Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fieryskull73
Merlin
Level 141
God Stats
11W - 10L
1,647 SR
Queue Stats
465W - 340L
1,503 Elo+
Solo
Amaterasu
Amaterasu
StarUchiha
Amaterasu
Level 129
God Stats
1W - 0L
1,623 SR
Queue Stats
13W - 15L
1,509 Elo+
Solo
Da Ji
Da Ji
foxsenpai
Da Ji
Level 158
God Stats
9W - 6L
1,603 SR
Queue Stats
434W - 427L
1,621 Elo+
Solo
Neith
Neith
superman5318
Neith
Level 108
God Stats
3W - 4L
1,531 SR
Queue Stats
13W - 13L
1,539 Elo+
Solo
Team Averages
Level 139
1,581 SR
1,535 Elo+

VS

Team Averages
Level 78
1,429 SR
1,556 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alopez210
Merlin
Level 109
God Stats
4W - 4L
1,223 SR
Queue Stats
92W - 101L
1,486 Elo+
Solo
Pele
Pele
DueFollower
Pele
Level 66
God Stats
104W - 86L
1,644 SR
Queue Stats
104W - 88L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
RangerRez
Xing Tian
Level 129
God Stats
1W - 5L
1,330 SR
Queue Stats
159W - 143L
1,612 Elo+
Party 1
Heimdallr
Heimdallr
diegolukes
Heimdallr
Level 20
God Stats
1W - 5L
1,449 SR
Queue Stats
40W - 55L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 3
7,711
771
3,756
6,358
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
4 / 0 / 6
8,376
838
12,648
2,176
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
StarUchiha
Amaterasu
14
1 / 0 / 3
7,386
739
2,214
6,493
5,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
foxsenpai
Da Ji
13
2 / 0 / 3
7,421
742
5,697
5,454
2,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 0 / 3
8,016
802
4,039
7,875
3,121
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 0
6,204
620
2,754
5,490
2,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Alopez210
Merlin
14
0 / 1 / 0
7,178
718
3,684
7,049
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
6,731
673
1,841
5,265
2,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
RangerRez
Xing Tian
13
0 / 0 / 0
6,921
692
3,184
5,020
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
diegolukes
Heimdallr
12
0 / 5 / 0
6,432
643
3,807
11,548
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
3
2.5
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Merlin
Alopez210
Merlin
0
1
0
0
L
0
2
0
0
W
Merlin
4
0
6
7
L
Xing Tian
RangerRez
Xing Tian
0
0
0
0
W
Amaterasu
StarUchiha
Amaterasu
1
0
3
2.5
L
Heimdallr
diegolukes
Heimdallr
0
5
0
0
W
Da Ji
foxsenpai
Da Ji
2
0
3
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,354
Damage
15,270
28,356
Taken
34,372
17,860
Mitigated
14,057
8,724
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,756
20
0
3,047
6,358
6,112
883
2,177
4,181
21,796
0
L
Danzaburou
 
Danzaburou
2,754
1,031
0
758
5,490
2,096
0
2,840
2,650
0
11,938
L
Merlin
Alopez210
Merlin
3,684
63
0
1,164
7,049
2,273
0
3,600
3,449
26,536
0
L
1,841
387
0
567
5,265
2,218
0
2,216
3,049
0
15,326
W
Merlin
12,648
582
0
807
2,176
940
484
358
1,818
42,306
0
L
Xing Tian
RangerRez
Xing Tian
3,184
453
0
1,116
5,020
3,389
0
2,020
3,000
12,754
0
W
Amaterasu
StarUchiha
Amaterasu
2,214
732
40
2,481
6,493
5,108
0
1,859
4,634
0
16,849
L
Heimdallr
diegolukes
Heimdallr
3,807
1,312
0
1,088
11,548
4,081
0
5,728
5,820
0
14,511
W
Da Ji
foxsenpai
Da Ji
5,697
1,349
0
334
5,454
2,579
1,309
1,111
4,343
0
20,270
W
4,039
1,275
0
2,015
7,875
3,121
1,189
1,363
6,512
0
34,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
33,466
298
Minions Killed
166
0
Camps Cleared
0
1,081,529
Distance Traveled
811,669
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,711
771
71
7
0
225,428
1
L
Danzaburou
6,204
620
17
2
0
127,057
1
L
Merlin
7,178
718
64
6
0
183,917
0
L
Pele
6,731
673
37
4
0
190,275
1
W
Merlin
8,376
838
83
8
0
208,588
1
L
Xing Tian
6,921
692
14
1
0
170,502
1
W
Amaterasu
7,386
739
47
5
0
246,527
1
L
Heimdallr
6,432
643
34
3
0
139,918
0
W
Da Ji
7,421
742
37
4
0
203,031
3
W
Neith
8,016
802
60
6
0
197,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role