Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
INVITE MEEEEEE
Ao Kuang
Level 158
God Stats
11W - 7L
1,390 SR
Queue Stats
320W - 314L
1,534 Elo+
Solo
Ymir
Ymir
MrSqueezeOneOff
Ymir
Level 125
God Stats
20W - 16L
1,537 SR
Queue Stats
208W - 198L
1,579 Elo+
Party 2
Ishtar
Ishtar
ndan loq
Ishtar
Level 139
God Stats
47W - 52L
1,519 SR
Queue Stats
332W - 350L
1,428 Elo+
Solo
Ra
Ra
xXPandaMaster
Ra
Level 156
God Stats
4W - 0L
1,840 SR
Queue Stats
113W - 107L
1,535 Elo+
Solo
Team Averages
Level 147
1,557 SR
1,515 Elo+

VS

Team Averages
Level 102
1,517 SR
1,516 Elo+
Shiva
Shiva
DanTheMan6
Shiva
Level 124
God Stats
10W - 11L
1,580 SR
Queue Stats
342W - 338L
1,524 Elo+
Solo
Nemesis
Nemesis
Nemix98
Nemesis
Level 120
God Stats
4W - 7L
1,657 SR
Queue Stats
17W - 13L
1,645 Elo+
Party 1
Nike
Nike
ShardDelum
Nike
Level 119
God Stats
53W - 57L
1,485 SR
Queue Stats
374W - 369L
1,455 Elo+
Solo
Anhur
Anhur
SmiteThyFoe
Anhur
Level 81
God Stats
6W - 5L
1,427 SR
Queue Stats
90W - 98L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
SunshuiKyo
Zhong Kui
Level 65
God Stats
4W - 5L
1,438 SR
Queue Stats
47W - 61L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 1 / 2
7,596
584
5,341
10,354
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
12
4 / 0 / 2
7,483
576
7,431
12,797
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 1 / 1
6,457
497
4,779
8,010
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
ndan loq
Ishtar
11
0 / 4 / 0
6,143
473
3,575
9,356
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 0
7,741
595
7,268
5,691
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 3 / 0
6,695
515
7,725
12,507
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Nemix98
Nemesis
9
1 / 1 / 1
5,748
442
5,609
10,560
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
5,623
433
2,571
11,536
7,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 1
7,113
547
6,026
8,600
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
SunshuiKyo
Zhong Kui
9
0 / 3 / 3
5,458
420
5,099
6,922
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
11
Kills
6
6
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
2
2
L
Shiva
1
3
0
0.33
W
Ao Kuang
4
0
2
5
W
2
1
1
2.5
L
Nemesis
Nemix98
Nemesis
1
1
1
1.5
L
0
3
1
0.17
L
4
1
1
4.5
L
Zhong Kui
SunshuiKyo
Zhong Kui
0
3
3
0.5
W
Ishtar
ndan loq
Ishtar
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,394
Damage
27,030
46,208
Taken
50,125
20,052
Mitigated
25,839
18,245
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,341
2,631
0
3,508
10,354
5,966
213
393
9,402
0
52,835
L
Shiva
7,725
2,817
0
5,334
12,507
6,509
0
3,005
9,502
0
47,226
W
Ao Kuang
7,431
1,777
0
6,112
12,797
4,818
0
1,357
11,301
53,229
0
W
4,779
912
0
3,528
8,010
3,745
0
1,540
6,470
20,734
0
L
Nemesis
Nemix98
Nemesis
5,609
2,120
0
2,890
10,560
4,245
0
4,396
6,164
0
36,377
L
2,571
282
247
2,412
11,536
7,044
0
5,077
6,459
0
39,523
L
6,026
2,697
0
2,976
8,600
3,033
1,275
2,184
6,416
0
48,669
L
Zhong Kui
SunshuiKyo
Zhong Kui
5,099
139
559
1,172
6,922
5,008
0
4,816
2,106
25,752
0
W
Ishtar
ndan loq
Ishtar
3,575
2,023
0
2,218
9,356
3,438
600
1,044
8,312
0
42,872
W
7,268
1,068
524
2,355
5,691
2,085
0
765
4,926
64,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
30,637
426
Minions Killed
334
0
Camps Cleared
0
1,271,340
Distance Traveled
1,226,297
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,596
584
110
8
0
259,816
0
L
Shiva
6,695
515
90
7
0
225,552
3
W
Ao Kuang
7,483
576
83
6
0
285,964
3
W
Ymir
6,457
497
26
2
0
251,717
3
L
Nemesis
5,748
442
59
5
0
288,837
4
L
Nike
5,623
433
62
5
0
241,773
1
L
Anhur
7,113
547
84
6
0
225,483
3
L
Zhong Kui
5,458
420
39
3
0
244,652
3
W
Ishtar
6,143
473
87
7
0
205,331
3
W
Ra
7,741
595
120
9
0
268,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role