkii
Olorun
19
6 / 0 / 3
12,628
702
17,736
15,732
8,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
4 / 0 / 6
13,297
739
14,653
26,868
36,619
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 7
11,883
660
2,623
18,494
26,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeNNyFuNkS
Artemis
14
0 / 4 / 3
10,042
558
8,677
13,718
10,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
DontPanicitzVacy
King Arthur
15
3 / 4 / 0
10,408
578
20,511
22,935
20,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TheJunkyardGuard
Morgan Le Fay
15
0 / 2 / 2
10,163
565
20,812
5,941
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
BeNNyFuNkS
Artemis
0
4
3
0.38
L
King Arthur
DontPanicitzVacy
King Arthur
3
4
0
0.75
W
Olorun
Grizkii
Olorun
6
0
3
7.5
L
Morgan Le Fay
TheJunkyardGuard
Morgan Le Fay
0
2
2
0.5
W
Fenrir
4
0
6
7
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
50,000
61,094
Taken
42,594
72,180
Mitigated
33,320
25,713
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BeNNyFuNkS
Artemis
8,677
3,058
0
983
13,718
10,163
604
6,723
6,995
0
21,631
L
King Arthur
DontPanicitzVacy
King Arthur
20,511
3,232
344
2,566
22,935
20,248
112
9,256
13,679
0
44,776
W
Olorun
Grizkii
Olorun
17,736
6,852
1,367
10,807
15,732
8,628
1,320
6,826
8,906
89,387
7,720
L
Morgan Le Fay
TheJunkyardGuard
Morgan Le Fay
20,812
3,289
0
750
5,941
2,909
0
3,131
2,810
57,728
0
W
Fenrir
14,653
3,902
0
11,954
26,868
36,619
1,426
7,687
19,181
0
30,906
W
2,623
339
0
1,585
18,494
26,933
286
6,818
11,676
16,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
30,613
194
Minions Killed
158
9
Camps Cleared
3
961,289
Distance Traveled
903,602
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,042
558
35
2
0
251,865
0
L
King Arthur
10,408
578
34
2
0
323,626
1
W
Olorun
12,628
702
152
8
5
316,041
2
L
Morgan Le Fay
10,163
565
89
5
3
328,111
3
W
Fenrir
13,297
739
26
1
4
362,838
1
W
Bacchus
11,883
660
16
1
0
282,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role