Player Matchup

Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
LDiscordL
Da Ji
Level 65
God Stats
2W - 5L
1,396 SR
Queue Stats
71W - 69L
1,391 Elo+
Solo
Eset
Eset
Lordgodkingruler
Eset
Level 23
God Stats
3W - 4L
1,526 SR
Queue Stats
143W - 178L
1,317 Elo+
Party 2
Guan Yu
Guan Yu
TerraNovaa
Guan Yu
Level 67
God Stats
0W - 1L
1,706 SR
Queue Stats
22W - 24L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
betabell
Danzaburou
Level 43
God Stats
12W - 8L
1,537 SR
Queue Stats
32W - 46L
1,379 Elo+
Party 2
Team Averages
Level 64
1,533 SR
1,394 Elo+

VS

Team Averages
Level 65
1,520 SR
1,579 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JimmyPage343
Cthulhu
Level 72
God Stats
5W - 4L
1,530 SR
Queue Stats
234W - 271L
1,449 Elo+
Solo
Nike
Nike
lcing
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,819 Elo+
Party 1
Apollo
Apollo
moodycheats
Apollo
Level 159
God Stats
5W - 5L
1,604 SR
Queue Stats
126W - 102L
1,629 Elo+
Party 1
Chronos
Chronos
yolokin89
Chronos
Level 69
God Stats
2W - 4L
1,468 SR
Queue Stats
15W - 14L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 5 / 2
9,291
489
9,756
23,240
20,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
LDiscordL
Da Ji
13
0 / 6 / 5
7,780
409
7,390
15,902
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 4
8,663
456
4,049
13,672
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
TerraNovaa
Guan Yu
12
1 / 2 / 5
8,503
448
8,453
15,309
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
betabell
Danzaburou
13
0 / 1 / 1
7,946
418
5,220
12,028
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
3 / 2 / 12
11,042
581
16,334
18,955
12,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
JimmyPage343
Cthulhu
12
0 / 2 / 3
8,328
438
5,979
12,658
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nike
lcing
Nike
15
7 / 3 / 5
10,431
549
12,998
14,667
15,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
17
2 / 0 / 4
10,567
556
7,323
10,126
4,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
yolokin89
Chronos
16
8 / 1 / 6
10,796
568
14,918
10,382
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
8
Kills
20
20
Deaths
8
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
5
2
1.2
W
Guan Yu
 
Guan Yu
3
2
12
4.5
W
Cthulhu
JimmyPage343
Cthulhu
0
2
3
0.75
L
Da Ji
LDiscordL
Da Ji
0
6
5
0.42
L
2
6
4
0.67
L
Guan Yu
TerraNovaa
Guan Yu
1
2
5
1.75
L
Danzaburou
betabell
Danzaburou
0
1
1
0.5
W
Nike
lcing
Nike
7
3
5
3.17
W
Apollo
2
0
4
4
W
Chronos
yolokin89
Chronos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
57,552
80,151
Taken
66,788
52,847
Mitigated
47,598
26,630
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,756
2,379
302
4,320
23,240
20,881
687
5,020
18,220
0
44,213
W
Guan Yu
 
Guan Yu
16,334
4,145
2,126
3,637
18,955
12,554
1,230
1,160
17,677
0
104,728
W
Cthulhu
JimmyPage343
Cthulhu
5,979
249
0
1,984
12,658
9,755
0
1,276
11,314
27,143
2,283
L
Da Ji
LDiscordL
Da Ji
7,390
2,034
0
4,566
15,902
6,618
0
1,054
14,848
0
53,688
L
4,049
722
1,045
1,940
13,672
5,212
0
6,806
6,866
34,728
0
L
Guan Yu
TerraNovaa
Guan Yu
8,453
1,179
4,135
5,676
15,309
15,557
0
5,848
9,461
10,010
21,734
L
Danzaburou
betabell
Danzaburou
5,220
2,818
0
4,646
12,028
4,579
0
2,430
9,598
0
57,966
W
Nike
lcing
Nike
12,998
1,211
0
824
14,667
15,709
274
1,743
12,844
0
62,913
W
Apollo
7,323
4,793
0
3,255
10,126
4,799
4,068
326
9,800
0
104,336
W
Chronos
yolokin89
Chronos
14,918
2,808
0
1,320
10,382
4,781
1,984
2,186
8,004
73,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
51,164
347
Minions Killed
562
0
Camps Cleared
0
1,800,401
Distance Traveled
1,858,924
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,291
489
76
4
0
375,320
2
W
Guan Yu
11,042
581
150
8
0
440,210
3
W
Cthulhu
8,328
438
52
3
0
323,035
4
L
Da Ji
7,780
409
82
4
0
351,684
6
L
Eset
8,663
456
70
4
0
342,947
5
L
Guan Yu
8,503
448
37
2
0
387,274
5
L
Danzaburou
7,946
418
82
4
0
343,176
2
W
Nike
10,431
549
95
5
0
311,941
6
W
Apollo
10,567
556
157
8
0
408,231
5
W
Chronos
10,796
568
108
6
0
375,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role