Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Heliostice
Horus
Level 89
God Stats
4W - 4L
1,463 SR
Queue Stats
119W - 112L
1,591 Elo+
Party 1
Loki
Loki
ItsYaBoiGaze
Loki
Level 24
God Stats
2W - 1L
1,350 SR
Queue Stats
15W - 6L
1,372 Elo+
Party 1
Sobek
Sobek
Jacaser
Sobek
Level 160
God Stats
3W - 2L
1,645 SR
Queue Stats
268W - 153L
1,696 Elo+
Party 1
Baron Samedi
Baron Samedi
SpaceGerbil6776
Baron Samedi
Level 27
God Stats
2W - 1L
1,616 SR
Queue Stats
80W - 42L
1,603 Elo+
Party 1
Team Averages
Level 92
1,515 SR
1,552 Elo+

VS

Team Averages
Level 76
1,550 SR
1,386 Elo+
Ishtar
Ishtar
PandaMatt4371
Ishtar
Level 118
God Stats
9W - 4L
1,851 SR
Queue Stats
174W - 157L
1,524 Elo+
Party 2
Bellona
Bellona
Shamananahandra
Bellona
Level 43
God Stats
5W - 2L
1,412 SR
Queue Stats
80W - 80L
1,144 Elo+
Party 2
Ao Kuang
Ao Kuang
SyrNug
Ao Kuang
Level 127
God Stats
3W - 4L
1,517 SR
Queue Stats
53W - 60L
1,246 Elo+
Party 2
Janus
Janus
VintageBus
Janus
Level 48
God Stats
3W - 5L
1,468 SR
Queue Stats
110W - 100L
1,527 Elo+
Solo
Hercules
Hercules
YoungToneYT
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 0 / 2
6,753
614
4,983
4,192
1,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
10
2 / 0 / 5
6,614
601
5,602
11,703
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
5 / 0 / 0
7,136
649
4,915
5,920
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Jacaser
Sobek
12
1 / 0 / 2
7,213
656
6,863
10,100
7,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SpaceGerbil6776
Baron Samedi
11
1 / 2 / 2
5,868
533
3,603
5,285
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,376
489
1,706
6,728
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,031
457
2,868
7,405
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
SyrNug
Ao Kuang
10
1 / 2 / 0
5,639
513
3,347
11,650
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
10
1 / 4 / 0
6,066
551
3,253
6,432
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
YoungToneYT
Hercules
9
0 / 2 / 0
5,177
471
1,904
7,030
2,446
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
2
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
2
4
W
Horus
2
0
5
4.5
W
5
0
0
5
W
Sobek
Jacaser
Sobek
1
0
2
2
L
0
3
0
0
L
0
1
0
0
W
Baron Samedi
SpaceGerbil6776
Baron Samedi
1
2
2
1
L
Ao Kuang
SyrNug
Ao Kuang
1
2
0
0.5
L
Janus
1
4
0
0.25
L
Hercules
YoungToneYT
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,966
Damage
13,078
37,200
Taken
39,245
23,606
Mitigated
14,789
19,132
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,983
3,140
0
1,750
4,192
1,614
0
0
4,192
0
50,502
W
Horus
5,602
2,349
867
4,263
11,703
9,958
0
1,649
9,996
0
21,559
W
4,915
1,046
0
3,510
5,920
2,367
0
1,742
4,128
0
44,205
W
Sobek
Jacaser
Sobek
6,863
1,044
0
5,895
10,100
7,230
24
1,189
8,911
46,279
0
L
1,706
812
0
1,161
6,728
2,094
0
0
6,728
0
37,467
L
2,868
516
0
2,001
7,405
4,272
0
4,283
2,591
0
23,354
W
Baron Samedi
SpaceGerbil6776
Baron Samedi
3,603
39
883
1,964
5,285
2,437
0
1,804
3,373
31,500
0
L
Ao Kuang
SyrNug
Ao Kuang
3,347
903
0
5,752
11,650
3,987
0
2,450
8,916
30,738
0
L
Janus
3,253
100
0
0
6,432
1,990
0
1,893
4,330
38,089
0
L
Hercules
YoungToneYT
Hercules
1,904
818
0
1,152
7,030
2,446
0
774
6,214
0
31,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
27,289
368
Minions Killed
317
0
Camps Cleared
0
1,179,130
Distance Traveled
1,152,178
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,753
614
92
8
0
193,509
2
W
Horus
6,614
601
30
3
0
231,690
7
W
Loki
7,136
649
95
9
0
282,743
1
W
Sobek
7,213
656
98
9
0
255,290
5
L
Ishtar
5,376
489
73
7
0
221,588
2
L
Bellona
5,031
457
42
4
0
244,228
1
W
Baron Samedi
5,868
533
53
5
0
215,898
0
L
Ao Kuang
5,639
513
61
6
0
238,295
1
L
Janus
6,066
551
84
8
0
215,932
4
L
Hercules
5,177
471
57
5
0
232,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role