Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Im Path Mex
Bastet
Level 58
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Im Sushi9
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
LionBlaze43
Ares
Level 127
God Stats
0W - 1L
1,633 SR
Queue Stats
10W - 9L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Malag2024
Jing Wei
Level 89
God Stats
0W - 1L
1,820 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 1
Team Averages
Level 75
1,641 SR
1,465 Elo+

VS

Team Averages
Level 80
1,559 SR
1,440 Elo+
Terra
Terra
IDKBagman
Terra
Level 66
God Stats
3W - 1L
1,612 SR
Queue Stats
133W - 151L
1,454 Elo+
Solo
Khepri
Khepri
LucidWRLD47
Khepri
Level 121
God Stats
2W - 0L
1,800 SR
Queue Stats
45W - 52L
1,431 Elo+
Party 2
Sol
Sol
MAZDARATI9597
Sol
Level 111
God Stats
9W - 9L
1,511 SR
Queue Stats
406W - 407L
1,438 Elo+
Solo
Apollo
Apollo
Stefmeister101
Apollo
Level 82
God Stats
1W - 0L
1,554 SR
Queue Stats
68W - 77L
1,424 Elo+
Party 2
Ares
Ares
nashical
Ares
Level 19
God Stats
1W - 1L
1,321 SR
Queue Stats
9W - 8L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 4 / 4
9,406
672
9,827
19,878
31,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
5
0 / 2 / 0
6,602
472
1,306
2,557
1,065
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Odin
17
1 / 8 / 4
9,226
659
17,602
19,827
14,760
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 5 / 2
9,240
660
23,062
20,634
35,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Malag2024
Jing Wei
15
1 / 6 / 4
9,017
644
21,422
18,880
11,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
IDKBagman
Terra
18
4 / 2 / 17
11,657
833
8,303
18,427
24,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
18
3 / 1 / 18
11,345
810
9,880
25,022
40,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
9 / 3 / 11
10,944
782
26,161
22,442
15,946
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 0 / 17
10,769
769
12,092
17,738
13,646
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
18
4 / 1 / 19
11,595
828
15,576
21,900
32,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
7
Kills
25
25
Deaths
7
14
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
4
0.75
W
Terra
IDKBagman
Terra
4
2
17
6.25
L
Bastet
0
2
0
0
L
Odin
1
8
4
0.38
L
4
5
2
1
W
Khepri
3
1
18
12
W
9
3
11
4.83
L
Jing Wei
Malag2024
Jing Wei
1
6
4
0.5
W
5
0
17
13.5
W
Ares
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,219
Damage
72,012
81,776
Taken
105,529
94,154
Mitigated
127,141
25,655
Healing
60,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,827
3,775
6,890
8,869
19,878
31,407
0
14,083
5,795
0
16,956
W
Terra
IDKBagman
Terra
8,303
2,041
26,062
8,391
18,427
24,891
396
3,151
15,276
18,850
0
L
Bastet
1,306
221
0
159
2,557
1,065
0
1,823
734
0
1,858
L
Odin
17,602
3,447
138
28
19,827
14,760
0
13,794
6,033
0
29,638
L
23,062
1,556
0
4,069
20,634
35,459
0
14,886
5,748
29,453
0
W
Khepri
9,880
1,757
3,875
4,655
25,022
40,365
486
3,436
21,586
20,971
0
W
26,161
10,242
988
6,972
22,442
15,946
3,504
5,223
17,219
55,317
0
L
Jing Wei
Malag2024
Jing Wei
21,422
17,438
858
4,644
18,880
11,463
0
15,334
3,546
0
45,473
W
12,092
6,306
1,575
3,375
17,738
13,646
2,344
7,125
10,613
0
23,087
W
Ares
15,576
1,361
1,900
3,119
21,900
32,293
2,052
4,127
17,773
22,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,491
Gold Earned
56,310
90
Minions Killed
146
0
Camps Cleared
0
957,791
Distance Traveled
1,304,216
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,406
672
7
1
0
238,148
4
W
Terra
11,657
833
23
2
0
276,561
1
L
Bastet
6,602
472
2
0
0
42,773
0
L
Odin
9,226
659
31
2
0
215,598
1
L
Ares
9,240
660
8
1
0
235,377
0
W
Khepri
11,345
810
18
1
0
273,540
0
W
Sol
10,944
782
59
4
0
238,839
1
L
Jing Wei
9,017
644
42
3
0
225,895
0
W
Apollo
10,769
769
38
3
0
245,330
0
W
Ares
11,595
828
8
1
0
269,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role