Player Matchup

Sobek
Sobek
Freddydgaf
Sobek
Level 47
God Stats
3W - 1L
1,475 SR
Queue Stats
108W - 112L
1,421 Elo+
Solo
Chernobog
Chernobog
Lord Vigilante
Chernobog
Level 88
God Stats
4W - 1L
1,689 SR
Queue Stats
38W - 42L
1,378 Elo+
Party 2
Hera
Hera
cJak theFirst
Hera
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
49W - 46L
1,412 Elo+
Party 2
Anubis
Anubis
friendlytacos
Anubis
Level 65
God Stats
2W - 1L
1,691 SR
Queue Stats
234W - 217L
1,466 Elo+
Solo
Hel
Hel
xxKura
Hel
Level 61
God Stats
1W - 0L
1,299 SR
Queue Stats
20W - 25L
1,369 Elo+
Party 2
Team Averages
Level 65
1,488 SR
1,409 Elo+

VS

Team Averages
Level 114
1,496 SR
1,388 Elo+
Aphrodite
Aphrodite
Maraudeur29
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 194L
1,404 Elo+
Solo
Ymir
Ymir
RedneckWiskey
Ymir
Level 129
God Stats
0W - 4L
1,286 SR
Queue Stats
477W - 551L
1,390 Elo+
Party 1
Ares
Ares
Schoolz4Fool5
Ares
Level 98
God Stats
4W - 1L
1,872 SR
Queue Stats
270W - 302L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
h0wi3 plz
Heimdallr
Level 74
God Stats
3W - 4L
1,330 SR
Queue Stats
72W - 88L
1,371 Elo+
Solo
Tyr
Tyr
sokiboi78
Tyr
Level 160
God Stats
1W - 2L
1,492 SR
Queue Stats
497W - 582L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
2 / 1 / 18
10,404
800
9,803
21,764
25,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Lord Vigilante
Chernobog
18
3 / 1 / 17
10,084
776
16,018
12,379
7,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 2 / 10
11,093
853
19,834
12,727
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 17
9,942
765
15,610
9,484
8,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
xxKura
Hel
17
3 / 1 / 17
9,990
768
14,336
15,217
9,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Maraudeur29
Aphrodite
16
2 / 3 / 1
8,784
676
7,542
12,016
8,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 6 / 3
8,198
631
14,898
20,338
20,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 4
7,605
585
6,810
18,984
23,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
h0wi3 plz
Heimdallr
16
2 / 2 / 2
8,423
648
18,263
9,438
5,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 1
8,534
656
7,501
23,554
12,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
16
21
Kills
5
7
Deaths
21
79
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
18
11
W
Chernobog
Lord Vigilante
Chernobog
3
1
17
11.5
L
Aphrodite
Maraudeur29
Aphrodite
2
3
1
0.83
L
0
6
3
0.25
L
0
6
4
0.33
W
10
2
10
7.5
W
3
2
17
5.75
L
Heimdallr
h0wi3 plz
Heimdallr
2
2
2
1.5
L
1
4
1
0.38
W
Hel
xxKura
Hel
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,601
Damage
55,014
71,571
Taken
84,330
57,958
Mitigated
69,944
51,442
Healing
31,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,803
831
663
8,916
21,764
25,507
249
6,810
14,954
14,993
0
W
Chernobog
Lord Vigilante
Chernobog
16,018
8,258
2,031
2,279
12,379
7,387
3,998
5,838
6,541
0
30,061
L
Aphrodite
Maraudeur29
Aphrodite
7,542
1,599
5,714
5,444
12,016
8,000
0
8,447
3,569
16,378
0
L
14,898
175
3,282
2,820
20,338
20,370
0
14,836
5,502
24,747
0
L
6,810
736
1,269
1,323
18,984
23,557
0
12,832
6,152
12,200
0
W
19,834
8,655
1,757
1,184
12,727
7,214
2,192
5,311
7,416
32,553
0
W
15,610
2,248
1,079
1,767
9,484
8,613
1,029
4,362
5,122
31,327
0
L
Heimdallr
h0wi3 plz
Heimdallr
18,263
3,517
622
2,182
9,438
5,136
0
6,636
2,802
0
39,385
L
7,501
904
802
7,774
23,554
12,881
0
16,832
6,722
0
15,297
W
Hel
xxKura
Hel
14,336
1,767
20,448
11,318
15,217
9,237
1,023
6,929
8,288
27,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
41,544
134
Minions Killed
95
0
Camps Cleared
0
1,181,430
Distance Traveled
1,140,198
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,404
800
17
1
0
317,912
1
W
Chernobog
10,084
776
30
2
0
207,912
6
L
Aphrodite
8,784
676
18
1
0
236,964
0
L
Ymir
8,198
631
21
2
0
214,795
0
L
Ares
7,605
585
6
0
0
218,571
0
W
Hera
11,093
853
29
2
0
211,249
2
W
Anubis
9,942
765
28
2
0
177,251
0
L
Heimdallr
8,423
648
36
3
0
218,749
0
L
Tyr
8,534
656
14
1
0
251,119
4
W
Hel
9,990
768
30
2
0
267,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role