Player Matchup

Achilles
Achilles
BeHinD_YOu569
Achilles
Level 69
God Stats
18W - 40L
1,348 SR
Queue Stats
368W - 547L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
Borasco
Sun Wukong
Level 69
God Stats
5W - 5L
1,623 SR
Queue Stats
299W - 411L
1,318 Elo+
Party 1
Yu Huang
Yu Huang
Fraze400
Yu Huang
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 96L
1,350 Elo+
Party 1
Izanami
Izanami
PAAAAAAAAAAAAAPI
Izanami
Level 81
God Stats
57W - 65L
1,554 SR
Queue Stats
257W - 302L
1,367 Elo+
Party 1
Ymir
Ymir
hadeedh
Ymir
Level 50
God Stats
1W - 8L
1,500 SR
Queue Stats
170W - 288L
1,330 Elo+
Party 1
Team Averages
Level 62
1,505 SR
1,340 Elo+

VS

Team Averages
Level 69
1,516 SR
1,407 Elo+
Hercules
Hercules
ArabLeagues
Hercules
Level 115
God Stats
14W - 5L
1,654 SR
Queue Stats
189W - 173L
1,555 Elo+
Solo
Janus
Janus
Gairald
Janus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,440 Elo+
Solo
Loki
Loki
TyIor
Loki
Level 90
God Stats
56W - 28L
1,587 SR
Queue Stats
535W - 405L
1,593 Elo+
Solo
Izanami
Izanami
iTaAcHi974
Izanami
Level 43
God Stats
5W - 6L
1,338 SR
Queue Stats
45W - 88L
1,233 Elo+
Party 2
Cthulhu
Cthulhu
tito974tito
Cthulhu
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 46L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeHinD_YOu569
Achilles
14
1 / 8 / 0
8,452
423
4,633
20,283
9,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Borasco
Sun Wukong
15
0 / 7 / 1
8,685
434
5,988
21,946
15,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Fraze400
Yu Huang
13
1 / 7 / 2
8,125
406
8,221
16,295
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 0
9,373
469
10,756
13,877
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
hadeedh
Ymir
13
0 / 4 / 2
8,550
428
8,040
14,258
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArabLeagues
Hercules
17
6 / 0 / 6
11,137
557
13,024
12,762
16,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Gairald
Janus
16
2 / 6 / 9
10,404
520
14,426
14,342
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
TyIor
Loki
18
19 / 0 / 2
11,974
599
20,679
14,709
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
iTaAcHi974
Izanami
16
1 / 0 / 6
9,517
476
4,111
8,455
3,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
tito974tito
Cthulhu
14
1 / 1 / 12
9,340
467
9,714
16,108
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
7
Kills
29
29
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArabLeagues
Hercules
6
0
6
9
L
Achilles
BeHinD_YOu569
Achilles
1
8
0
0.13
L
Sun Wukong
Borasco
Sun Wukong
0
7
1
0.07
L
Yu Huang
Fraze400
Yu Huang
1
7
2
0.29
W
Janus
Gairald
Janus
2
6
9
1.08
L
5
3
0
1.67
W
Loki
TyIor
Loki
19
0
2
20
L
Ymir
hadeedh
Ymir
0
4
2
0.25
W
Izanami
iTaAcHi974
Izanami
1
0
6
4
W
Cthulhu
tito974tito
Cthulhu
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
61,954
86,659
Taken
66,376
54,319
Mitigated
44,095
14,642
Healing
21,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArabLeagues
Hercules
13,024
3,021
0
3,136
12,762
16,249
668
1,219
11,543
305
73,742
L
Achilles
BeHinD_YOu569
Achilles
4,633
1,939
0
2,205
20,283
9,634
276
3,249
16,956
0
65,457
L
Sun Wukong
Borasco
Sun Wukong
5,988
944
0
5,309
21,946
15,568
0
3,719
18,152
0
64,789
L
Yu Huang
Fraze400
Yu Huang
8,221
1,727
132
1,676
16,295
6,622
338
7,176
8,682
57,585
0
W
Janus
Gairald
Janus
14,426
1,183
360
3,772
14,342
6,175
206
6,865
7,477
83,787
0
L
10,756
6,041
302
2,696
13,877
6,862
0
4,757
8,991
0
88,080
W
Loki
TyIor
Loki
20,679
10,155
0
5,218
14,709
6,640
0
3,061
11,648
72
78,811
L
Ymir
hadeedh
Ymir
8,040
995
66
2,256
14,258
15,633
60
4,840
9,361
35,115
0
W
Izanami
iTaAcHi974
Izanami
4,111
2,357
0
3,476
8,455
3,718
403
1,658
6,797
0
80,843
W
Cthulhu
tito974tito
Cthulhu
9,714
1,073
0
5,107
16,108
11,313
164
3,984
12,124
41,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
52,372
464
Minions Killed
558
0
Camps Cleared
0
1,764,017
Distance Traveled
1,827,707
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,137
557
126
6
0
331,592
0
L
Achilles
8,452
423
109
5
0
386,930
4
L
Sun Wukong
8,685
434
97
5
0
360,489
1
L
Yu Huang
8,125
406
89
4
0
288,921
0
W
Janus
10,404
520
138
7
0
308,674
0
L
Izanami
9,373
469
133
7
0
378,004
3
W
Loki
11,974
599
103
5
0
456,090
1
L
Ymir
8,550
428
36
2
0
349,673
4
W
Izanami
9,517
476
131
7
0
354,729
2
W
Cthulhu
9,340
467
60
3
0
376,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role