Player Matchup

Arachne
Arachne
Platinum II
AidanIsLost
Arachne
Platinum II
Level 146
God Stats
3W - 4L
1,376 SR
Queue Stats
324W - 322L
1,983 MMR
Solo
Horus
Horus
Platinum I
Griffilator
Horus
Platinum I
Level 158
God Stats
37W - 22L
1,688 SR
Queue Stats
102W - 97L
1,906 MMR
Party 3
Izanami
Izanami
Platinum III
LavaSqurt
Izanami
Platinum III
Level 106
God Stats
4W - 6L
1,525 SR
Queue Stats
24W - 19L
1,851 MMR
Party 3
Discordia
Discordia
Diamond V
Xsaber92
Discordia
Diamond V
Level 160
God Stats
5W - 9L
1,559 SR
Queue Stats
322W - 315L
1,975 MMR
Party 1
Mulan
Mulan
Platinum I
folibers
Mulan
Platinum I
Level 160
God Stats
13W - 19L
1,487 SR
Queue Stats
322W - 315L
1,932 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,527 SR
1,929 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,473 SR
1,923 MMR
Cliodhna
Cliodhna
Gold I
CalamityWave
Cliodhna
Gold I
Level 129
God Stats
1W - 0L
1,700 SR
Queue Stats
217W - 233L
1,760 MMR
Party 2
Cernunnos
Cernunnos
Platinum III
LordranGrand
Cernunnos
Platinum III
Level 145
God Stats
2W - 2L
1,334 SR
Queue Stats
80W - 64L
1,988 MMR
Solo
Yu Huang
Yu Huang
Platinum II
NoGods6
Yu Huang
Platinum II
Level 145
God Stats
8W - 4L
1,590 SR
Queue Stats
117W - 110L
1,985 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
ipro creed
Sun Wukong
Platinum II
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 49L
1,938 MMR
Party 2
Jormungandr
Jormungandr
Platinum I
l V a X l
Jormungandr
Platinum I
Level 160
God Stats
1W - 1L
1,244 SR
Queue Stats
195W - 182L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AidanIsLost
Arachne
20
8 / 7 / 8
14,319
530
14,720
36,737
17,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 2 / 11
13,683
507
14,934
34,372
43,219
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
LavaSqurt
Izanami
20
6 / 3 / 10
16,773
621
23,958
31,650
15,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Xsaber92
Discordia
20
4 / 6 / 9
14,079
521
23,307
18,627
8,485
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
folibers
Mulan
20
1 / 4 / 4
15,192
563
35,299
37,563
63,636
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BastetLancelotKaliIshtar

VS

Bans
FreyaNemesisAmaterasuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CalamityWave
Cliodhna
20
6 / 3 / 9
14,745
546
22,738
32,330
18,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
LordranGrand
Cernunnos
20
6 / 10 / 8
13,763
510
22,085
28,574
15,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
NoGods6
Yu Huang
19
4 / 9 / 7
13,479
499
23,571
24,502
11,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ipro creed
Sun Wukong
20
3 / 1 / 11
15,197
563
25,775
37,561
44,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
l V a X l
Jormungandr
18
2 / 4 / 11
12,748
472
18,056
30,237
37,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
67
26
Kills
21
22
Deaths
27
42
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
AidanIsLost
Arachne
8
7
8
1.71
W
Cliodhna
CalamityWave
Cliodhna
6
3
9
3.5
L
7
2
11
6.25
L
Izanami
LavaSqurt
Izanami
6
3
10
3.67
W
Cernunnos
LordranGrand
Cernunnos
6
10
8
1
W
Yu Huang
NoGods6
Yu Huang
4
9
7
0.83
L
Discordia
Xsaber92
Discordia
4
6
9
1.42
L
Mulan
folibers
Mulan
1
4
4
0.75
W
Sun Wukong
ipro creed
Sun Wukong
3
1
11
8.5
W
Jormungandr
l V a X l
Jormungandr
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,218
Damage
112,225
158,949
Taken
153,204
148,337
Mitigated
127,593
66,112
Healing
48,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AidanIsLost
Arachne
14,720
7,724
0
10,065
36,737
17,864
1,080
10,795
25,942
0
125,310
W
Cliodhna
CalamityWave
Cliodhna
22,738
3,824
0
16,708
32,330
18,794
890
2,978
29,044
0
155,215
L
14,934
5,629
6,955
17,170
34,372
43,219
406
13,028
21,344
718
38,896
L
Izanami
LavaSqurt
Izanami
23,958
15,618
0
16,291
31,650
15,133
7,853
8,643
23,007
0
217,693
W
Cernunnos
LordranGrand
Cernunnos
22,085
9,385
0
5,728
28,574
15,395
4,023
4,673
23,901
0
107,476
W
Yu Huang
NoGods6
Yu Huang
23,571
1,238
279
3,059
24,502
11,703
1,746
8,152
16,232
108,498
0
L
Discordia
Xsaber92
Discordia
23,307
2,488
0
2,847
18,627
8,485
380
7,749
10,878
117,592
0
L
Mulan
folibers
Mulan
35,299
5,892
0
12,784
37,563
63,636
611
3,626
33,937
1,217
139,227
W
Sun Wukong
ipro creed
Sun Wukong
25,775
5,236
0
20,085
37,561
44,484
220
4,329
31,625
0
144,575
W
Jormungandr
l V a X l
Jormungandr
18,056
4,535
0
2,239
30,237
37,217
624
5,110
24,949
62,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,046
Gold Earned
69,932
847
Minions Killed
786
0
Camps Cleared
0
2,551,347
Distance Traveled
2,581,734
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,319
530
116
4
0
548,694
5
W
Cliodhna
14,745
546
190
7
0
613,745
4
L
Horus
13,683
507
35
1
0
534,809
12
L
Izanami
16,773
621
295
11
0
493,792
7
W
Cernunnos
13,763
510
122
5
0
447,448
5
W
Yu Huang
13,479
499
145
5
0
482,400
3
L
Discordia
14,079
521
177
7
0
460,468
8
L
Mulan
15,192
563
224
8
0
513,584
5
W
Sun Wukong
15,197
563
237
9
0
521,621
12
W
Jormungandr
12,748
472
92
3
0
516,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role