Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LionHardtt89
Chaac
Level 54
God Stats
6W - 7L
1,457 SR
Queue Stats
92W - 137L
1,292 Elo+
Solo
Danzaburou
Danzaburou
XxB2KY-SkillsxX
Danzaburou
Level 105
God Stats
19W - 12L
1,512 SR
Queue Stats
149W - 208L
1,366 Elo+
Party 1
Team Averages
Level 75
1,490 SR
1,386 Elo+

VS

Team Averages
Level 84
1,470 SR
1,310 Elo+
Ymir
Ymir
Ikuaxis
Ymir
Level 57
God Stats
16W - 11L
1,543 SR
Queue Stats
23W - 37L
1,247 Elo+
Solo
Cliodhna
Cliodhna
techno_zombie787
Cliodhna
Level 38
God Stats
2W - 6L
1,333 SR
Queue Stats
25W - 44L
1,314 Elo+
Solo
Poseidon
Poseidon
unjazavanje
Poseidon
Level 156
God Stats
1W - 3L
1,535 SR
Queue Stats
155W - 185L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 1 / 6
11,931
702
8,137
13,592
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 3 / 7
11,092
652
14,444
22,929
20,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
XxB2KY-SkillsxX
Danzaburou
18
5 / 1 / 7
12,443
732
19,421
16,829
7,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ikuaxis
Ymir
15
1 / 5 / 3
10,878
640
8,065
20,535
26,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 3
10,492
617
13,926
16,169
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
unjazavanje
Poseidon
15
2 / 4 / 3
10,705
630
15,994
12,749
5,851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
6
8
L
Ymir
Ikuaxis
Ymir
1
5
3
0.5
W
3
3
7
2.17
W
Danzaburou
XxB2KY-SkillsxX
Danzaburou
5
1
7
8.5
L
2
4
3
0.88
L
Poseidon
unjazavanje
Poseidon
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,002
Damage
37,985
53,350
Taken
49,453
33,680
Mitigated
41,000
21,202
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,137
2,207
0
3,339
13,592
6,294
959
4,599
8,993
31,643
3,294
L
Ymir
Ikuaxis
Ymir
8,065
1,454
566
5,622
20,535
26,351
130
3,275
17,260
18,761
0
W
14,444
2,539
761
9,547
22,929
20,226
26
10,322
12,400
0
49,542
W
Danzaburou
XxB2KY-SkillsxX
Danzaburou
19,421
7,623
0
7,555
16,829
7,160
1,758
10,248
6,581
0
61,330
L
13,926
1,993
0
4,729
16,169
8,798
962
2,443
13,726
0
35,525
L
Poseidon
unjazavanje
Poseidon
15,994
2,067
172
2,129
12,749
5,851
334
2,381
10,368
52,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
32,075
199
Minions Killed
165
9
Camps Cleared
3
872,274
Distance Traveled
876,712
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,931
702
68
4
0
295,154
0
L
Ymir
10,878
640
27
2
0
288,765
3
W
Chaac
11,092
652
47
3
4
294,316
6
W
Danzaburou
12,443
732
84
5
5
282,804
10
L
Cliodhna
10,492
617
42
2
1
311,071
2
L
Poseidon
10,705
630
96
6
2
276,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role