Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CryHavoc12
Geb
Level 34
God Stats
11W - 10L
1,497 SR
Queue Stats
12W - 14L
1,383 Elo+
Solo
Fenrir
Fenrir
TheGreatBeastWar
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,040 Elo+
Party 1
Danzaburou
Danzaburou
Whipyoo
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,018 Elo+
Party 1
Bellona
Bellona
f0rb1dd3n69
Bellona
Level 42
God Stats
0W - 4L
1,064 SR
Queue Stats
2W - 22L
1,018 Elo+
Party 1
Team Averages
Level 39
1,412 SR
1,192 Elo+

VS

Team Averages
Level 76
1,529 SR
1,363 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BigDondada
Pele
Level 66
God Stats
35W - 28L
1,514 SR
Queue Stats
75W - 76L
1,369 Elo+
Party 2
Merlin
Merlin
Chaselifeshield
Merlin
Level 81
God Stats
4W - 7L
1,606 SR
Queue Stats
310W - 348L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
Skwoogee
Kuzenbo
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 44L
1,293 Elo+
Solo
Nox
Nox
ZombieReek
Nox
Level 66
God Stats
12W - 9L
1,524 SR
Queue Stats
60W - 78L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 2 / 1
6,266
482
4,345
7,619
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,182
399
2,644
5,879
3,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 7 / 0
5,336
410
4,468
12,724
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Whipyoo
Danzaburou
9
0 / 6 / 1
5,148
396
4,544
10,480
3,675
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
f0rb1dd3n69
Bellona
8
0 / 3 / 0
5,004
385
2,313
9,301
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 2
6,664
513
6,303
6,773
2,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 0 / 5
7,427
571
5,644
9,488
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 3
7,550
581
6,505
4,652
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Skwoogee
Kuzenbo
12
4 / 0 / 6
7,061
543
6,336
8,378
8,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 2
6,688
514
3,914
6,046
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
18
18
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
W
Medusa
 
Medusa
5
0
2
6
W
4
0
5
6.5
W
4
0
3
5.5
L
1
0
0
1
W
Kuzenbo
Skwoogee
Kuzenbo
4
0
6
7
L
1
7
0
0.14
L
Danzaburou
Whipyoo
Danzaburou
0
6
1
0.08
W
1
2
2
1
L
Bellona
f0rb1dd3n69
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
28,702
46,003
Taken
35,337
23,620
Mitigated
19,671
7,719
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,345
543
0
2,606
7,619
5,373
96
3,866
3,753
41,481
0
W
Medusa
 
Medusa
6,303
2,217
155
803
6,773
2,574
1,076
1,111
5,662
0
42,436
W
5,644
2,365
0
3,532
9,488
3,739
142
1,051
8,437
0
48,503
W
6,505
495
0
620
4,652
1,722
1,070
798
3,854
44,617
0
L
2,644
0
540
528
5,879
3,669
0
2,410
3,469
11,314
0
W
Kuzenbo
Skwoogee
Kuzenbo
6,336
2,082
234
2,944
8,378
8,891
418
1,599
6,779
21,449
8,631
L
4,468
679
0
1,538
12,724
4,181
0
2,432
10,292
0
21,448
L
Danzaburou
Whipyoo
Danzaburou
4,544
1,625
0
1,416
10,480
3,675
0
3,472
7,008
0
37,780
W
3,914
1,038
0
1,241
6,046
2,745
300
2,430
3,616
40,076
0
L
Bellona
f0rb1dd3n69
Bellona
2,313
871
0
1,091
9,301
6,722
0
4,124
5,177
0
14,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
35,390
217
Minions Killed
342
0
Camps Cleared
0
1,129,939
Distance Traveled
1,238,139
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,266
482
79
6
0
216,217
1
W
Medusa
6,664
513
71
5
0
216,291
2
W
Pele
7,427
571
74
6
0
291,535
2
W
Merlin
7,550
581
84
6
0
259,662
0
L
Geb
5,182
399
13
1
0
264,836
2
W
Kuzenbo
7,061
543
45
3
0
255,439
2
L
Fenrir
5,336
410
34
3
0
232,555
0
L
Danzaburou
5,148
396
63
5
0
190,467
1
W
Nox
6,688
514
68
5
0
215,212
1
L
Bellona
5,004
385
28
2
0
225,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role