Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CatGirlsFTW
Zhong Kui
Level 103
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 1L
1,893 Elo+
Solo
Artemis
Artemis
Jail Yard
Artemis
Level 135
God Stats
5W - 4L
1,367 SR
Queue Stats
379W - 374L
1,482 Elo+
Solo
Sylvanus
Sylvanus
StankAzTaco
Sylvanus
Level 159
God Stats
3W - 4L
1,568 SR
Queue Stats
369W - 373L
1,557 Elo+
Solo
Odin
Odin
XxVoidKingxX
Odin
Level 160
God Stats
28W - 27L
1,542 SR
Queue Stats
1,144W - 1,155L
1,557 Elo+
Solo
Team Averages
Level 141
1,448 SR
1,598 Elo+

VS

Team Averages
Level 121
1,596 SR
1,606 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Capefear
Persephone
Level 108
God Stats
2W - 1L
1,885 SR
Queue Stats
49W - 31L
1,609 Elo+
Solo
Guan Yu
Guan Yu
Emerie
Guan Yu
Level 147
God Stats
1W - 1L
1,360 SR
Queue Stats
134W - 125L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
Mikazukiiii
Jing Wei
Level 44
God Stats
2W - 0L
1,735 SR
Queue Stats
36W - 19L
1,674 Elo+
Solo
Bacchus
Bacchus
Stormdraggy
Bacchus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 120L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
2 / 2 / 2
9,185
656
11,280
14,599
9,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
CatGirlsFTW
Zhong Kui
14
0 / 5 / 1
8,042
574
9,790
16,567
14,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Jail Yard
Artemis
15
0 / 3 / 2
8,175
584
13,903
14,753
7,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
StankAzTaco
Sylvanus
13
0 / 6 / 3
8,417
601
8,674
17,795
21,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 3 / 2
8,413
601
5,574
13,112
15,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 1 / 13
10,012
715
16,425
9,525
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Capefear
Persephone
17
4 / 1 / 11
10,265
733
24,465
10,805
4,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Emerie
Guan Yu
17
4 / 1 / 11
9,795
700
6,254
16,120
16,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Mikazukiiii
Jing Wei
18
4 / 0 / 8
10,457
747
11,263
10,864
5,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Stormdraggy
Bacchus
17
4 / 2 / 13
10,107
722
9,180
18,215
26,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
4
Kills
19
19
Deaths
5
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
2
1.5
W
Hera
 
Hera
3
1
13
9.5
W
Persephone
Capefear
Persephone
4
1
11
9.5
L
Zhong Kui
CatGirlsFTW
Zhong Kui
0
5
1
0.1
W
Guan Yu
Emerie
Guan Yu
4
1
11
9.5
L
Artemis
Jail Yard
Artemis
0
3
2
0.33
W
Jing Wei
Mikazukiiii
Jing Wei
4
0
8
8
L
Sylvanus
StankAzTaco
Sylvanus
0
6
3
0.25
W
Bacchus
Stormdraggy
Bacchus
4
2
13
5.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,221
Damage
67,587
76,826
Taken
65,529
69,378
Mitigated
58,013
36,545
Healing
42,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,280
702
1,632
4,922
14,599
9,964
0
8,672
5,456
0
27,422
W
Hera
 
Hera
16,425
2,818
646
235
9,525
4,271
1,246
2,889
6,636
28,027
0
W
Persephone
Capefear
Persephone
24,465
1,055
1,000
1,469
10,805
4,803
134
2,671
8,133
47,581
0
L
Zhong Kui
CatGirlsFTW
Zhong Kui
9,790
846
985
2,864
16,567
14,718
0
10,944
5,118
24,465
0
W
Guan Yu
Emerie
Guan Yu
6,254
684
20,646
9,920
16,120
16,930
479
4,976
11,144
85
12,161
L
Artemis
Jail Yard
Artemis
13,903
5,440
2,378
4,017
14,753
7,515
0
11,171
3,388
0
37,731
W
Jing Wei
Mikazukiiii
Jing Wei
11,263
6,645
588
2,688
10,864
5,353
2,348
2,821
8,043
52
28,180
L
Sylvanus
StankAzTaco
Sylvanus
8,674
1,830
11,882
5,017
17,795
21,737
0
11,464
5,582
15,116
0
W
Bacchus
Stormdraggy
Bacchus
9,180
649
2,471
3,015
18,215
26,656
50
5,107
13,108
13,579
0
L
5,574
1,391
1,300
1,548
13,112
15,444
0
6,600
6,170
0
10,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
50,636
140
Minions Killed
177
0
Camps Cleared
0
1,242,771
Distance Traveled
1,364,701
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,185
656
34
2
0
300,316
3
W
Hera
10,012
715
44
3
0
274,972
3
W
Persephone
10,265
733
54
4
0
288,571
0
L
Zhong Kui
8,042
574
47
3
0
229,327
1
W
Guan Yu
9,795
700
19
1
0
280,689
2
L
Artemis
8,175
584
38
3
0
240,655
1
W
Jing Wei
10,457
747
53
4
0
245,678
5
L
Sylvanus
8,417
601
14
1
0
217,866
0
W
Bacchus
10,107
722
7
1
0
274,791
0
L
Odin
8,413
601
7
1
0
254,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role