Player Matchup

Da Ji
Da Ji
BlkTkn01
Da Ji
Level 145
God Stats
4W - 3L
1,555 SR
Queue Stats
363W - 404L
1,474 Elo+
Solo
Rama
Rama
GoonSquad 12111
Rama
Level 47
God Stats
16W - 12L
1,653 SR
Queue Stats
51W - 52L
1,471 Elo+
Solo
Ishtar
Ishtar
HorseTusk
Ishtar
Level 39
God Stats
19W - 24L
1,481 SR
Queue Stats
51W - 59L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
Slick9828
Jormungandr
Level 54
God Stats
3W - 8L
1,346 SR
Queue Stats
34W - 59L
1,324 Elo+
Party 1
Pele
Pele
proxi 9
Pele
Level 67
God Stats
16W - 19L
1,563 SR
Queue Stats
91W - 89L
1,505 Elo+
Party 1
Team Averages
Level 70
1,520 SR
1,440 Elo+

VS

Team Averages
Level 84
1,480 SR
1,336 Elo+
Ishtar
Ishtar
BoyYardDeezNats
Ishtar
Level 120
God Stats
2W - 0L
1,653 SR
Queue Stats
6W - 3L
1,197 Elo+
Party 2
Atlas
Atlas
DrWhomst
Atlas
Level 82
God Stats
1W - 0L
1,376 SR
Queue Stats
6W - 2L
1,197 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GaryIsBack
Morgan Le Fay
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Onesneakybastrd
Cernunnos
Level 127
God Stats
7W - 9L
1,374 SR
Queue Stats
142W - 172L
1,386 Elo+
Solo
Bellona
Bellona
ParkzeraPDM
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 339L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlkTkn01
Da Ji
19
4 / 10 / 6
13,569
1,131
17,079
26,304
14,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 9 / 5
12,367
1,031
20,062
23,861
10,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
HorseTusk
Ishtar
18
2 / 11 / 7
12,639
1,053
18,384
28,946
12,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Slick9828
Jormungandr
19
0 / 6 / 7
12,357
1,030
8,281
26,523
14,257
Pele
proxi 9
Pele
18
3 / 10 / 6
12,378
1,032
20,624
30,694
14,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 24
13,908
1,159
39,061
14,826
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
DrWhomst
Atlas
20
7 / 2 / 28
14,552
1,213
18,270
27,267
47,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
GaryIsBack
Morgan Le Fay
20
17 / 2 / 14
15,398
1,283
35,293
12,221
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Onesneakybastrd
Cernunnos
20
10 / 2 / 20
14,843
1,237
17,907
16,185
10,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ParkzeraPDM
Bellona
20
5 / 1 / 28
14,171
1,181
19,744
18,984
25,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
160
11
Kills
46
46
Deaths
11
31
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BlkTkn01
Da Ji
4
10
6
0.7
W
7
4
24
4.75
W
Atlas
DrWhomst
Atlas
7
2
28
10.5
W
Morgan Le Fay
GaryIsBack
Morgan Le Fay
17
2
14
12
L
2
9
5
0.5
L
Ishtar
HorseTusk
Ishtar
2
11
7
0.5
W
Cernunnos
Onesneakybastrd
Cernunnos
10
2
20
10
W
Bellona
ParkzeraPDM
Bellona
5
1
28
19
L
Jormungandr
Slick9828
Jormungandr
0
6
7
0.58
L
Pele
proxi 9
Pele
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,430
Damage
130,275
136,328
Taken
89,483
66,496
Mitigated
98,190
8,681
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BlkTkn01
Da Ji
17,079
4,631
0
543
26,304
14,275
0
9,050
17,254
0
25,747
W
39,061
25,793
0
1,527
14,826
9,545
0
1,198
13,628
0
59,174
W
Atlas
DrWhomst
Atlas
18,270
7,685
0
1,568
27,267
47,006
0
2,280
24,987
28,214
0
W
Morgan Le Fay
GaryIsBack
Morgan Le Fay
35,293
2,684
215
2,854
12,221
6,244
0
1,108
9,619
63,211
0
L
20,062
13,581
0
2,316
23,861
10,813
0
9,487
14,374
0
39,230
L
Ishtar
HorseTusk
Ishtar
18,384
14,485
0
3,302
28,946
12,967
0
11,889
17,057
0
34,110
W
Cernunnos
Onesneakybastrd
Cernunnos
17,907
10,259
0
5,038
16,185
10,306
0
1,646
14,539
0
49,301
W
Bellona
ParkzeraPDM
Bellona
19,744
8,509
0
779
18,984
25,089
0
2,049
16,935
0
26,644
L
Jormungandr
Slick9828
Jormungandr
8,281
765
0
0
26,523
14,257
0
11,660
14,863
54,358
0
L
Pele
proxi 9
Pele
20,624
3,532
0
2,520
30,694
14,184
0
11,477
19,217
0
39,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,310
Gold Earned
72,872
212
Minions Killed
227
7
Camps Cleared
9
1,182,280
Distance Traveled
1,180,788
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,569
1,131
10
1
0
241,504
0
W
Ishtar
13,908
1,159
42
4
1
207,104
0
W
Atlas
14,552
1,213
13
1
0
248,653
0
W
Morgan Le Fay
15,398
1,283
72
6
2
237,591
1
L
Rama
12,367
1,031
47
4
4
230,860
0
L
Ishtar
12,639
1,053
35
3
2
208,738
0
W
Cernunnos
14,843
1,237
87
7
1
204,600
1
W
Bellona
14,171
1,181
13
1
5
282,840
2
L
Jormungandr
12,357
1,030
90
8
1
234,009
0
L
Pele
12,378
1,032
30
3
0
267,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role