Player Matchup

Anhur
Anhur
AccountNum13
Anhur
Level 38
God Stats
2W - 4L
1,505 SR
Queue Stats
104W - 75L
1,616 Elo+
Party 3
Raijin
Raijin
CreamedCorn123
Raijin
Level 109
God Stats
0W - 3L
1,095 SR
Queue Stats
132W - 126L
1,497 Elo+
Party 3
Loki
Loki
DrizzleJeff
Loki
Level 116
God Stats
4W - 3L
1,655 SR
Queue Stats
179W - 145L
1,613 Elo+
Party 3
Horus
Horus
XxSHAG80xX
Horus
Level 97
God Stats
1W - 4L
1,316 SR
Queue Stats
165W - 115L
1,670 Elo+
Party 3
Scylla
Scylla
iZenxii
Scylla
Level 7
God Stats
1W - 1L
1,765 SR
Queue Stats
1W - 1L
1,833 Elo+
Party 3
Team Averages
Level 73
1,467 SR
1,646 Elo+

VS

Team Averages
Level 96
1,477 SR
1,569 Elo+
Nu Wa
Nu Wa
DigiGlow
Nu Wa
Level 123
God Stats
30W - 21L
1,527 SR
Queue Stats
229W - 243L
1,390 Elo+
Party 1
Loki
Loki
Haêylö
Loki
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 111L
1,725 Elo+
Party 2
King Arthur
King Arthur
SixSenseGamer
King Arthur
Level 26
God Stats
14W - 12L
1,334 SR
Queue Stats
71W - 87L
1,420 Elo+
Party 1
Izanami
Izanami
fenVT
Izanami
Level 135
God Stats
3W - 4L
1,548 SR
Queue Stats
122W - 70L
1,667 Elo+
Party 2
Kuzenbo
Kuzenbo
wink_winkington
Kuzenbo
Level 156
God Stats
7W - 15L
1,478 SR
Queue Stats
303W - 254L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,993
545
3,085
8,349
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,698
427
3,252
6,350
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 1
5,952
541
2,497
7,243
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
12
1 / 0 / 0
6,759
614
6,687
8,474
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
iZenxii
Scylla
9
0 / 1 / 0
4,951
450
999
5,162
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DigiGlow
Nu Wa
10
1 / 0 / 1
5,895
536
4,383
2,476
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
11
3 / 0 / 2
6,589
599
4,123
7,443
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SixSenseGamer
King Arthur
10
0 / 1 / 1
5,550
505
4,577
11,586
7,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
fenVT
Izanami
12
3 / 1 / 1
6,985
635
4,655
5,560
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 2
5,860
533
3,502
6,043
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
4
1
0.13
W
Nu Wa
DigiGlow
Nu Wa
1
0
1
1.5
L
0
1
1
0.5
W
Loki
3
0
2
4
W
King Arthur
SixSenseGamer
King Arthur
0
1
1
0.5
L
Horus
1
0
0
1
W
Izanami
fenVT
Izanami
3
1
1
3.5
L
Scylla
iZenxii
Scylla
0
1
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,520
Damage
21,240
35,578
Taken
33,108
14,995
Mitigated
16,630
10,343
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,085
2,006
0
2,413
8,349
2,563
0
1,205
7,144
0
36,046
L
3,252
284
0
150
6,350
1,818
0
1,634
4,716
25,150
0
W
Nu Wa
DigiGlow
Nu Wa
4,383
1,618
0
631
2,476
854
124
739
1,737
37,335
0
L
2,497
945
0
3,866
7,243
2,515
0
1,174
6,069
0
49,357
W
Loki
4,123
1,134
0
4,112
7,443
2,420
0
514
6,896
0
45,646
W
King Arthur
SixSenseGamer
King Arthur
4,577
830
0
3,864
11,586
7,561
0
514
10,328
0
41,218
L
Horus
6,687
3,584
122
3,542
8,474
6,362
0
406
8,068
0
54,994
W
Izanami
fenVT
Izanami
4,655
2,731
0
2,662
5,560
1,738
528
998
4,562
0
62,676
L
Scylla
iZenxii
Scylla
999
98
0
250
5,162
1,737
0
3,249
1,913
30,308
0
W
3,502
1,736
0
2,590
6,043
4,057
0
1,486
4,557
13,702
2,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
30,879
377
Minions Killed
346
0
Camps Cleared
0
1,049,142
Distance Traveled
1,073,534
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,993
545
71
6
0
174,880
2
L
Raijin
4,698
427
39
4
0
209,314
0
W
Nu Wa
5,895
536
66
6
0
213,650
0
L
Loki
5,952
541
100
9
0
251,988
5
W
Loki
6,589
599
94
9
0
252,531
0
W
King Arthur
5,550
505
52
5
0
195,833
1
L
Horus
6,759
614
113
10
0
226,476
5
W
Izanami
6,985
635
114
10
0
194,271
4
L
Scylla
4,951
450
54
5
0
186,484
0
W
Kuzenbo
5,860
533
20
2
0
217,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role