Player Matchup

Geb
Geb
ARForSchool
Geb
Level 68
God Stats
4W - 4L
1,582 SR
Queue Stats
84W - 76L
1,545 Elo+
Party 1
Poseidon
Poseidon
Gonza_RC-_-
Poseidon
Level 104
God Stats
39W - 22L
1,646 SR
Queue Stats
125W - 106L
1,534 Elo+
Solo
Xing Tian
Xing Tian
GxOxExBxBxExLxS
Xing Tian
Level 107
God Stats
18W - 14L
1,592 SR
Queue Stats
153W - 130L
1,536 Elo+
Solo
Nemesis
Nemesis
NotMadduxx
Nemesis
Level 109
God Stats
11W - 17L
1,460 SR
Queue Stats
367W - 312L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
WoollyWF
Heimdallr
Level 67
God Stats
2W - 1L
1,764 SR
Queue Stats
249W - 220L
1,513 Elo+
Party 1
Team Averages
Level 91
1,609 SR
1,528 Elo+

VS

Team Averages
Level 120
1,551 SR
1,526 Elo+
Atlas
Atlas
ChristmasButter
Atlas
Level 126
God Stats
12W - 8L
1,657 SR
Queue Stats
239W - 194L
1,579 Elo+
Party 2
Shiva
Shiva
HeckYouMan
Shiva
Level 123
God Stats
3W - 2L
1,610 SR
Queue Stats
150W - 123L
1,585 Elo+
Party 2
Ravana
Ravana
OrganicArmJabber
Ravana
Level 145
God Stats
1W - 2L
1,492 SR
Queue Stats
132W - 141L
1,469 Elo+
Solo
Anubis
Anubis
Pipi Toxica
Anubis
Level 89
God Stats
27W - 19L
1,595 SR
Queue Stats
477W - 434L
1,502 Elo+
Solo
Danzaburou
Danzaburou
TipToeTrex
Danzaburou
Level 119
God Stats
6W - 6L
1,403 SR
Queue Stats
177W - 161L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
9,233
369
6,382
24,808
29,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Gonza_RC-_-
Poseidon
19
3 / 4 / 2
11,817
473
12,140
16,409
7,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
GxOxExBxBxExLxS
Xing Tian
16
1 / 2 / 2
11,034
441
8,855
24,755
28,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
NotMadduxx
Nemesis
18
4 / 7 / 3
11,891
476
15,851
25,998
11,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
WoollyWF
Heimdallr
18
0 / 7 / 2
10,578
423
10,402
21,091
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 8
13,526
541
23,551
27,800
17,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
19
2 / 0 / 18
12,973
519
14,553
19,845
25,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
1 / 1 / 8
13,096
524
12,401
15,417
21,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
19
3 / 3 / 11
13,201
528
17,270
15,314
9,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TipToeTrex
Danzaburou
20
9 / 3 / 3
15,412
616
19,933
24,448
13,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
8
Kills
24
24
Deaths
8
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
9
1
8
13
L
Poseidon
Gonza_RC-_-
Poseidon
3
4
2
1
L
Xing Tian
GxOxExBxBxExLxS
Xing Tian
1
2
2
1
W
Shiva
2
0
18
11
L
Nemesis
NotMadduxx
Nemesis
4
7
3
0.79
W
1
1
8
5
W
Anubis
3
3
11
2.83
W
Danzaburou
TipToeTrex
Danzaburou
9
3
3
3.5
L
Heimdallr
WoollyWF
Heimdallr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,630
Damage
87,708
113,061
Taken
102,824
86,135
Mitigated
88,152
20,899
Healing
44,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,382
705
0
3,802
24,808
29,220
0
11,255
13,553
26,039
0
W
23,551
5,773
0
16,551
27,800
17,878
1,644
7,067
20,733
109,059
0
L
Poseidon
Gonza_RC-_-
Poseidon
12,140
1,826
0
3,204
16,409
7,302
0
8,230
8,179
106,698
0
L
Xing Tian
GxOxExBxBxExLxS
Xing Tian
8,855
251
0
5,653
24,755
28,545
0
8,046
16,709
80,645
0
W
Shiva
14,553
1,562
1,384
4,416
19,845
25,762
376
5,687
14,158
471
82,614
L
Nemesis
NotMadduxx
Nemesis
15,851
7,584
0
4,151
25,998
11,452
0
8,507
17,491
40
116,405
W
12,401
2,369
0
2,668
15,417
21,353
502
5,574
9,843
134
96,747
W
Anubis
17,270
1,315
0
8,817
15,314
9,510
3,350
6,508
8,806
110,695
0
W
Danzaburou
TipToeTrex
Danzaburou
19,933
9,892
0
11,133
24,448
13,649
9,603
2,581
21,867
0
153,855
L
Heimdallr
WoollyWF
Heimdallr
10,402
3,458
0
4,089
21,091
9,616
3,912
5,388
15,703
0
93,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
68,208
643
Minions Killed
786
0
Camps Cleared
0
2,263,173
Distance Traveled
2,408,339
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,233
369
21
1
0
464,384
0
W
Atlas
13,526
541
131
5
0
565,914
2
L
Poseidon
11,817
473
172
7
0
508,035
7
L
Xing Tian
11,034
441
152
6
0
389,850
4
W
Shiva
12,973
519
108
4
0
535,514
0
L
Nemesis
11,891
476
158
6
0
517,681
1
W
Ravana
13,096
524
173
7
0
451,791
4
W
Anubis
13,201
528
177
7
0
393,225
4
W
Danzaburou
15,412
616
197
8
0
461,895
3
L
Heimdallr
10,578
423
140
6
0
383,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role