Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
JungleBot___
Zhong Kui
Level 64
God Stats
4W - 4L
1,585 SR
Queue Stats
21W - 16L
1,509 Elo+
Party 2
Scylla
Scylla
TidusTheReaper
Scylla
Level 149
God Stats
4W - 6L
1,288 SR
Queue Stats
356W - 366L
1,487 Elo+
Party 2
Ullr
Ullr
iii_TooHigh
Ullr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 67L
1,580 Elo+
Party 2
Cerberus
Cerberus
sadeyb5
Cerberus
Level 145
God Stats
5W - 1L
1,393 SR
Queue Stats
234W - 225L
1,437 Elo+
Party 2
Team Averages
Level 100
1,453 SR
1,502 Elo+

VS

Team Averages
Level 100
1,421 SR
1,409 Elo+
Sun Wukong
Sun Wukong
ATR JAY 4L
Sun Wukong
Level 76
God Stats
5W - 10L
1,375 SR
Queue Stats
295W - 298L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Archon Aelar
Ne Zha
Level 137
God Stats
0W - 2L
1,322 SR
Queue Stats
388W - 479L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
BlackAsianNinja
Kukulkan
Level 87
God Stats
17W - 24L
1,246 SR
Queue Stats
169W - 259L
1,376 Elo+
Party 1
Xing Tian
Xing Tian
Metathebear
Xing Tian
Level 84
God Stats
3W - 3L
1,461 SR
Queue Stats
204W - 224L
1,414 Elo+
Party 1
Medusa
Medusa
SixStringRelief
Medusa
Level 117
God Stats
5W - 5L
1,699 SR
Queue Stats
315W - 448L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
7 / 0 / 3
11,662
555
15,248
16,458
7,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
JungleBot___
Zhong Kui
20
6 / 1 / 4
13,365
636
22,730
18,740
15,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 2
10,943
521
8,852
11,669
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 5
9,052
431
5,255
14,678
6,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
sadeyb5
Cerberus
15
2 / 3 / 7
9,857
469
5,190
18,075
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATR JAY 4L
Sun Wukong
17
1 / 2 / 1
10,146
483
5,112
17,787
11,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
1 / 4 / 0
9,526
454
4,286
22,054
9,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
0 / 6 / 3
9,740
464
10,691
12,868
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Metathebear
Xing Tian
15
2 / 3 / 3
9,875
470
10,886
19,271
20,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 2
9,310
443
13,814
18,394
7,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
6
6
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
3
8.5
L
Sun Wukong
ATR JAY 4L
Sun Wukong
1
2
1
0.75
L
Ne Zha
1
4
0
0.25
L
Kukulkan
0
6
3
0.25
W
Zhong Kui
JungleBot___
Zhong Kui
6
1
4
8
L
Xing Tian
Metathebear
Xing Tian
2
3
3
1.17
L
2
6
2
0.5
W
5
1
2
6
W
1
1
5
3.5
W
Cerberus
sadeyb5
Cerberus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,275
Damage
44,789
79,620
Taken
90,374
53,417
Mitigated
55,552
24,319
Healing
19,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,248
5,870
0
2,822
16,458
7,593
1,503
3,648
12,810
0
119,807
L
Sun Wukong
ATR JAY 4L
Sun Wukong
5,112
1,550
0
6,468
17,787
11,845
265
8,665
8,764
0
70,423
L
Ne Zha
4,286
1,238
0
5,363
22,054
9,249
0
8,329
13,598
0
80,669
L
Kukulkan
10,691
947
172
898
12,868
6,171
870
7,465
5,346
69,175
3,532
W
Zhong Kui
JungleBot___
Zhong Kui
22,730
3,148
0
13,215
18,740
15,304
732
4,167
14,573
122,544
0
L
Xing Tian
Metathebear
Xing Tian
10,886
1,321
65
1,942
19,271
20,995
264
5,332
13,834
34,092
7,401
L
13,814
6,781
229
4,548
18,394
7,292
880
6,248
12,060
0
77,790
W
8,852
548
0
2,703
11,669
5,756
1,827
5,769
5,900
93,831
0
W
5,255
3,031
0
2,529
14,678
6,493
1,007
2,494
12,184
0
60,363
W
Cerberus
sadeyb5
Cerberus
5,190
541
0
3,050
18,075
18,271
461
3,335
14,740
27,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,879
Gold Earned
48,597
681
Minions Killed
539
0
Camps Cleared
0
2,026,603
Distance Traveled
1,853,985
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,662
555
165
8
0
473,417
0
L
Sun Wukong
10,146
483
133
6
0
337,551
1
L
Ne Zha
9,526
454
112
5
0
408,886
3
L
Kukulkan
9,740
464
123
6
0
350,910
6
W
Zhong Kui
13,365
636
233
11
0
386,123
5
L
Xing Tian
9,875
470
64
3
0
400,818
4
L
Medusa
9,310
443
107
5
0
355,820
6
W
Scylla
10,943
521
146
7
0
400,741
6
W
Ullr
9,052
431
89
4
0
390,649
2
W
Cerberus
9,857
469
48
2
0
375,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role