Player Matchup

Ganesha
Ganesha
CASH305
Ganesha
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,540 Elo+
Party 3
Hun Batz
Hun Batz
Monticello15
Hun Batz
Level 124
God Stats
3W - 4L
1,659 SR
Queue Stats
325W - 314L
1,559 Elo+
Party 1
Medusa
Medusa
SizzuhL
Medusa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,507 Elo+
Party 3
Yu Huang
Yu Huang
nogame877
Yu Huang
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
therealZare
Sun Wukong
Level 16
God Stats
1W - 1L
1,326 SR
Queue Stats
13W - 15L
1,597 Elo+
Party 1
Team Averages
Level 91
1,497 SR
1,556 Elo+

VS

Team Averages
Level 46
1,567 SR
1,521 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
LookWhosCollin
Bellona
Level 45
God Stats
4W - 9L
1,333 SR
Queue Stats
118W - 134L
1,431 Elo+
Solo
Ullr
Ullr
McKrugger
Ullr
Level 13
God Stats
2W - 2L
1,835 SR
Queue Stats
9W - 12L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
Oversized72645
Ne Zha
Level 66
God Stats
3W - 2L
1,669 SR
Queue Stats
265W - 238L
1,534 Elo+
Party 2
Vulcan
Vulcan
Sumpancakes
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CASH305
Ganesha
10
0 / 1 / 7
6,480
540
3,701
8,200
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Monticello15
Hun Batz
12
6 / 3 / 2
7,351
613
8,034
11,554
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
SizzuhL
Medusa
12
1 / 1 / 2
6,625
552
4,798
6,397
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
nogame877
Yu Huang
11
3 / 0 / 2
6,724
560
6,856
5,943
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
therealZare
Sun Wukong
10
1 / 1 / 0
6,269
522
3,934
9,875
5,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 4 / 2
6,828
569
4,984
11,647
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 0
7,074
590
6,871
9,318
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
10
2 / 3 / 0
5,987
499
4,316
7,106
2,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
6,500
542
4,158
10,266
5,555
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
10
0 / 4 / 2
6,029
502
4,287
8,327
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
6
6
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
2
0.75
W
Ganesha
CASH305
Ganesha
0
1
7
3.5
L
1
0
0
1
L
Ullr
2
3
0
0.67
W
Hun Batz
Monticello15
Hun Batz
6
3
2
2.33
L
1
0
2
2
W
Medusa
SizzuhL
Medusa
1
1
2
2
L
Vulcan
0
4
2
0.25
W
Yu Huang
nogame877
Yu Huang
3
0
2
4
W
Sun Wukong
therealZare
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
24,616
41,969
Taken
46,664
19,943
Mitigated
23,211
11,924
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,984
1,779
0
1,366
11,647
4,050
0
2,656
8,991
0
52,369
W
Ganesha
CASH305
Ganesha
3,701
797
357
2,230
8,200
5,704
202
1,498
6,702
18,904
0
L
6,871
2,108
0
5,527
9,318
7,606
798
808
8,510
0
48,197
L
Ullr
4,316
1,460
0
920
7,106
2,581
0
1,297
5,809
0
36,658
W
Hun Batz
Monticello15
Hun Batz
8,034
2,727
0
3,552
11,554
4,320
0
1,336
10,218
0
49,713
L
4,158
1,104
0
3,672
10,266
5,555
0
2,549
7,717
0
26,971
W
Medusa
SizzuhL
Medusa
4,798
1,541
0
1,688
6,397
2,289
0
0
6,397
0
51,214
L
Vulcan
4,287
546
0
250
8,327
3,419
343
3,247
5,080
30,797
0
W
Yu Huang
nogame877
Yu Huang
6,856
293
0
1,469
5,943
2,129
645
1,453
4,490
48,111
0
W
Sun Wukong
therealZare
Sun Wukong
3,934
842
0
2,628
9,875
5,501
0
0
9,875
0
38,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
32,418
346
Minions Killed
350
0
Camps Cleared
0
1,270,067
Distance Traveled
1,285,472
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,828
569
86
7
0
277,250
4
W
Ganesha
6,480
540
2
0
0
246,957
2
L
Bellona
7,074
590
104
9
0
291,290
1
L
Ullr
5,987
499
64
5
0
219,830
2
W
Hun Batz
7,351
613
76
6
0
273,998
3
L
Ne Zha
6,500
542
36
3
0
279,512
1
W
Medusa
6,625
552
104
9
0
256,511
4
L
Vulcan
6,029
502
60
5
0
217,590
0
W
Yu Huang
6,724
560
95
8
0
242,417
0
W
Sun Wukong
6,269
522
69
6
0
250,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role