Player Matchup

Achilles
Achilles
DemiAthena
Achilles
Level 74
God Stats
8W - 9L
1,430 SR
Queue Stats
456W - 423L
1,529 Elo+
Party 1
Horus
Horus
Enuntiatum
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,513 Elo+
Solo
Merlin
Merlin
RosaNerastra
Merlin
Level 153
God Stats
0W - 3L
1,262 SR
Queue Stats
263W - 249L
1,562 Elo+
Party 1
Vamana
Vamana
iNChris
Vamana
Level 79
God Stats
12W - 11L
1,637 SR
Queue Stats
393W - 382L
1,607 Elo+
Solo
Hou Yi
Hou Yi
leñe
Hou Yi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 33L
1,626 Elo+
Solo
Team Averages
Level 109
1,466 SR
1,567 Elo+

VS

Team Averages
Level 135
1,532 SR
1,554 Elo+
Skadi
Skadi
LitzyBovary
Skadi
Level 136
God Stats
7W - 4L
1,743 SR
Queue Stats
402W - 392L
1,503 Elo+
Solo
Discordia
Discordia
MagicOptimus
Discordia
Level 147
God Stats
8W - 4L
1,496 SR
Queue Stats
484W - 502L
1,515 Elo+
Solo
Cthulhu
Cthulhu
MishaZem
Cthulhu
Level 87
God Stats
1W - 0L
1,357 SR
Queue Stats
52W - 38L
1,672 Elo+
Solo
Horus
Horus
Nøkkelen
Horus
Level 159
God Stats
1W - 0L
1,584 SR
Queue Stats
63W - 73L
1,491 Elo+
Solo
Loki
Loki
seskis1
Loki
Level 145
God Stats
8W - 10L
1,480 SR
Queue Stats
449W - 456L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DemiAthena
Achilles
18
3 / 3 / 4
11,421
571
13,013
27,840
32,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
18
1 / 3 / 5
12,011
601
10,902
37,315
48,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
3 / 5 / 4
12,688
634
36,650
21,856
13,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
iNChris
Vamana
17
0 / 5 / 5
10,821
541
24,850
42,374
59,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
leñe
Hou Yi
19
1 / 6 / 6
11,424
571
23,547
23,396
14,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 11
12,862
643
23,649
14,723
9,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
MagicOptimus
Discordia
19
3 / 2 / 11
12,271
614
29,992
14,630
8,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MishaZem
Cthulhu
20
2 / 3 / 16
14,234
712
33,950
39,183
61,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
Nøkkelen
Horus
19
2 / 1 / 12
11,889
594
22,915
34,891
46,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
seskis1
Loki
20
9 / 3 / 11
13,837
692
26,633
22,849
14,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
8
Kills
22
22
Deaths
10
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Achilles
DemiAthena
Achilles
3
3
4
1.67
L
Horus
1
3
5
1.17
W
6
1
11
11.5
W
Discordia
MagicOptimus
Discordia
3
2
11
4.25
W
Cthulhu
MishaZem
Cthulhu
2
3
16
3.33
W
Horus
Nøkkelen
Horus
2
1
12
8
L
Merlin
3
5
4
1
L
Vamana
iNChris
Vamana
0
5
5
0.5
L
Hou Yi
leñe
Hou Yi
1
6
6
0.67
W
Loki
seskis1
Loki
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,962
Damage
137,139
152,781
Taken
126,276
166,635
Mitigated
139,054
79,145
Healing
63,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DemiAthena
Achilles
13,013
2,589
3,978
4,589
27,840
32,477
194
10,515
16,811
0
15,268
L
Horus
10,902
4,060
20,091
19,456
37,315
48,084
140
14,548
21,895
1,114
14,909
W
23,649
11,335
5,352
2,917
14,723
9,283
2,413
4,573
10,052
0
55,171
W
Discordia
MagicOptimus
Discordia
29,992
1,307
2,030
1,064
14,630
8,078
1,078
3,862
10,587
49,963
0
W
Cthulhu
MishaZem
Cthulhu
33,950
1,747
9,188
10,387
39,183
61,257
519
12,830
25,695
52,249
0
W
Horus
Nøkkelen
Horus
22,915
10,460
9,952
14,316
34,891
46,257
831
11,119
23,134
0
29,469
L
Merlin
36,650
1,865
4,173
2,032
21,856
13,016
854
11,445
10,313
81,695
0
L
Vamana
iNChris
Vamana
24,850
10,014
6,109
18,717
42,374
59,042
154
14,192
27,207
0
46,284
L
Hou Yi
leñe
Hou Yi
23,547
7,670
0
0
23,396
14,016
744
13,242
10,049
0
42,853
W
Loki
seskis1
Loki
26,633
3,194
3,527
5,066
22,849
14,179
1,551
5,020
17,578
0
50,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
65,093
198
Minions Killed
202
0
Camps Cleared
0
1,812,694
Distance Traveled
2,005,411
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,421
571
11
1
0
358,041
1
L
Horus
12,011
601
7
0
0
395,876
5
W
Skadi
12,862
643
53
3
0
385,777
7
W
Discordia
12,271
614
43
2
0
383,286
0
W
Cthulhu
14,234
712
56
3
0
410,849
0
W
Horus
11,889
594
13
1
0
404,340
0
L
Merlin
12,688
634
96
5
0
343,268
0
L
Vamana
10,821
541
38
2
0
413,135
4
L
Hou Yi
11,424
571
46
2
0
302,374
0
W
Loki
13,837
692
37
2
0
421,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role