Player Matchup

Chiron
Chiron
Haêylö
Chiron
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 111L
1,739 Elo+
Party 1
Bellona
Bellona
Laxorus
Bellona
Level 117
God Stats
5W - 1L
1,680 SR
Queue Stats
96W - 66L
1,650 Elo+
Party 1
Artio
Artio
Phaegra
Artio
Level 106
God Stats
3W - 6L
1,469 SR
Queue Stats
296W - 236L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
fenVT
Aphrodite
Level 135
God Stats
117W - 64L
1,715 SR
Queue Stats
122W - 70L
1,688 Elo+
Party 1
Achilles
Achilles
wink_winkington
Achilles
Level 156
God Stats
2W - 2L
1,512 SR
Queue Stats
303W - 254L
1,666 Elo+
Party 1
Team Averages
Level 111
1,575 SR
1,668 Elo+

VS

Team Averages
Level 68
1,531 SR
1,564 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DrSmackYou
Arachne
Level 89
God Stats
17W - 12L
1,654 SR
Queue Stats
336W - 306L
1,581 Elo+
Party 2
Cernunnos
Cernunnos
Huskiesaremylife
Cernunnos
Level 43
God Stats
0W - 2L
1,548 SR
Queue Stats
28W - 16L
1,570 Elo+
Party 2
Zeus
Zeus
Klaykona
Zeus
Level 28
God Stats
0W - 1L
1,347 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Amaterasu
Amaterasu
oAxe
Amaterasu
Level 89
God Stats
0W - 1L
1,607 SR
Queue Stats
73W - 76L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Haêylö
Chiron
11
4 / 0 / 1
6,695
609
8,152
6,494
2,319
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Laxorus
Bellona
10
1 / 0 / 3
6,355
578
5,239
7,600
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Phaegra
Artio
9
1 / 0 / 5
6,158
560
3,414
9,471
5,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
fenVT
Aphrodite
11
1 / 1 / 1
6,433
585
1,640
5,062
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
1 / 0 / 0
6,393
581
5,536
7,396
5,087
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 0
4,856
441
3,634
7,489
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
DrSmackYou
Arachne
7
1 / 4 / 0
4,791
436
3,732
9,072
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
9
0 / 2 / 0
5,134
467
3,059
7,790
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
9
0 / 1 / 0
4,998
454
2,575
3,381
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
oAxe
Amaterasu
11
0 / 0 / 0
5,150
468
3,510
10,538
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
L
Arachne
DrSmackYou
Arachne
1
4
0
0.25
W
Chiron
Haêylö
Chiron
4
0
1
4.5
L
Cernunnos
0
2
0
0
L
Zeus
0
1
0
0
W
Bellona
Laxorus
Bellona
1
0
3
2.5
W
Artio
Phaegra
Artio
1
0
5
3.5
W
Aphrodite
fenVT
Aphrodite
1
1
1
1.5
L
Amaterasu
oAxe
Amaterasu
0
0
0
0
W
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
16,510
36,023
Taken
38,270
18,792
Mitigated
19,349
17,726
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,634
1,403
0
905
7,489
4,434
0
1,364
6,125
16,538
0
L
Arachne
DrSmackYou
Arachne
3,732
2,011
0
2,028
9,072
3,749
0
1,135
7,937
0
26,966
W
Chiron
Haêylö
Chiron
8,152
4,488
526
2,940
6,494
2,319
0
1,708
4,786
0
54,451
L
Cernunnos
3,059
977
0
1,923
7,790
2,427
0
1,650
6,140
0
34,553
L
Zeus
2,575
671
0
500
3,381
946
0
708
2,673
31,546
0
W
Bellona
Laxorus
Bellona
5,239
2,067
0
1,419
7,600
4,117
575
674
6,926
0
49,747
W
Artio
Phaegra
Artio
3,414
555
1,914
4,039
9,471
5,336
0
2,607
6,346
15,237
3,135
W
Aphrodite
fenVT
Aphrodite
1,640
268
953
3,351
5,062
1,933
0
1,220
3,842
54,748
0
L
Amaterasu
oAxe
Amaterasu
3,510
1,662
0
7,021
10,538
7,793
0
266
10,272
0
24,185
W
Achilles
5,536
1,712
0
2,584
7,396
5,087
144
0
7,396
266
35,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
24,929
390
Minions Killed
233
0
Camps Cleared
0
1,114,555
Distance Traveled
996,855
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,856
441
17
2
0
200,080
1
L
Arachne
4,791
436
41
4
0
239,039
2
W
Chiron
6,695
609
88
8
0
207,597
1
L
Cernunnos
5,134
467
67
6
0
193,265
3
L
Zeus
4,998
454
69
6
0
194,878
0
W
Bellona
6,355
578
88
8
0
279,671
1
W
Artio
6,158
560
33
3
0
221,346
2
W
Aphrodite
6,433
585
109
10
0
204,724
5
L
Amaterasu
5,150
468
39
4
0
169,593
3
W
Achilles
6,393
581
72
7
0
201,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role