Player Matchup

Kukulkan
Kukulkan
ChargedTech841
Kukulkan
Level 120
God Stats
35W - 33L
1,521 SR
Queue Stats
79W - 81L
1,499 Elo+
Party 1
Achilles
Achilles
ColtClassic1911
Achilles
Level 146
God Stats
14W - 10L
1,636 SR
Queue Stats
244W - 171L
1,628 Elo+
Party 1
Neith
Neith
obamaiswhite420
Neith
Level 157
God Stats
15W - 16L
1,518 SR
Queue Stats
219W - 253L
1,538 Elo+
Party 1
Team Averages
Level 141
1,559 SR
1,555 Elo+

VS

Team Averages
Level 79
1,587 SR
1,441 Elo+
Achilles
Achilles
Copeslayer
Achilles
Level 107
God Stats
10W - 14L
1,612 SR
Queue Stats
301W - 465L
1,498 Elo+
Party 2
Merlin
Merlin
Tmoney102
Merlin
Level 67
God Stats
7W - 9L
1,706 SR
Queue Stats
149W - 161L
1,508 Elo+
Party 2
Neith
Neith
Wealthypig92
Neith
Level 62
God Stats
1W - 2L
1,443 SR
Queue Stats
61W - 100L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 1 / 2
10,047
718
11,368
5,849
2,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
1 / 0 / 6
9,027
645
10,222
12,326
12,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 1 / 6
9,230
659
12,441
6,939
3,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Copeslayer
Achilles
13
0 / 1 / 1
7,899
564
6,859
17,700
21,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Tmoney102
Merlin
13
2 / 4 / 0
8,902
636
5,370
11,173
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 2 / 1
7,958
568
5,407
9,193
4,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
2
6
W
Achilles
1
0
6
4
L
Achilles
Copeslayer
Achilles
0
1
1
0.5
L
Merlin
Tmoney102
Merlin
2
4
0
0.5
L
0
2
1
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
17,636
25,114
Taken
38,066
18,664
Mitigated
30,615
5,502
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,368
1,343
0
979
5,849
2,626
691
2,315
3,343
40,630
0
W
Achilles
10,222
1,513
0
1,574
12,326
12,932
376
2,181
9,401
0
21,627
L
Achilles
Copeslayer
Achilles
6,859
1,742
0
3,581
17,700
21,006
0
4,043
13,657
0
14,036
L
Merlin
Tmoney102
Merlin
5,370
134
0
500
11,173
5,034
0
4,398
6,775
42,683
0
L
5,407
1,954
0
1,713
9,193
4,575
0
3,281
5,912
0
22,617
W
12,441
4,207
0
2,949
6,939
3,106
1,797
1,248
5,563
0
47,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
24,759
177
Minions Killed
152
7
Camps Cleared
5
803,301
Distance Traveled
750,598
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,047
718
76
5
4
263,924
1
W
Achilles
9,027
645
21
2
2
300,793
0
L
Achilles
7,899
564
19
1
0
279,821
3
L
Merlin
8,902
636
82
6
3
235,437
2
L
Neith
7,958
568
51
4
2
235,340
5
W
Neith
9,230
659
80
6
1
238,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role