Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AquaFoxTail
Yemoja
Level 64
God Stats
5W - 4L
1,495 SR
Queue Stats
22W - 20L
1,408 Elo+
Party 2
Thanatos
Thanatos
KlausShinoda
Thanatos
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,518 Elo+
Party 4
Izanami
Izanami
MyOnlyLoS
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,408 Elo+
Party 2
Tiamat
Tiamat
sabbrak
Tiamat
Level 68
God Stats
4W - 11L
1,302 SR
Queue Stats
48W - 74L
1,309 Elo+
Party 4
Team Averages
Level 62
1,459 SR
1,429 Elo+

VS

Team Averages
Level 59
1,626 SR
1,395 Elo+
Guan Yu
Guan Yu
Nuprahptor
Guan Yu
Level 69
God Stats
3W - 0L
1,759 SR
Queue Stats
20W - 21L
1,468 Elo+
Party 1
Skadi
Skadi
RigidBaby
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,463 Elo+
Party 3
Sol
Sol
SaltyMoustache
Sol
Level 44
God Stats
4W - 1L
1,690 SR
Queue Stats
10W - 9L
1,351 Elo+
Party 1
Thanatos
Thanatos
marjus2018
Thanatos
Level 32
God Stats
2W - 2L
1,698 SR
Queue Stats
4W - 7L
1,274 Elo+
Solo
Aphrodite
Aphrodite
nowabm
Aphrodite
Level 83
God Stats
15W - 10L
1,481 SR
Queue Stats
24W - 20L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 4 / 1
5,010
455
3,695
7,987
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
10
0 / 1 / 0
5,731
521
4,810
3,896
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
KlausShinoda
Thanatos
7
2 / 4 / 0
5,136
467
2,506
5,730
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MyOnlyLoS
Izanami
8
1 / 3 / 1
5,016
456
6,113
6,965
1,858
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
sabbrak
Tiamat
1
0 / 0 / 0
3,632
330
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nuprahptor
Guan Yu
10
0 / 0 / 3
5,923
538
2,373
8,394
6,450
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
RigidBaby
Skadi
9
2 / 0 / 7
5,570
506
6,767
7,565
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 4 / 6
6,321
575
3,878
7,282
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
marjus2018
Thanatos
10
6 / 0 / 2
6,522
593
2,402
6,428
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
nowabm
Aphrodite
9
1 / 0 / 4
5,966
542
2,301
6,508
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
12
12
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
L
Yemoja
0
1
0
0
L
Thanatos
KlausShinoda
Thanatos
2
4
0
0.5
L
Izanami
MyOnlyLoS
Izanami
1
3
1
0.5
W
Guan Yu
Nuprahptor
Guan Yu
0
0
3
1.5
W
Skadi
RigidBaby
Skadi
2
0
7
5.5
W
3
4
6
1.5
W
Thanatos
marjus2018
Thanatos
6
0
2
7
W
Aphrodite
nowabm
Aphrodite
1
0
4
3
L
Tiamat
sabbrak
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
17,721
24,578
Taken
36,177
11,452
Mitigated
16,884
4,828
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,695
239
57
1,249
7,987
5,503
207
1,661
6,326
16,443
0
L
Yemoja
4,810
458
42
493
3,896
1,837
325
87
3,809
30,543
0
L
Thanatos
KlausShinoda
Thanatos
2,506
877
0
2,090
5,730
2,254
1,076
2,190
3,540
0
18,021
L
Izanami
MyOnlyLoS
Izanami
6,113
3,532
0
897
6,965
1,858
726
1,848
5,117
0
27,019
W
Guan Yu
Nuprahptor
Guan Yu
2,373
417
474
2,450
8,394
6,450
227
4,009
3,851
0
26,486
W
Skadi
RigidBaby
Skadi
6,767
2,038
0
250
7,565
2,090
172
1,259
6,282
0
28,342
W
3,878
1,249
0
2,727
7,282
2,596
3,624
563
6,719
32,048
5,319
W
Thanatos
marjus2018
Thanatos
2,402
259
0
6,438
6,428
2,730
777
506
5,922
0
28,124
W
Aphrodite
nowabm
Aphrodite
2,301
533
2,950
3,579
6,508
3,018
324
1,562
4,898
18,210
0
L
Tiamat
sabbrak
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
30,302
157
Minions Killed
231
0
Camps Cleared
0
711,038
Distance Traveled
950,978
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,010
455
19
2
0
193,125
2
L
Yemoja
5,731
521
60
5
0
190,044
1
L
Thanatos
5,136
467
31
3
0
134,435
2
L
Izanami
5,016
456
47
4
0
193,434
1
W
Guan Yu
5,923
538
52
5
0
175,240
0
W
Skadi
5,570
506
40
4
0
188,940
0
W
Sol
6,321
575
63
6
0
180,908
3
W
Thanatos
6,522
593
40
4
0
195,262
0
W
Aphrodite
5,966
542
36
3
0
210,628
3
L
Tiamat
3,632
330
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role