Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Sliceofcheese
Terra
Level 109
God Stats
5W - 8L
1,485 SR
Queue Stats
263W - 275L
1,448 Elo+
Party 3
Ravana
Ravana
TheCasVa
Ravana
Level 128
God Stats
8W - 13L
1,542 SR
Queue Stats
591W - 606L
1,487 Elo+
Party 3
Guan Yu
Guan Yu
cetology
Guan Yu
Level 83
God Stats
6W - 11L
1,591 SR
Queue Stats
211W - 223L
1,514 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,490 Elo+

VS

Team Averages
Level 113
1,488 SR
1,499 Elo+
Thoth
Thoth
Kabsul
Thoth
Level 107
God Stats
26W - 28L
1,372 SR
Queue Stats
591W - 598L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
bb52000bryan
Gilgamesh
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,527 Elo+
Solo
Sylvanus
Sylvanus
bznji
Sylvanus
Level 73
God Stats
13W - 13L
1,523 SR
Queue Stats
264W - 278L
1,476 Elo+
Party 2
Chiron
Chiron
zackfreedle
Chiron
Level 149
God Stats
17W - 13L
1,545 SR
Queue Stats
497W - 486L
1,525 Elo+
Party 2
Arachne
Arachne
zvonoth5756
Arachne
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 48L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 1
5,094
509
3,429
5,368
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
 
Skadi
8
2 / 1 / 0
4,836
484
3,607
6,031
1,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,622
462
2,720
6,584
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
TheCasVa
Ravana
8
2 / 2 / 1
5,237
524
4,454
4,899
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
cetology
Guan Yu
9
0 / 2 / 0
5,567
557
4,967
7,154
6,460
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kabsul
Thoth
11
5 / 1 / 2
6,041
604
2,814
3,657
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bb52000bryan
Gilgamesh
9
0 / 1 / 3
5,157
516
3,468
8,361
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
bznji
Sylvanus
8
1 / 0 / 2
4,985
499
2,232
6,026
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
8
0 / 2 / 1
4,751
475
4,449
7,550
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
zvonoth5756
Arachne
9
3 / 0 / 5
5,789
579
5,125
8,356
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
9
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
Skadi
 
Skadi
2
1
0
2
W
Thoth
Kabsul
Thoth
5
1
2
6
L
0
1
1
0.5
L
Ravana
TheCasVa
Ravana
2
2
1
1.25
W
Gilgamesh
bb52000bryan
Gilgamesh
0
1
3
1.5
W
Sylvanus
bznji
Sylvanus
1
0
2
2
L
Guan Yu
cetology
Guan Yu
0
2
0
0
W
Chiron
0
2
1
0.25
W
Arachne
zvonoth5756
Arachne
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
18,088
30,036
Taken
33,950
16,042
Mitigated
15,314
7,397
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,429
233
0
607
5,368
1,769
0
1,272
4,096
34,437
0
L
Skadi
 
Skadi
3,607
1,985
0
725
6,031
1,524
0
835
5,196
0
25,518
W
Thoth
Kabsul
Thoth
2,814
45
0
750
3,657
1,218
51
1,465
2,192
34,256
0
L
2,720
461
79
2,692
6,584
4,426
0
1,489
5,095
10,500
0
L
Ravana
TheCasVa
Ravana
4,454
1,444
0
1,366
4,899
1,863
0
989
3,910
0
22,910
W
Gilgamesh
bb52000bryan
Gilgamesh
3,468
1,494
0
3,727
8,361
4,755
0
0
8,361
0
30,778
W
Sylvanus
bznji
Sylvanus
2,232
473
1,264
1,664
6,026
3,874
0
1,311
4,715
11,973
1,958
L
Guan Yu
cetology
Guan Yu
4,967
1,245
128
1,800
7,154
6,460
0
191
6,963
0
38,473
W
Chiron
4,449
1,634
0
2,302
7,550
2,465
408
1,822
5,728
0
34,022
W
Arachne
zvonoth5756
Arachne
5,125
3,156
0
2,980
8,356
3,002
0
1,551
6,805
0
35,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
26,723
259
Minions Killed
267
0
Camps Cleared
0
969,219
Distance Traveled
971,008
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,094
509
64
6
0
194,628
3
L
Skadi
4,836
484
43
4
0
179,052
2
W
Thoth
6,041
604
67
7
0
183,334
0
L
Terra
4,622
462
12
1
0
201,507
3
L
Ravana
5,237
524
55
6
0
206,948
1
W
Gilgamesh
5,157
516
50
5
0
195,343
3
W
Sylvanus
4,985
499
32
3
0
184,406
2
L
Guan Yu
5,567
557
85
9
0
187,084
3
W
Chiron
4,751
475
59
6
0
167,543
1
W
Arachne
5,789
579
59
6
0
240,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role