Player Matchup

Chaac
Chaac
Jummmmy
Chaac
Level 8
God Stats
3W - 0L
1,791 SR
Queue Stats
23W - 7L
1,290 Elo+
Party 2
Geb
Geb
KaChow3394
Geb
Level 46
God Stats
3W - 2L
1,445 SR
Queue Stats
40W - 22L
1,527 Elo+
Party 2
Jing Wei
Jing Wei
Manerooo
Jing Wei
Level 121
God Stats
1W - 1L
1,168 SR
Queue Stats
85W - 51L
1,572 Elo+
Party 2
Team Averages
Level 58
1,468 SR
1,463 Elo+

VS

Team Averages
Level 85
1,398 SR
1,549 Elo+
Yu Huang
Yu Huang
Chimerathe5th
Yu Huang
Level 158
God Stats
0W - 1L
1,598 SR
Queue Stats
23W - 35L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
HyperLethalSean
Jing Wei
Level 88
God Stats
1W - 1L
1,197 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
ThumblessBui
Mulan
Level 8
God Stats
3W - 1L
1,400 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jummmmy
Chaac
20
5 / 10 / 10
16,524
689
21,357
40,671
56,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 6 / 15
16,336
681
12,393
30,697
49,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Manerooo
Jing Wei
20
13 / 6 / 5
18,639
777
39,251
29,889
15,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chimerathe5th
Yu Huang
20
6 / 7 / 14
16,090
670
30,524
20,777
10,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
19
3 / 7 / 13
15,575
649
15,062
24,349
11,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 6 / 7
17,360
723
34,132
43,140
57,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
20
Kills
22
22
Deaths
20
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Chimerathe5th
Yu Huang
6
7
14
1.86
L
Jing Wei
3
7
13
1.36
W
Chaac
Jummmmy
Chaac
5
10
10
1
W
2
6
15
1.58
W
Jing Wei
Manerooo
Jing Wei
13
6
5
2.58
L
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,001
Damage
79,718
101,257
Taken
88,266
121,938
Mitigated
79,374
18,851
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Chimerathe5th
Yu Huang
30,524
2,709
0
5,455
20,777
10,793
358
3,598
16,800
79,733
0
L
Jing Wei
15,062
8,572
384
1,769
24,349
11,224
2,204
3,568
20,262
0
39,065
W
Chaac
Jummmmy
Chaac
21,357
5,591
235
8,771
40,671
56,537
493
11,725
28,946
0
47,581
W
12,393
1,604
0
3,003
30,697
49,512
358
11,706
18,991
37,036
0
W
Jing Wei
Manerooo
Jing Wei
39,251
33,563
0
6,842
29,889
15,889
2,234
7,562
22,327
0
105,375
L
34,132
6,776
244
12,429
43,140
57,357
0
5,600
36,669
427
89,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,499
Gold Earned
49,025
209
Minions Killed
250
3
Camps Cleared
13
1,199,814
Distance Traveled
1,104,947
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
16,090
670
92
4
6
372,127
5
L
Jing Wei
15,575
649
53
2
2
322,014
4
W
Chaac
16,524
689
61
3
0
370,869
3
W
Geb
16,336
681
29
1
1
406,986
4
W
Jing Wei
18,639
777
119
5
2
421,959
0
L
Mulan
17,360
723
105
4
5
410,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role