Player Matchup

Gilgamesh
Gilgamesh
ii_Dinoo
Gilgamesh
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,626 Elo+
Party 2
Kali
Kali
jomariachi
Kali
Level 145
God Stats
3W - 1L
1,797 SR
Queue Stats
151W - 140L
1,456 Elo+
Solo
Hel
Hel
sarayiahFather95
Hel
Level 87
God Stats
3W - 0L
1,801 SR
Queue Stats
230W - 221L
1,389 Elo+
Solo
Chronos
Chronos
tht1guybry2795
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 147L
1,497 Elo+
Party 2
Hera
Hera
好制图12345
Hera
Level 17
God Stats
10W - 12L
1,083 SR
Queue Stats
396W - 472L
1,390 Elo+
Solo
Team Averages
Level 79
1,536 SR
1,471 Elo+

VS

Team Averages
Level 69
1,451 SR
1,425 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Eric Sasquatch
Yemoja
Level 155
God Stats
8W - 6L
1,562 SR
Queue Stats
346W - 354L
1,495 Elo+
Party 3
Susano
Susano
LordAzraelVII
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Ishtar
Ishtar
TKxtwisted
Ishtar
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 107L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WetRicky
Kumbhakarna
Level 109
God Stats
1W - 3L
1,193 SR
Queue Stats
116W - 113L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ii_Dinoo
Gilgamesh
16
5 / 2 / 11
10,695
891
11,727
20,128
25,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 9
9,209
767
9,626
14,942
9,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 1 / 11
9,499
792
15,389
11,486
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 10
9,563
797
11,760
12,408
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 9
9,736
811
21,498
10,241
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 5 / 3
8,492
708
13,447
19,331
15,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 5
8,603
717
6,473
13,429
16,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 3 / 5
8,100
675
5,296
14,187
7,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
TKxtwisted
Ishtar
16
4 / 5 / 3
9,376
781
14,365
16,275
8,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
WetRicky
Kumbhakarna
13
0 / 3 / 3
7,213
601
4,068
16,126
12,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
17
Kills
11
11
Deaths
17
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
5
3
1.1
L
1
1
5
3.5
L
2
3
5
1.5
L
Ishtar
TKxtwisted
Ishtar
4
5
3
1.1
L
Kumbhakarna
WetRicky
Kumbhakarna
0
3
3
0.5
W
Gilgamesh
ii_Dinoo
Gilgamesh
5
2
11
5.25
W
2
3
9
2.17
W
3
1
11
8.5
W
3
4
10
2
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,000
Damage
43,649
69,205
Taken
79,348
54,251
Mitigated
58,892
33,441
Healing
35,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,447
3,917
1,477
1,743
19,331
15,215
140
11,380
7,951
0
26,129
L
6,473
1,535
17,340
5,603
13,429
16,023
374
9,341
4,088
12,235
0
L
5,296
685
782
1,223
14,187
7,344
904
8,394
5,793
0
11,862
L
Ishtar
TKxtwisted
Ishtar
14,365
9,634
964
3,228
16,275
8,286
0
9,419
6,856
0
30,705
L
Kumbhakarna
WetRicky
Kumbhakarna
4,068
135
809
2,373
16,126
12,024
273
10,113
6,013
8,997
0
W
Gilgamesh
ii_Dinoo
Gilgamesh
11,727
3,095
4,008
3,478
20,128
25,448
260
2,510
17,618
0
15,843
W
9,626
3,094
558
3,349
14,942
9,588
409
1,738
13,204
0
15,068
W
15,389
3,278
10,394
5,485
11,486
6,643
298
2,323
9,163
23,803
0
W
11,760
2,331
1,258
1,739
12,408
6,880
4,976
1,941
10,467
36,683
0
W
21,498
4,723
1,817
1,355
10,241
5,692
1,572
2,029
8,212
40,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
41,784
112
Minions Killed
87
0
Camps Cleared
0
1,172,561
Distance Traveled
1,033,620
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,492
708
24
2
0
209,390
0
L
Yemoja
8,603
717
8
1
0
197,784
1
L
Susano
8,100
675
17
1
0
207,404
1
L
Ishtar
9,376
781
35
3
0
188,998
0
L
Kumbhakarna
7,213
601
3
0
0
230,044
0
W
Gilgamesh
10,695
891
2
0
0
251,350
1
W
Kali
9,209
767
15
1
0
248,263
0
W
Hel
9,499
792
13
1
0
227,597
0
W
Chronos
9,563
797
53
4
0
228,974
1
W
Hera
9,736
811
29
2
0
216,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role