Player Matchup

Mercury
Mercury
JarlMandred
Mercury
Level 98
God Stats
12W - 10L
1,510 SR
Queue Stats
149W - 139L
1,524 Elo+
Solo
Skadi
Skadi
Optimis2050
Skadi
Level 155
God Stats
1W - 1L
1,757 SR
Queue Stats
252W - 269L
1,417 Elo+
Solo
Odin
Odin
RedzZTheRed
Odin
Level 86
God Stats
2W - 5L
1,734 SR
Queue Stats
153W - 155L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Samjuju
Morgan Le Fay
Level 156
God Stats
4W - 8L
1,211 SR
Queue Stats
155W - 147L
1,477 Elo+
Solo
The Morrigan
The Morrigan
atlantikmk
The Morrigan
Level 102
God Stats
3W - 2L
1,524 SR
Queue Stats
291W - 317L
1,406 Elo+
Solo
Team Averages
Level 119
1,547 SR
1,460 Elo+

VS

Team Averages
Level 115
1,484 SR
1,463 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fishinio
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Pilli9rimm
Amaterasu
Level 83
God Stats
7W - 8L
1,600 SR
Queue Stats
244W - 251L
1,467 Elo+
Solo
Athena
Athena
magnitizm
Athena
Level 148
God Stats
2W - 1L
1,639 SR
Queue Stats
429W - 444L
1,420 Elo+
Solo
Danzaburou
Danzaburou
野兔大魔王
Danzaburou
Level 66
God Stats
1W - 3L
1,182 SR
Queue Stats
143W - 169L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JarlMandred
Mercury
18
2 / 7 / 1
11,009
440
10,670
23,283
10,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 4
10,144
406
8,747
24,233
24,091
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 2 / 1
11,472
459
15,282
22,461
26,631
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Samjuju
Morgan Le Fay
15
1 / 1 / 1
9,897
396
8,183
7,163
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
atlantikmk
The Morrigan
18
1 / 5 / 2
11,148
446
14,784
15,124
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
3 / 0 / 4
15,569
623
11,128
20,959
14,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Fishinio
Scylla
20
2 / 0 / 6
13,350
534
13,752
8,892
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Pilli9rimm
Amaterasu
19
2 / 1 / 3
13,530
541
9,250
27,055
26,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
magnitizm
Athena
18
6 / 1 / 7
13,852
554
8,780
25,848
37,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
野兔大魔王
Danzaburou
20
6 / 2 / 6
15,552
622
20,367
21,493
12,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
19
19
Deaths
4
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
4
5
W
Scylla
Fishinio
Scylla
2
0
6
5
L
Mercury
JarlMandred
Mercury
2
7
1
0.36
L
0
4
4
0.5
W
Amaterasu
Pilli9rimm
Amaterasu
2
1
3
3.5
L
0
2
1
0.25
L
Morgan Le Fay
Samjuju
Morgan Le Fay
1
1
1
1.5
L
The Morrigan
atlantikmk
The Morrigan
1
5
2
0.4
W
Athena
magnitizm
Athena
6
1
7
9.5
W
Danzaburou
野兔大魔王
Danzaburou
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,666
Damage
63,277
92,264
Taken
104,247
71,716
Mitigated
96,426
14,063
Healing
44,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,128
7,500
0
10,813
20,959
14,245
1,018
1,561
19,185
0
145,574
W
Scylla
Fishinio
Scylla
13,752
307
0
1,036
8,892
4,999
2,433
2,752
6,140
103,875
0
L
Mercury
JarlMandred
Mercury
10,670
5,353
0
1,959
23,283
10,309
0
4,595
18,514
0
142,805
L
8,747
3,438
0
2,746
24,233
24,091
0
7,079
16,930
0
55,987
W
Amaterasu
Pilli9rimm
Amaterasu
9,250
3,777
0
14,923
27,055
26,929
2,273
1,582
25,473
0
103,478
L
15,282
3,927
0
2,486
22,461
26,631
0
4,912
17,445
0
94,500
L
Morgan Le Fay
Samjuju
Morgan Le Fay
8,183
1,405
120
2,296
7,163
2,941
0
2,317
4,624
70,782
0
L
The Morrigan
atlantikmk
The Morrigan
14,784
5,749
0
4,456
15,124
7,744
0
2,897
11,940
90,495
21,093
W
Athena
magnitizm
Athena
8,780
2,054
858
7,443
25,848
37,313
645
7,746
18,102
39,067
0
W
Danzaburou
野兔大魔王
Danzaburou
20,367
10,688
0
9,808
21,493
12,940
12,888
4,942
16,551
0
168,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,670
Gold Earned
71,853
731
Minions Killed
779
0
Camps Cleared
0
2,201,364
Distance Traveled
2,523,495
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,569
623
207
8
0
583,740
9
W
Scylla
13,350
534
158
6
0
504,797
8
L
Mercury
11,009
440
172
7
0
525,097
2
L
Skadi
10,144
406
91
4
0
357,563
7
W
Amaterasu
13,530
541
151
6
0
489,695
3
L
Odin
11,472
459
178
7
0
471,583
8
L
Morgan Le Fay
9,897
396
109
4
0
407,008
4
L
The Morrigan
11,148
446
181
7
0
440,113
15
W
Athena
13,852
554
43
2
0
500,346
3
W
Danzaburou
15,552
622
220
9
0
444,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role