Player Matchup

Olorun
Olorun
ResidualArc
Olorun
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 16L
996 Elo+
Party 1
Ymir
Ymir
SimplyIsa_
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
996 Elo+
Party 1
Cernunnos
Cernunnos
iTz_Biezzy
Cernunnos
Level 87
God Stats
1W - 2L
1,467 SR
Queue Stats
23W - 26L
1,316 Elo+
Party 1
Team Averages
Level 35
1,489 SR
1,103 Elo+

VS

Team Averages
Level 76
1,287 SR
1,235 Elo+
Fenrir
Fenrir
AcesAlbie
Fenrir
Level 83
God Stats
8W - 9L
1,374 SR
Queue Stats
95W - 135L
1,276 Elo+
Party 2
Nu Wa
Nu Wa
Imaprohere3700
Nu Wa
Level 41
God Stats
6W - 9L
1,183 SR
Queue Stats
64W - 128L
1,190 Elo+
Solo
Cerberus
Cerberus
deadcell91
Cerberus
Level 105
God Stats
1W - 3L
1,305 SR
Queue Stats
49W - 93L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 6 / 8
9,772
698
12,392
15,115
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 11
9,361
669
6,123
19,189
11,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
iTz_Biezzy
Cernunnos
16
11 / 5 / 1
12,019
859
18,300
15,281
9,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AcesAlbie
Fenrir
15
7 / 8 / 7
11,396
814
11,902
19,384
10,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 4 / 10
12,288
878
20,135
9,905
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
deadcell91
Cerberus
16
3 / 3 / 12
10,948
782
11,638
19,057
25,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
15
Kills
17
17
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AcesAlbie
Fenrir
7
8
7
1.31
W
7
4
10
3
L
Olorun
3
6
8
1.17
L
1
6
11
1.08
W
Cerberus
deadcell91
Cerberus
3
3
12
3
L
Cernunnos
iTz_Biezzy
Cernunnos
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
43,675
49,585
Taken
48,346
27,016
Mitigated
40,791
7,965
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AcesAlbie
Fenrir
11,902
3,492
0
3,348
19,384
10,451
0
5,636
13,574
0
33,054
W
20,135
4,602
0
250
9,905
4,992
2,274
2,862
6,893
53,298
0
L
Olorun
12,392
6,166
511
3,869
15,115
5,929
0
12,162
2,953
31,103
3,166
L
6,123
1,449
0
1,035
19,189
11,572
0
13,818
5,371
22,342
0
W
Cerberus
deadcell91
Cerberus
11,638
862
456
7,694
19,057
25,348
742
8,872
9,947
36,447
0
L
Cernunnos
iTz_Biezzy
Cernunnos
18,300
9,462
216
2,334
15,281
9,515
379
6,025
9,256
0
61,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
34,632
169
Minions Killed
174
6
Camps Cleared
5
646,118
Distance Traveled
669,146
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,396
814
24
2
2
224,941
2
W
Nu Wa
12,288
878
78
6
1
206,652
0
L
Olorun
9,772
698
42
3
0
214,570
0
L
Ymir
9,361
669
33
2
1
225,449
0
W
Cerberus
10,948
782
72
5
2
237,553
3
L
Cernunnos
12,019
859
94
7
5
206,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role