Player Matchup

Thor
Thor
JULIUZ-1792
Thor
Level 102
God Stats
2W - 6L
1,356 SR
Queue Stats
461W - 490L
1,493 Elo+
Solo
Amaterasu
Amaterasu
LordChampaa1
Amaterasu
Level 76
God Stats
0W - 2L
1,260 SR
Queue Stats
35W - 49L
1,449 Elo+
Party 1
Artio
Artio
Whimzi--
Artio
Level 128
God Stats
4W - 1L
1,573 SR
Queue Stats
77W - 78L
1,506 Elo+
Party 1
Thoth
Thoth
doylebear
Thoth
Level 124
God Stats
0W - 3L
1,324 SR
Queue Stats
41W - 56L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
slayerjesse
Zhong Kui
Level 122
God Stats
6W - 8L
1,429 SR
Queue Stats
366W - 368L
1,553 Elo+
Party 1
Team Averages
Level 110
1,388 SR
1,486 Elo+

VS

Team Averages
Level 104
1,491 SR
1,482 Elo+
Vulcan
Vulcan
Flapchop Vince
Vulcan
Level 105
God Stats
7W - 3L
1,596 SR
Queue Stats
534W - 577L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
K9 Breach
Zhong Kui
Level 87
God Stats
1W - 1L
1,288 SR
Queue Stats
63W - 72L
1,478 Elo+
Solo
Loki
Loki
Shiki Koshiyama
Loki
Level 102
God Stats
5W - 4L
1,396 SR
Queue Stats
116W - 117L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Trustedbp
Ah Puch
Level 138
God Stats
2W - 0L
1,701 SR
Queue Stats
20W - 21L
1,467 Elo+
Solo
Chiron
Chiron
xXSaberflashXx
Chiron
Level 89
God Stats
3W - 2L
1,476 SR
Queue Stats
276W - 289L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,436
644
6,987
13,334
4,989
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
LordChampaa1
Amaterasu
12
1 / 5 / 4
7,226
723
3,483
14,534
10,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
Whimzi--
Artio
15
1 / 0 / 6
7,209
721
4,740
18,190
11,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
doylebear
Thoth
15
1 / 2 / 4
7,846
785
6,820
9,439
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
slayerjesse
Zhong Kui
14
3 / 4 / 1
8,021
802
11,093
14,587
12,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
8,316
832
19,775
3,852
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
K9 Breach
Zhong Kui
13
2 / 2 / 13
7,573
757
9,425
8,168
5,899
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 6
8,100
810
4,637
8,144
3,838
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Trustedbp
Ah Puch
13
0 / 2 / 14
7,363
736
12,313
8,822
3,567
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 2 / 6
8,852
885
17,438
8,750
4,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
7
Kills
18
18
Deaths
7
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
1
7
2
0.29
W
Zhong Kui
K9 Breach
Zhong Kui
2
2
13
4.25
L
Amaterasu
LordChampaa1
Amaterasu
1
5
4
0.6
W
5
1
6
8
W
Ah Puch
Trustedbp
Ah Puch
0
2
14
3.5
L
Artio
Whimzi--
Artio
1
0
6
4
L
Thoth
doylebear
Thoth
1
2
4
1.5
L
Zhong Kui
slayerjesse
Zhong Kui
3
4
1
0.88
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
63,588
70,084
Taken
37,736
44,037
Mitigated
19,053
32,440
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,775
12,528
815
781
3,852
1,677
0
2,393
1,459
34,554
0
L
6,987
1,088
2,092
1,948
13,334
4,989
0
8,735
4,599
0
10,229
W
Zhong Kui
K9 Breach
Zhong Kui
9,425
2,643
2,015
2,586
8,168
5,899
578
4,980
3,188
12,907
0
L
Amaterasu
LordChampaa1
Amaterasu
3,483
556
1,870
1,977
14,534
10,674
0
7,014
7,520
0
7,324
W
4,637
558
2,022
2,991
8,144
3,838
0
5,564
2,580
0
13,668
W
Ah Puch
Trustedbp
Ah Puch
12,313
237
918
2,120
8,822
3,567
0
4,669
4,153
17,000
0
L
Artio
Whimzi--
Artio
4,740
287
3,259
10,555
18,190
11,528
0
11,136
7,054
12,719
0
L
Thoth
doylebear
Thoth
6,820
278
276
3,477
9,439
4,685
0
5,048
4,391
20,181
0
L
Zhong Kui
slayerjesse
Zhong Kui
11,093
279
682
6,304
14,587
12,161
0
9,580
5,007
28,955
0
W
17,438
4,529
2,944
2,558
8,750
4,072
85
5,047
3,703
0
33,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
40,204
105
Minions Killed
116
0
Camps Cleared
0
956,145
Distance Traveled
1,010,910
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,316
832
44
4
0
239,097
0
L
Thor
6,436
644
7
1
0
166,614
0
W
Zhong Kui
7,573
757
15
2
0
195,713
1
L
Amaterasu
7,226
723
5
1
0
156,788
0
W
Loki
8,100
810
12
1
0
197,460
0
W
Ah Puch
7,363
736
8
1
0
193,359
0
L
Artio
7,209
721
11
1
0
233,835
0
L
Thoth
7,846
785
36
4
0
206,571
1
L
Zhong Kui
8,021
802
46
5
0
192,337
0
W
Chiron
8,852
885
37
4
0
185,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role