Player Matchup

Cu Chulainn
Cu Chulainn
BewitchedWolf
Cu Chulainn
Level 125
God Stats
13W - 13L
1,557 SR
Queue Stats
156W - 210L
1,400 Elo+
Party 2
Zeus
Zeus
UnSpoken_Protege
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
thefatboie
Cthulhu
Level 122
God Stats
7W - 11L
1,490 SR
Queue Stats
188W - 261L
1,402 Elo+
Party 2
Team Averages
Level 88
1,516 SR
1,398 Elo+

VS

Team Averages
Level 73
1,403 SR
1,350 Elo+
Chaac
Chaac
Angel1167189
Chaac
Level 6
God Stats
8W - 13L
1,470 SR
Queue Stats
8W - 16L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
ChainArcher201
Jormungandr
Level 96
God Stats
2W - 4L
1,596 SR
Queue Stats
29W - 48L
1,343 Elo+
Party 1
Tiamat
Tiamat
KmanTheDink
Tiamat
Level 117
God Stats
6W - 11L
1,142 SR
Queue Stats
39W - 61L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BewitchedWolf
Cu Chulainn
12
1 / 2 / 1
7,627
636
10,505
15,723
11,833
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,759
563
2,601
5,133
2,354
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
thefatboie
Cthulhu
12
1 / 1 / 1
7,455
621
7,415
11,856
7,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,527
627
3,437
10,467
7,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
ChainArcher201
Jormungandr
12
3 / 0 / 3
8,970
748
12,569
10,842
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
13
3 / 1 / 1
8,040
670
11,048
7,384
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
6
6
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Cu Chulainn
BewitchedWolf
Cu Chulainn
1
2
1
0.75
L
Jormungandr
ChainArcher201
Jormungandr
3
0
3
4.5
L
Tiamat
3
1
1
3.5
W
0
3
1
0.17
W
Cthulhu
thefatboie
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
27,054
32,712
Taken
28,693
22,094
Mitigated
25,052
9,050
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,437
749
0
1,862
10,467
7,653
477
3,122
7,345
0
21,557
W
Cu Chulainn
BewitchedWolf
Cu Chulainn
10,505
2,133
901
3,630
15,723
11,833
0
10,143
5,062
0
35,539
L
Jormungandr
ChainArcher201
Jormungandr
12,569
3,648
80
3,299
10,842
12,667
18
4,239
6,603
28,967
0
L
Tiamat
11,048
1,828
0
2,143
7,384
4,732
0
2,757
4,627
24,089
0
W
2,601
481
0
76
5,133
2,354
0
4,947
40
8,083
0
W
Cthulhu
thefatboie
Cthulhu
7,415
249
1,070
3,373
11,856
7,907
0
8,879
2,589
25,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
24,537
120
Minions Killed
132
5
Camps Cleared
5
617,634
Distance Traveled
631,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,527
627
49
4
1
196,963
0
W
Cu Chulainn
7,627
636
61
5
2
232,856
0
L
Jormungandr
8,970
748
36
3
1
209,966
0
L
Tiamat
8,040
670
47
4
3
224,513
2
W
Zeus
6,759
563
17
1
1
178,071
0
W
Cthulhu
7,455
621
42
4
2
206,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role