Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BarbaersDrySand
Atlas
Level 160
God Stats
14W - 5L
1,751 SR
Queue Stats
998W - 724L
1,602 Elo+
Party 3
Ishtar
Ishtar
Johny5zalive449
Ishtar
Level 108
God Stats
3W - 5L
1,698 SR
Queue Stats
224W - 216L
1,478 Elo+
Party 3
Heimdallr
Heimdallr
OnlyThighs
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 48L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zacadoodle
Cu Chulainn
Level 51
God Stats
0W - 1L
1,804 SR
Queue Stats
13W - 9L
1,580 Elo+
Party 3
Team Averages
Level 81
1,651 SR
1,562 Elo+

VS

Team Averages
Level 114
1,480 SR
1,515 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Aitor231
Ares
Level 145
God Stats
2W - 5L
1,280 SR
Queue Stats
378W - 381L
1,517 Elo+
Party 1
Janus
Janus
Amhranna
Janus
Level 149
God Stats
28W - 38L
1,481 SR
Queue Stats
1,113W - 1,146L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
K4YFABE
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
VEN0M MANIAC
Cthulhu
Level 114
God Stats
19W - 6L
1,641 SR
Queue Stats
480W - 393L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 7 / 8
8,848
681
9,098
13,245
10,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 8
11,148
858
17,659
30,307
35,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 9
8,791
676
13,961
16,034
8,544
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
OnlyThighs
Heimdallr
18
6 / 3 / 10
11,229
864
21,694
12,749
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Zacadoodle
Cu Chulainn
15
3 / 6 / 4
9,221
709
8,597
20,053
22,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
14 / 4 / 11
12,450
958
19,572
17,647
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
16
1 / 5 / 22
10,060
774
10,963
20,018
18,891
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Amhranna
Janus
17
1 / 2 / 14
10,134
780
11,592
7,758
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
K4YFABE
Kukulkan
18
8 / 4 / 12
11,004
846
11,411
16,798
9,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
VEN0M MANIAC
Cthulhu
18
5 / 3 / 21
11,087
853
22,625
31,530
35,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
109
17
Kills
29
29
Deaths
18
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
8
0.71
W
Ne Zha
 
Ne Zha
14
4
11
4.88
W
Ares
1
5
22
2.4
W
Janus
Amhranna
Janus
1
2
14
4
L
6
6
8
1.67
L
1
7
9
0.79
W
Kukulkan
K4YFABE
Kukulkan
8
4
12
3.5
L
Heimdallr
OnlyThighs
Heimdallr
6
3
10
3.67
W
Cthulhu
VEN0M MANIAC
Cthulhu
5
3
21
5.17
L
Cu Chulainn
Zacadoodle
Cu Chulainn
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,009
Damage
76,163
92,388
Taken
93,751
82,716
Mitigated
80,605
24,582
Healing
43,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,098
1,413
0
1,478
13,245
10,221
0
8,946
3,924
16,165
0
W
Ne Zha
 
Ne Zha
19,572
5,833
4,155
6,359
17,647
11,068
2,279
3,735
13,509
0
30,989
W
Ares
10,963
417
1,480
2,656
20,018
18,891
351
4,440
15,147
12,550
0
W
Janus
Amhranna
Janus
11,592
540
2,178
1,467
7,758
6,260
1,499
2,651
4,788
31,784
0
L
17,659
5,823
1,167
8,644
30,307
35,209
266
13,821
15,182
36,500
0
L
13,961
6,517
1,638
2,028
16,034
8,544
934
11,884
3,871
0
22,487
W
Kukulkan
K4YFABE
Kukulkan
11,411
1,320
2,257
5,389
16,798
9,129
3,211
5,308
11,151
28,279
0
L
Heimdallr
OnlyThighs
Heimdallr
21,694
12,104
0
3,719
12,749
6,729
492
8,399
3,977
0
42,496
W
Cthulhu
VEN0M MANIAC
Cthulhu
22,625
965
4,716
12,980
31,530
35,257
801
8,303
22,399
41,338
0
L
Cu Chulainn
Zacadoodle
Cu Chulainn
8,597
1,156
2,044
3,864
20,053
22,013
274
11,764
7,606
0
12,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
54,735
127
Minions Killed
154
0
Camps Cleared
0
1,121,927
Distance Traveled
1,290,834
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,848
681
21
2
0
231,170
0
W
Ne Zha
12,450
958
16
1
0
239,483
0
W
Ares
10,060
774
2
0
0
237,846
0
W
Janus
10,134
780
54
4
0
271,809
1
L
Atlas
11,148
858
18
1
0
217,346
0
L
Ishtar
8,791
676
24
2
0
213,639
0
W
Kukulkan
11,004
846
31
2
0
268,234
0
L
Heimdallr
11,229
864
54
4
0
228,018
1
W
Cthulhu
11,087
853
51
4
0
273,462
0
L
Cu Chulainn
9,221
709
10
1
0
231,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role