Player Matchup

Sol
Sol
ResidualArc
Sol
Level 10
God Stats
1W - 2L
1,395 SR
Queue Stats
19W - 16L
1,219 Elo+
Party 1
Izanami
Izanami
SimplyIsa_
Izanami
Level 6
God Stats
4W - 3L
1,395 SR
Queue Stats
12W - 12L
1,219 Elo+
Party 1
Chaac
Chaac
iTz_Biezzy
Chaac
Level 87
God Stats
4W - 4L
1,610 SR
Queue Stats
23W - 26L
1,368 Elo+
Party 1
Team Averages
Level 34
1,466 SR
1,268 Elo+

VS

Team Averages
Level 90
1,489 SR
1,235 Elo+
Kumbhakarna
Kumbhakarna
Bosoxx3113
Kumbhakarna
Level 108
God Stats
2W - 0L
1,301 SR
Queue Stats
28W - 53L
1,142 Elo+
Party 2
Baba Yaga
Baba Yaga
fire_by_ice
Baba Yaga
Level 62
God Stats
1W - 2L
1,735 SR
Queue Stats
38W - 74L
1,140 Elo+
Party 2
Neith
Neith
sangcanton96
Neith
Level 101
God Stats
1W - 0L
1,431 SR
Queue Stats
28W - 33L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,481
575
9,290
13,485
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
SimplyIsa_
Izanami
11
0 / 7 / 0
7,421
571
6,650
13,947
4,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
11
2 / 9 / 0
7,896
607
9,798
20,952
14,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bosoxx3113
Kumbhakarna
14
2 / 1 / 14
9,580
737
3,951
12,260
10,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
fire_by_ice
Baba Yaga
15
3 / 1 / 16
9,994
769
12,077
9,251
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
17 / 0 / 5
12,133
933
28,774
14,987
6,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
2
Kills
22
22
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bosoxx3113
Kumbhakarna
2
1
14
9
L
0
6
0
0
L
Izanami
SimplyIsa_
Izanami
0
7
0
0
W
Baba Yaga
fire_by_ice
Baba Yaga
3
1
16
11
L
Chaac
2
9
0
0.22
W
17
0
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
44,802
48,384
Taken
36,498
23,197
Mitigated
20,862
5,560
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bosoxx3113
Kumbhakarna
3,951
461
234
784
12,260
10,067
106
4,433
7,827
23,915
0
L
9,290
3,838
0
1,247
13,485
4,118
0
4,243
8,894
26,884
0
L
Izanami
SimplyIsa_
Izanami
6,650
2,868
0
157
13,947
4,295
0
3,580
10,003
0
18,855
W
Baba Yaga
fire_by_ice
Baba Yaga
12,077
798
250
2,870
9,251
3,900
920
1,203
8,048
29,544
0
L
Chaac
9,798
1,835
349
3,807
20,952
14,784
0
7,229
13,273
0
27,803
W
28,774
9,371
0
5,175
14,987
6,895
928
4,305
10,682
0
66,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,798
Gold Earned
31,707
113
Minions Killed
169
2
Camps Cleared
9
619,340
Distance Traveled
740,517
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,580
737
40
3
3
241,193
1
L
Sol
7,481
575
51
4
1
212,077
0
L
Izanami
7,421
571
31
2
0
202,059
0
W
Baba Yaga
9,994
769
31
2
2
252,993
0
L
Chaac
7,896
607
31
2
1
205,204
2
W
Neith
12,133
933
98
8
4
246,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role