Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FBdavidminaj94
Nu Wa
Level 118
God Stats
14W - 20L
1,655 SR
Queue Stats
32W - 48L
1,438 Elo+
Party 2
Nox
Nox
HarlequinUwU
Nox
Level 65
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 5L
1,610 Elo+
Party 2
Jing Wei
Jing Wei
SupportSheep
Jing Wei
Level 100
God Stats
3W - 3L
1,601 SR
Queue Stats
351W - 286L
1,527 Elo+
Party 1
Bastet
Bastet
armyofjune
Bastet
Level 127
God Stats
3W - 5L
1,435 SR
Queue Stats
415W - 312L
1,517 Elo+
Party 1
Team Averages
Level 112
1,544 SR
1,518 Elo+

VS

Team Averages
Level 34
1,590 SR
1,559 Elo+
Aphrodite
Aphrodite
BiggestChaac
Aphrodite
Level 15
God Stats
8W - 1L
2,167 SR
Queue Stats
9W - 1L
1,931 Elo+
Party 3
Lancelot
Lancelot
Boxofhampter
Lancelot
Level 98
God Stats
11W - 4L
1,740 SR
Queue Stats
129W - 136L
1,492 Elo+
Solo
Thanatos
Thanatos
FinalSpero
Thanatos
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Cupid
Cupid
Spedmerc
Cupid
Level 28
God Stats
5W - 13L
1,271 SR
Queue Stats
11W - 20L
1,351 Elo+
Solo
Horus
Horus
iKomboKlown
Horus
Level 14
God Stats
1W - 1L
1,272 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 2 / 8
9,652
742
8,432
14,586
15,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 7
8,111
624
9,051
6,815
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 7
8,609
662
4,550
7,664
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SupportSheep
Jing Wei
15
0 / 2 / 8
8,712
670
6,643
8,738
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
armyofjune
Bastet
18
7 / 3 / 3
10,544
811
12,766
14,572
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BiggestChaac
Aphrodite
17
3 / 1 / 8
9,847
757
7,018
7,136
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Boxofhampter
Lancelot
17
2 / 3 / 7
9,894
761
11,869
14,796
8,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
FinalSpero
Thanatos
17
7 / 2 / 5
10,008
770
11,851
11,577
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Spedmerc
Cupid
16
1 / 1 / 4
9,363
720
2,501
6,639
2,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 7
8,893
684
9,971
15,491
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
12
Kills
14
14
Deaths
12
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
8
3.5
W
Aphrodite
BiggestChaac
Aphrodite
3
1
8
7
W
Lancelot
Boxofhampter
Lancelot
2
3
7
1.83
L
1
4
7
1.13
W
Thanatos
FinalSpero
Thanatos
7
2
5
4.75
L
1
3
7
1.5
W
Cupid
Spedmerc
Cupid
1
1
4
3
L
Jing Wei
SupportSheep
Jing Wei
0
2
8
2
L
Bastet
armyofjune
Bastet
7
3
3
2.83
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,442
Damage
43,210
52,375
Taken
55,639
31,255
Mitigated
33,877
8,978
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,432
307
0
2,709
14,586
15,873
0
2,234
12,217
18,810
0
W
Aphrodite
BiggestChaac
Aphrodite
7,018
809
7,885
4,533
7,136
3,701
156
3,068
3,966
41,099
0
W
Lancelot
Boxofhampter
Lancelot
11,869
1,129
145
1,917
14,796
8,614
176
3,825
10,807
0
56,652
L
9,051
3,021
0
0
6,815
2,297
0
1,651
5,045
15,333
0
W
Thanatos
FinalSpero
Thanatos
11,851
1,922
0
6,853
11,577
5,744
220
4,664
6,687
0
27,347
L
4,550
894
0
544
7,664
3,368
129
1,576
5,909
17,682
0
W
Cupid
Spedmerc
Cupid
2,501
951
738
172
6,639
2,579
2,590
3,816
2,677
0
24,625
L
Jing Wei
SupportSheep
Jing Wei
6,643
5,807
0
2,318
8,738
3,458
264
293
8,359
0
32,536
L
Bastet
armyofjune
Bastet
12,766
2,925
0
3,407
14,572
6,259
39
1,264
13,004
0
41,038
W
9,971
3,889
761
2,928
15,491
13,239
283
5,882
9,469
0
17,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
48,005
192
Minions Killed
286
0
Camps Cleared
0
1,265,772
Distance Traveled
1,451,723
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,652
742
14
1
0
278,988
4
W
Aphrodite
9,847
757
90
7
0
291,121
3
W
Lancelot
9,894
761
95
7
0
330,748
1
L
Nu Wa
8,111
624
26
2
0
204,273
1
W
Thanatos
10,008
770
28
2
0
298,105
2
L
Nox
8,609
662
30
2
0
244,560
2
W
Cupid
9,363
720
53
4
0
270,941
0
L
Jing Wei
8,712
670
56
4
0
256,470
4
L
Bastet
10,544
811
66
5
0
281,481
1
W
Horus
8,893
684
20
2
0
260,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role