Player Matchup

Ao Kuang
Ao Kuang
Silver II
ForensicwinnerTV
Ao Kuang
Silver II
Level 128
God Stats
2W - 0L
1,452 SR
Queue Stats
9W - 7L
1,546 MMR
Party 1
Bacchus
Bacchus
Gold IV
Notorious1011
Bacchus
Gold IV
Level 103
God Stats
23W - 19L
1,585 SR
Queue Stats
161W - 151L
1,404 MMR
Solo
Nike
Nike
Gold V
SALTA_MUROS69
Nike
Gold V
Level 129
God Stats
19W - 18L
1,573 SR
Queue Stats
163W - 165L
1,402 MMR
Solo
Skadi
Skadi
Silver I
WNDRLNDRABBIT
Skadi
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,546 MMR
Party 1
Ishtar
Ishtar
Gold IV
ryanlee4593
Ishtar
Gold IV
Level 145
God Stats
11W - 8L
1,500 SR
Queue Stats
246W - 253L
1,485 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,522 SR
1,477 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,530 SR
1,476 MMR
Sun Wukong
Sun Wukong
Silver II
Elmaik099189
Sun Wukong
Silver II
Level 83
God Stats
4W - 2L
1,402 SR
Queue Stats
10W - 12L
1,454 MMR
Solo
Freya
Freya
Bronze III
Nino Nakano18
Freya
Bronze III
Level 97
God Stats
0W - 3L
1,543 SR
Queue Stats
8W - 16L
1,499 MMR
Solo
Hun Batz
Hun Batz
Gold II
Razgriz Snow
Hun Batz
Gold II
Level 159
God Stats
6W - 3L
1,743 SR
Queue Stats
161W - 163L
1,560 MMR
Solo
Neith
Neith
Bronze V
Vitao x IMT
Neith
Bronze V
Level 96
God Stats
9W - 8L
1,461 SR
Queue Stats
76W - 87L
1,470 MMR
Solo
Ganesha
Ganesha
Silver I
gabywasabii
Ganesha
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,142
506
17,233
29,479
12,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
14
1 / 2 / 6
9,619
437
5,727
17,038
18,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 0 / 3
13,117
596
15,164
23,456
17,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 1 / 5
12,045
548
20,505
11,083
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
17
2 / 5 / 1
10,591
481
9,054
16,770
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HeraMulanYu HuangAh Muzen Cab

VS

Bans
LancelotChang'eGuan YuAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elmaik099189
Sun Wukong
16
0 / 5 / 0
11,002
500
15,360
23,611
18,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 1
9,849
448
6,811
18,037
10,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
Razgriz Snow
Hun Batz
16
3 / 5 / 2
10,225
465
13,222
18,897
8,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 1
11,190
509
14,750
16,478
8,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
gabywasabii
Ganesha
14
0 / 2 / 3
9,846
448
9,699
18,391
25,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
9
9
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Elmaik099189
Sun Wukong
0
5
0
0
W
7
1
5
9.5
L
2
5
1
0.5
W
Bacchus
1
2
6
2
L
Hun Batz
Razgriz Snow
Hun Batz
3
5
2
0.8
W
4
0
3
5.5
L
4
2
1
2.25
W
5
1
5
7.5
L
Ganesha
gabywasabii
Ganesha
0
2
3
0.75
W
Ishtar
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,683
Damage
59,842
97,826
Taken
95,414
60,193
Mitigated
71,493
37,907
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Elmaik099189
Sun Wukong
15,360
3,096
0
6,651
23,611
18,813
0
2,153
21,458
0
101,709
W
17,233
8,058
0
13,391
29,479
12,635
0
4,713
24,766
100,920
0
L
6,811
2,135
0
4,612
18,037
10,449
448
3,708
14,329
59,652
6,996
W
Bacchus
5,727
448
843
4,502
17,038
18,554
16
3,585
13,453
31,835
8,175
L
Hun Batz
Razgriz Snow
Hun Batz
13,222
5,333
0
4,387
18,897
8,738
0
6,761
12,136
0
72,409
W
15,164
4,093
0
11,567
23,456
17,268
1,269
1,133
22,323
0
125,961
L
14,750
5,615
0
5,000
16,478
8,310
1,724
3,885
12,593
0
96,801
W
20,505
10,464
0
3,646
11,083
5,191
787
5,311
5,772
0
121,258
L
Ganesha
gabywasabii
Ganesha
9,699
1,471
0
5,059
18,391
25,183
56
5,292
13,099
52,996
0
W
Ishtar
9,054
3,830
0
3,958
16,770
6,545
372
1,218
15,552
0
94,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,514
Gold Earned
52,112
735
Minions Killed
579
0
Camps Cleared
0
2,091,434
Distance Traveled
1,998,339
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,002
500
193
9
0
390,832
1
W
Ao Kuang
11,142
506
115
5
0
468,285
1
L
Freya
9,849
448
106
5
0
362,288
2
W
Bacchus
9,619
437
53
2
0
419,074
9
L
Hun Batz
10,225
465
97
4
0
470,800
9
W
Nike
13,117
596
228
10
0
429,154
9
L
Neith
11,190
509
165
8
0
364,602
9
W
Skadi
12,045
548
183
8
0
403,841
6
L
Ganesha
9,846
448
18
1
0
409,817
6
W
Ishtar
10,591
481
156
7
0
371,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role