Player Matchup

Izanami
Izanami
Evan101
Izanami
Level 126
God Stats
7W - 11L
1,485 SR
Queue Stats
217W - 280L
1,473 Elo+
Solo
Poseidon
Poseidon
Muzsic
Poseidon
Level 81
God Stats
7W - 8L
1,539 SR
Queue Stats
34W - 56L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
yngsus
Kuzenbo
Level 53
God Stats
6W - 7L
1,382 SR
Queue Stats
66W - 102L
1,378 Elo+
Party 1
Team Averages
Level 87
1,469 SR
1,439 Elo+

VS

Team Averages
Level 62
1,392 SR
1,377 Elo+
Anubis
Anubis
Bucket2
Anubis
Level 6
God Stats
0W - 3L
1,175 SR
Queue Stats
0W - 7L
1,204 Elo+
Party 2
Horus
Horus
chubbicle
Horus
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 93L
1,543 Elo+
Solo
Heimdallr
Heimdallr
xXFURYDRXx
Heimdallr
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 11L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Evan101
Izanami
14
3 / 3 / 7
9,955
711
10,918
13,002
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Muzsic
Poseidon
14
7 / 2 / 2
9,979
713
9,069
8,057
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
yngsus
Kuzenbo
14
1 / 1 / 9
10,228
731
6,487
14,250
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bucket2
Anubis
13
1 / 6 / 3
8,985
642
4,616
12,814
6,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
chubbicle
Horus
15
5 / 2 / 1
10,078
720
15,477
15,988
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
xXFURYDRXx
Heimdallr
7
0 / 3 / 1
7,058
504
2,363
4,225
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
6
6
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bucket2
Anubis
1
6
3
0.42
W
Izanami
Evan101
Izanami
3
3
7
2.17
W
Poseidon
Muzsic
Poseidon
7
2
2
4
L
Horus
chubbicle
Horus
5
2
1
2.75
L
Heimdallr
xXFURYDRXx
Heimdallr
0
3
1
0.17
W
Kuzenbo
yngsus
Kuzenbo
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
22,456
35,309
Taken
33,027
21,820
Mitigated
17,745
9,679
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bucket2
Anubis
4,616
871
0
2,263
12,814
6,631
0
6,482
6,332
25,402
0
W
Izanami
Evan101
Izanami
10,918
7,518
0
3,080
13,002
4,463
1,614
1,587
11,415
0
35,617
W
Poseidon
Muzsic
Poseidon
9,069
1,566
0
1,000
8,057
2,391
570
540
7,517
34,189
0
L
Horus
chubbicle
Horus
15,477
8,992
544
4,169
15,988
9,424
0
7,060
8,928
0
43,498
L
Heimdallr
xXFURYDRXx
Heimdallr
2,363
923
0
207
4,225
1,690
0
2,100
2,125
0
8,746
W
Kuzenbo
yngsus
Kuzenbo
6,487
2,736
847
4,752
14,250
14,966
644
2,953
10,772
20,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
26,121
125
Minions Killed
124
5
Camps Cleared
6
727,355
Distance Traveled
543,897
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,985
642
48
3
0
196,722
3
W
Izanami
9,955
711
53
4
4
224,774
5
W
Poseidon
9,979
713
54
4
1
226,897
0
L
Horus
10,078
720
55
4
6
260,074
4
L
Heimdallr
7,058
504
21
2
0
87,101
1
W
Kuzenbo
10,228
731
18
1
0
275,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role