Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JingsterZulul
Chiron
Level 71
God Stats
1W - 1L
1,738 SR
Queue Stats
109W - 83L
1,626 Elo+
Solo
Bastet
Bastet
Lopia
Bastet
Level 127
God Stats
4W - 3L
1,378 SR
Queue Stats
5W - 6L
1,456 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,516 Elo+

VS

Team Averages
Level 123
1,555 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
NoobWifNoFriends
Hera
Level 89
God Stats
3W - 3L
1,629 SR
Queue Stats
223W - 218L
1,553 Elo+
Solo
Merlin
Merlin
Wolfszahn
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
балора
Mulan
Level 156
God Stats
11W - 7L
1,648 SR
Queue Stats
100W - 99L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
2 / 0 / 1
3,868
774
1,660
2,632
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
 
Anubis
6
1 / 1 / 1
3,850
770
2,689
4,417
1,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
 
Yu Huang
6
0 / 1 / 0
3,480
696
934
2,170
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
2 / 0 / 2
4,132
826
2,159
2,624
717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Lopia
Bastet
5
1 / 2 / 1
3,354
671
2,761
3,972
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 2 / 1
3,136
627
1,213
4,532
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
5
0 / 2 / 0
3,123
625
1,242
3,402
868
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 0
3,835
767
2,049
3,053
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
Wolfszahn
Merlin
1
0 / 1 / 0
2,566
513
229
701
129
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

6
2 / 1 / 0
3,992
798
3,693
5,051
1,473
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
W
Anubis
 
Anubis
1
1
1
1.5
W
Yu Huang
 
Yu Huang
0
1
0
0
L
Arachne
 
Arachne
0
2
1
0.25
L
Neith
 
Neith
0
2
0
0
W
2
0
2
3
W
Bastet
Lopia
Bastet
1
2
1
0.75
L
2
0
0
2
L
Merlin
Wolfszahn
Merlin
0
1
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,203
Damage
8,426
15,815
Taken
16,739
6,252
Mitigated
4,505
7,023
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,660
598
0
765
2,632
1,430
0
302
2,330
13,275
0
W
Anubis
 
Anubis
2,689
853
0
2,409
4,417
1,878
0
0
4,417
20,940
0
W
Yu Huang
 
Yu Huang
934
291
0
750
2,170
803
62
1,441
729
18,421
0
L
Arachne
 
Arachne
1,213
1,148
0
809
4,532
1,066
0
592
3,940
0
8,148
L
Neith
 
Neith
1,242
389
0
1,383
3,402
868
0
548
2,854
0
16,679
W
2,159
1,097
40
1,483
2,624
717
0
133
2,491
0
25,459
W
Bastet
Lopia
Bastet
2,761
915
0
1,576
3,972
1,424
0
402
3,570
0
13,130
L
2,049
225
0
875
3,053
969
0
1,312
1,741
21,927
0
L
Merlin
Wolfszahn
Merlin
229
30
0
0
701
129
0
342
359
534
0
L
3,693
942
0
2,067
5,051
1,473
0
2,489
2,562
0
19,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,684
Gold Earned
16,652
179
Minions Killed
117
0
Camps Cleared
0
543,660
Distance Traveled
473,200
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,868
774
25
5
0
118,229
2
W
Anubis
3,850
770
40
8
0
88,191
1
W
Yu Huang
3,480
696
36
7
0
93,065
0
L
Arachne
3,136
627
17
3
0
131,579
2
L
Neith
3,123
625
19
4
0
116,069
1
W
Chiron
4,132
826
57
11
0
124,804
1
W
Bastet
3,354
671
21
4
0
119,371
1
L
Hera
3,835
767
43
9
0
105,414
2
L
Merlin
2,566
513
1
0
0
19,625
0
L
Mulan
3,992
798
37
7
0
100,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role