Player Matchup

Danzaburou
Danzaburou
MyNameIsJeff012
Danzaburou
Level 77
God Stats
1W - 4L
1,639 SR
Queue Stats
43W - 40L
1,430 Elo+
Solo
King Arthur
King Arthur
OriginalLamont
King Arthur
Level 31
God Stats
5W - 18L
1,246 SR
Queue Stats
24W - 38L
1,343 Elo+
Party 2
Set
Set
o0 Rhyno 0o
Set
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,376 Elo+
Party 2
Team Averages
Level 48
1,461 SR
1,383 Elo+

VS

Team Averages
Level 63
1,448 SR
1,290 Elo+
Kukulkan
Kukulkan
Rockcjjk
Kukulkan
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 14L
1,298 Elo+
Party 1
Chiron
Chiron
albathaslayer
Chiron
Level 115
God Stats
2W - 3L
1,326 SR
Queue Stats
114W - 138L
1,288 Elo+
Solo
Thanatos
Thanatos
milfsarereal
Thanatos
Level 59
God Stats
3W - 14L
1,517 SR
Queue Stats
151W - 225L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MyNameIsJeff012
Danzaburou
17
5 / 3 / 7
12,682
746
19,697
13,585
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OriginalLamont
King Arthur
16
2 / 5 / 6
11,201
659
5,646
16,876
10,056
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 4 / 4
12,702
747
12,024
17,569
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rockcjjk
Kukulkan
16
3 / 2 / 7
11,120
654
14,850
12,645
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 8
11,198
659
11,331
17,699
14,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
milfsarereal
Thanatos
16
7 / 7 / 5
11,800
694
14,331
17,788
9,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
12
12
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MyNameIsJeff012
Danzaburou
5
3
7
2.83
W
King Arthur
OriginalLamont
King Arthur
2
5
6
1
L
Kukulkan
Rockcjjk
Kukulkan
3
2
7
3.25
L
2
3
8
2
L
Thanatos
milfsarereal
Thanatos
7
7
5
1.36
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,367
Damage
40,512
48,030
Taken
48,132
26,506
Mitigated
30,532
8,894
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MyNameIsJeff012
Danzaburou
19,697
8,662
0
1,947
13,585
6,171
1,354
4,324
9,261
0
58,229
W
King Arthur
OriginalLamont
King Arthur
5,646
2,253
0
2,585
16,876
10,056
480
5,827
11,049
0
15,421
L
Kukulkan
Rockcjjk
Kukulkan
14,850
1,170
0
311
12,645
5,812
0
0
12,645
39,640
0
L
11,331
4,626
1,101
3,558
17,699
14,842
1,107
295
17,387
0
44,235
L
Thanatos
milfsarereal
Thanatos
14,331
3,596
29
9,276
17,788
9,878
0
502
17,286
0
37,761
W
12,024
4,657
0
4,362
17,569
10,279
768
4,908
12,661
0
61,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
34,118
190
Minions Killed
187
6
Camps Cleared
8
872,176
Distance Traveled
891,952
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,682
746
85
5
0
295,592
1
W
King Arthur
11,201
659
20
1
2
276,366
0
L
Kukulkan
11,120
654
73
4
1
305,643
0
L
Chiron
11,198
659
67
4
3
281,086
3
L
Thanatos
11,800
694
47
3
4
305,223
0
W
Set
12,702
747
85
5
4
300,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role