Player Matchup

Da Ji
Da Ji
Crazyfrut00
Da Ji
Level 65
God Stats
6W - 7L
1,405 SR
Queue Stats
124W - 223L
1,276 Elo+
Party 3
Ymir
Ymir
LOCOTAKU
Ymir
Level 147
God Stats
8W - 4L
1,665 SR
Queue Stats
22W - 21L
1,467 Elo+
Solo
Rama
Rama
Original35
Rama
Level 69
God Stats
11W - 13L
1,450 SR
Queue Stats
176W - 256L
1,294 Elo+
Party 3
Fenrir
Fenrir
TheLJK
Fenrir
Level 51
God Stats
9W - 4L
1,486 SR
Queue Stats
210W - 216L
1,441 Elo+
Solo
Ra
Ra
djmeme89
Ra
Level 26
God Stats
3W - 3L
1,776 SR
Queue Stats
25W - 102L
1,151 Elo+
Party 3
Team Averages
Level 72
1,557 SR
1,326 Elo+

VS

Team Averages
Level 48
1,515 SR
1,349 Elo+
Yemoja
Yemoja
 
Yemoja
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Kung7g
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,255 Elo+
Party 2
Hades
Hades
Orbitas
Hades
Level 50
God Stats
11W - 5L
1,716 SR
Queue Stats
74W - 90L
1,437 Elo+
Party 1
Neith
Neith
Teedy_X
Neith
Level 4
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,109 Elo+
Party 2
Pele
Pele
i ShO0T BlaNkZ
Pele
Level 128
God Stats
5W - 2L
1,566 SR
Queue Stats
207W - 202L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
9,706
539
13,533
16,137
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
16
8 / 1 / 5
10,758
598
15,337
13,709
8,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 2
9,810
545
7,002
13,047
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
TheLJK
Fenrir
13
1 / 2 / 10
8,928
496
9,506
18,661
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 6
9,928
552
9,326
9,259
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 3 / 2
7,456
414
3,763
11,925
8,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
Kung7g
Shiva
13
1 / 6 / 3
7,879
438
7,800
18,879
12,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
Orbitas
Hades
15
4 / 4 / 1
9,438
524
10,444
15,321
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Teedy_X
Neith
12
2 / 6 / 2
7,446
414
6,446
12,069
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 4
8,513
473
14,647
17,815
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
23
Kills
9
9
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
W
8
2
8
6
L
Shiva
Kung7g
Shiva
1
6
3
0.42
W
Ymir
8
1
5
10.5
L
Hades
Orbitas
Hades
4
4
1
1.13
W
2
2
2
1.5
L
Neith
Teedy_X
Neith
2
6
2
0.5
W
Fenrir
TheLJK
Fenrir
1
2
10
3
W
4
2
6
3.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,704
Damage
43,100
70,813
Taken
76,009
40,738
Mitigated
42,097
27,447
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,763
1,547
2,582
1,790
11,925
8,718
346
3,001
8,924
23,337
0
W
13,533
4,023
0
5,842
16,137
6,821
41
2,687
13,450
0
54,208
L
Shiva
Kung7g
Shiva
7,800
1,545
40
5,218
18,879
12,929
0
8,199
10,680
0
43,609
W
Ymir
15,337
3,974
0
2,514
13,709
8,458
887
1,756
11,953
74,808
0
L
Hades
Orbitas
Hades
10,444
1,397
630
4,877
15,321
7,458
1,357
6,347
8,974
66,090
0
W
7,002
6,110
0
6,496
13,047
5,835
25
2,388
10,659
0
92,112
L
Neith
Teedy_X
Neith
6,446
3,642
0
589
12,069
5,119
1,280
1,353
10,716
0
36,282
W
Fenrir
TheLJK
Fenrir
9,506
1,437
606
5,834
18,661
15,832
459
5,667
12,994
0
38,459
W
9,326
1,383
2,957
3,198
9,259
3,792
714
2,166
7,093
69,227
0
L
14,647
3,462
0
2,910
17,815
7,873
0
5,763
12,052
0
82,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
40,732
499
Minions Killed
399
0
Camps Cleared
0
1,680,297
Distance Traveled
1,584,284
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,456
414
34
2
0
303,387
1
W
Da Ji
9,706
539
77
4
0
348,587
1
L
Shiva
7,879
438
72
4
0
316,742
1
W
Ymir
10,758
598
131
7
0
325,298
3
L
Hades
9,438
524
111
6
0
308,176
6
W
Rama
9,810
545
143
8
0
329,937
0
L
Neith
7,446
414
77
4
0
292,702
0
W
Fenrir
8,928
496
29
2
0
346,216
1
W
Ra
9,928
552
119
7
0
330,259
0
L
Pele
8,513
473
105
6
0
363,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role