Player Matchup

Yu Huang
Yu Huang
Gold I
 
Yu Huang
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
Swim Lordt
Ne Zha
Gold V
Level 160
God Stats
22W - 24L
1,527 SR
Queue Stats
122W - 143L
1,559 MMR
Solo
Cerberus
Cerberus
Gold III
Zbainbridge
Cerberus
Gold III
Level 149
God Stats
8W - 0L
1,673 SR
Queue Stats
140W - 163L
1,527 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,567 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,665 SR
1,536 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
JDIRTYx
Ah Muzen Cab
Silver I
Level 78
God Stats
2W - 2L
1,770 SR
Queue Stats
12W - 10L
1,508 MMR
Party 1
Shiva
Shiva
Gold III
KingGoloso
Shiva
Gold III
Level 140
God Stats
6W - 8L
1,626 SR
Queue Stats
390W - 466L
1,468 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
WillDaBeast016
Baron Samedi
Gold IV
Level 146
God Stats
4W - 3L
1,600 SR
Queue Stats
39W - 31L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
16 / 0 / 5
16,656
793
38,274
21,073
11,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Swim Lordt
Ne Zha
18
1 / 3 / 17
13,360
636
20,510
24,500
24,845
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Zbainbridge
Cerberus
20
6 / 4 / 16
15,036
716
16,329
38,429
43,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BacchusAtlasCabrakan

VS

Bans
AresGilgameshYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JDIRTYx
Ah Muzen Cab
18
2 / 7 / 5
12,843
612
18,526
23,301
9,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shiva
16
0 / 8 / 7
11,857
565
15,346
32,850
32,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Baron Samedi
WillDaBeast016
Baron Samedi
18
5 / 8 / 2
13,328
635
24,006
27,114
12,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
23
Kills
7
7
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
16
0
5
18.5
L
Ah Muzen Cab
JDIRTYx
Ah Muzen Cab
2
7
5
0.64
L
Shiva
0
8
7
0.44
W
Ne Zha
Swim Lordt
Ne Zha
1
3
17
3.17
L
Baron Samedi
WillDaBeast016
Baron Samedi
5
8
2
0.75
W
Cerberus
Zbainbridge
Cerberus
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,113
Damage
57,878
84,002
Taken
83,265
80,208
Mitigated
53,923
27,885
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
38,274
1,351
643
5,840
21,073
11,732
1,844
4,291
16,223
80,202
0
L
Ah Muzen Cab
JDIRTYx
Ah Muzen Cab
18,526
6,347
0
4,615
23,301
9,543
462
15,332
7,969
0
69,781
L
Shiva
15,346
3,097
154
1,441
32,850
32,171
0
22,207
10,643
0
37,563
W
Ne Zha
Swim Lordt
Ne Zha
20,510
3,354
0
5,897
24,500
24,845
356
9,041
14,915
0
80,115
L
Baron Samedi
WillDaBeast016
Baron Samedi
24,006
1,013
2,482
6,323
27,114
12,209
0
17,627
9,487
52,826
0
W
Cerberus
Zbainbridge
Cerberus
16,329
1,126
377
15,128
38,429
43,631
787
11,841
25,719
54,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
38,028
321
Minions Killed
215
10
Camps Cleared
7
1,207,556
Distance Traveled
1,004,520
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
16,656
793
116
6
2
418,439
0
L
Ah Muzen Cab
12,843
612
112
5
1
345,182
4
L
Shiva
11,857
565
36
2
2
321,625
5
W
Ne Zha
13,360
636
86
4
7
388,897
2
L
Baron Samedi
13,328
635
67
3
4
337,713
2
W
Cerberus
15,036
716
119
6
1
400,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role