Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ForeverDreaming
Eset
Level 86
God Stats
1W - 1L
1,685 SR
Queue Stats
24W - 14L
1,584 Elo+
Party 3
Hachiman
Hachiman
ToxicPeppers
Hachiman
Level 39
God Stats
1W - 1L
1,685 SR
Queue Stats
13W - 10L
1,518 Elo+
Party 3
Khepri
Khepri
VEN0M MANIAC
Khepri
Level 114
God Stats
4W - 3L
1,533 SR
Queue Stats
480W - 393L
1,598 Elo+
Party 1
Team Averages
Level 107
1,580 SR
1,540 Elo+

VS

Team Averages
Level 111
1,527 SR
1,486 Elo+
Skadi
Skadi
PapaGrizz419
Skadi
Level 81
God Stats
2W - 4L
1,285 SR
Queue Stats
208W - 217L
1,458 Elo+
Party 2
Khepri
Khepri
Spinny B
Khepri
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 214L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
SullyTS
Ao Kuang
Level 109
God Stats
5W - 3L
1,629 SR
Queue Stats
280W - 280L
1,478 Elo+
Solo
Scylla
Scylla
Th3DirtyCop
Scylla
Level 107
God Stats
2W - 2L
1,455 SR
Queue Stats
214W - 195L
1,547 Elo+
Party 2
Chaac
Chaac
xDBxCreepyDemon
Chaac
Level 156
God Stats
11W - 3L
1,766 SR
Queue Stats
249W - 247L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
8 / 3 / 5
9,512
865
12,136
13,622
7,691
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
 
Danzaburou
15
0 / 3 / 12
8,413
765
10,305
11,829
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 5 / 7
8,971
816
14,592
12,991
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ToxicPeppers
Hachiman
14
0 / 5 / 13
8,119
738
7,973
12,959
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
1 / 5 / 8
8,358
760
4,961
17,892
22,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
8,552
777
12,367
9,930
5,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Spinny B
Khepri
14
1 / 2 / 11
8,248
750
4,428
10,412
13,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SullyTS
Ao Kuang
18
7 / 1 / 8
10,694
972
7,948
13,418
10,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
16
8 / 5 / 8
9,978
907
19,338
12,340
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 12
9,773
888
17,140
17,477
20,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
15
Kills
21
21
Deaths
15
45
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
8
3
5
3.5
L
Danzaburou
 
Danzaburou
0
3
12
2
L
6
5
7
1.9
W
1
4
10
1.5
W
Khepri
Spinny B
Khepri
1
2
11
3.25
W
Ao Kuang
SullyTS
Ao Kuang
7
1
8
11
W
Scylla
8
5
8
2.4
L
Hachiman
ToxicPeppers
Hachiman
0
5
13
1.3
L
Khepri
1
5
8
1
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,967
Damage
61,221
69,293
Taken
63,577
52,652
Mitigated
55,385
24,572
Healing
19,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,136
2,519
1,097
5,402
13,622
7,691
0
6,104
7,518
0
16,808
L
Danzaburou
 
Danzaburou
10,305
3,876
936
3,122
11,829
6,880
517
5,473
6,356
0
24,999
L
14,592
551
2,705
3,275
12,991
7,974
490
6,781
6,210
25,291
0
W
12,367
6,089
845
445
9,930
5,562
1,005
3,835
6,095
0
20,910
W
Khepri
Spinny B
Khepri
4,428
588
1,137
582
10,412
13,260
107
3,286
7,126
8,386
0
W
Ao Kuang
SullyTS
Ao Kuang
7,948
2,349
2,941
5,316
13,418
10,079
1,432
3,372
10,046
11,904
0
W
Scylla
19,338
2,697
749
2,141
12,340
5,957
1,058
4,326
8,014
30,035
0
L
Hachiman
ToxicPeppers
Hachiman
7,973
4,981
1,301
2,567
12,959
7,350
762
6,569
6,390
0
14,993
L
Khepri
4,961
907
1,171
2,996
17,892
22,757
0
6,787
11,105
9,407
0
W
17,140
3,347
1,240
4,591
17,477
20,527
687
4,734
12,743
0
34,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
47,245
100
Minions Killed
101
0
Camps Cleared
0
981,456
Distance Traveled
1,037,958
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,512
865
11
1
0
224,894
2
L
Danzaburou
8,413
765
26
2
0
157,195
1
L
Eset
8,971
816
33
3
0
196,520
1
W
Skadi
8,552
777
22
2
0
187,691
0
W
Khepri
8,248
750
7
1
0
211,188
0
W
Ao Kuang
10,694
972
7
1
0
240,271
0
W
Scylla
9,978
907
31
3
0
179,396
0
L
Hachiman
8,119
738
21
2
0
204,868
0
L
Khepri
8,358
760
9
1
0
197,979
0
W
Chaac
9,773
888
34
3
0
219,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role