Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BigShane024
Sol
Level 154
God Stats
8W - 13L
1,354 SR
Queue Stats
410W - 451L
1,480 Elo+
Solo
Pele
Pele
Synthetic_Daddy
Pele
Level 143
God Stats
11W - 14L
1,465 SR
Queue Stats
481W - 637L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tragul
Kumbhakarna
Level 138
God Stats
0W - 9L
1,195 SR
Queue Stats
216W - 245L
1,329 Elo+
Party 2
Team Averages
Level 132
1,403 SR
1,441 Elo+

VS

Team Averages
Level 85
1,507 SR
1,447 Elo+
Jormungandr
Jormungandr
MoonSkittles299
Jormungandr
Level 123
God Stats
3W - 2L
1,138 SR
Queue Stats
259W - 321L
1,394 Elo+
Solo
Da Ji
Da Ji
PeachesnCream72
Da Ji
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 167L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Verzzes
Gilgamesh
Level 52
God Stats
2W - 0L
1,687 SR
Queue Stats
97W - 101L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
goldenn_b_
Kuzenbo
Level 122
God Stats
2W - 0L
1,708 SR
Queue Stats
228W - 236L
1,465 Elo+
Solo
Ishtar
Ishtar
littledoinks
Ishtar
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 4 / 7
10,818
721
16,196
12,401
7,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
18
6 / 4 / 10
10,758
717
16,053
18,210
14,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 3 / 10
11,230
749
23,636
14,453
9,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 2
7,831
522
5,394
5,671
3,151
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
Tragul
Kumbhakarna
17
1 / 4 / 14
10,113
674
5,708
22,330
34,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MoonSkittles299
Jormungandr
19
2 / 4 / 12
10,895
726
13,320
22,375
27,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 3 / 8
12,206
814
11,795
10,664
6,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Verzzes
Gilgamesh
17
2 / 5 / 12
10,834
722
8,534
19,510
20,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
goldenn_b_
Kuzenbo
17
2 / 5 / 10
10,316
688
10,229
27,214
36,476
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
17
4 / 4 / 11
10,858
724
21,354
14,270
7,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
70
20
Kills
17
17
Deaths
21
43
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
7
2.38
L
Loki
 
Loki
6
4
10
2.75
L
7
3
10
4
W
Jormungandr
MoonSkittles299
Jormungandr
2
4
12
2
W
7
3
8
3.67
L
0
2
2
0.5
L
Kumbhakarna
Tragul
Kumbhakarna
1
4
14
2
W
Gilgamesh
Verzzes
Gilgamesh
2
5
12
1.6
W
Kuzenbo
goldenn_b_
Kuzenbo
2
5
10
1.4
W
Ishtar
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,987
Damage
65,232
73,065
Taken
94,033
68,685
Mitigated
97,634
26,457
Healing
33,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,196
857
574
3,637
12,401
7,339
756
3,392
9,009
35,722
0
L
Loki
 
Loki
16,053
3,370
1,620
6,835
18,210
14,177
0
5,203
13,007
0
26,203
L
23,636
8,652
2,053
6,197
14,453
9,222
1,026
5,838
8,615
44,025
0
W
Jormungandr
MoonSkittles299
Jormungandr
13,320
2,590
1,122
3,033
22,375
27,048
1,018
10,505
11,870
39,615
0
W
11,795
2,619
5,270
2,489
10,664
6,095
1,822
5,231
5,433
0
28,589
L
5,394
387
672
351
5,671
3,151
0
2,464
3,207
0
17,218
L
Kumbhakarna
Tragul
Kumbhakarna
5,708
433
677
3,841
22,330
34,796
244
6,652
15,678
8,268
0
W
Gilgamesh
Verzzes
Gilgamesh
8,534
1,423
6,276
3,566
19,510
20,081
397
8,834
10,676
0
16,146
W
Kuzenbo
goldenn_b_
Kuzenbo
10,229
3,123
711
8,039
27,214
36,476
552
13,485
13,729
17,127
0
W
Ishtar
21,354
12,129
1,129
2,334
14,270
7,934
3,179
7,485
6,785
0
42,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
55,109
139
Minions Killed
152
0
Camps Cleared
0
1,160,104
Distance Traveled
1,314,408
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,818
721
44
3
0
214,480
0
L
Loki
10,758
717
19
1
0
290,090
0
L
Sol
11,230
749
52
3
0
252,513
0
W
Jormungandr
10,895
726
48
3
0
244,873
0
W
Da Ji
12,206
814
39
3
0
296,158
1
L
Pele
7,831
522
19
1
0
135,327
0
L
Kumbhakarna
10,113
674
5
0
0
267,694
0
W
Gilgamesh
10,834
722
16
1
0
262,701
0
W
Kuzenbo
10,316
688
8
1
0
271,247
0
W
Ishtar
10,858
724
41
3
0
239,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role