Player Matchup

Baron Samedi
Baron Samedi
Doc_Birdy
Baron Samedi
Level 66
God Stats
13W - 14L
1,395 SR
Queue Stats
162W - 173L
1,305 Elo+
Party 1
Charybdis
Charybdis
LITxPANDA
Charybdis
Level 105
God Stats
2W - 0L
1,167 SR
Queue Stats
43W - 34L
1,364 Elo+
Party 2
Nox
Nox
Mr-Zbags1
Nox
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
342W - 371L
1,303 Elo+
Party 1
Chaac
Chaac
ReaLLuv247
Chaac
Level 105
God Stats
42W - 36L
1,545 SR
Queue Stats
208W - 173L
1,327 Elo+
Party 2
Chang'e
Chang'e
UwU_Bubbles
Chang'e
Level 58
God Stats
18W - 8L
1,704 SR
Queue Stats
76W - 72L
1,404 Elo+
Solo
Team Averages
Level 84
1,462 SR
1,341 Elo+

VS

Team Averages
Level 77
1,472 SR
1,190 Elo+
Ymir
Ymir
GR33NDR4GON99
Ymir
Level 44
God Stats
0W - 2L
1,486 SR
Queue Stats
69W - 61L
1,112 Elo+
Party 3
Chaac
Chaac
PhatMatt3120
Chaac
Level 58
God Stats
0W - 1L
1,708 SR
Queue Stats
7W - 16L
1,264 Elo+
Solo
Lancelot
Lancelot
angel1995tu_tata
Lancelot
Level 73
God Stats
15W - 31L
1,264 SR
Queue Stats
349W - 396L
1,303 Elo+
Solo
Merlin
Merlin
briis01
Merlin
Level 101
God Stats
324W - 330L
1,438 SR
Queue Stats
378W - 394L
1,295 Elo+
Solo
Medusa
Medusa
xauxx
Medusa
Level 107
God Stats
4W - 7L
1,463 SR
Queue Stats
16W - 16L
976 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doc_Birdy
Baron Samedi
19
8 / 2 / 10
12,997
464
17,689
15,659
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LITxPANDA
Charybdis
20
14 / 6 / 12
15,917
568
30,817
27,515
14,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 0 / 17
14,993
535
10,974
18,901
16,530
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
4 / 5 / 9
14,294
511
18,003
34,690
33,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
UwU_Bubbles
Chang'e
20
5 / 4 / 12
14,766
527
20,305
28,809
15,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
11,641
416
6,487
25,339
26,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
2 / 7 / 3
12,676
453
16,719
35,031
36,138
20
5 / 7 / 6
13,550
484
21,429
26,842
14,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
briis01
Merlin
18
3 / 9 / 3
12,500
446
16,150
28,106
14,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
xauxx
Medusa
17
3 / 9 / 3
11,331
405
18,336
23,801
10,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
37
Kills
14
17
Deaths
39
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Doc_Birdy
Baron Samedi
8
2
10
6.5
L
1
7
6
0.57
W
Charybdis
LITxPANDA
Charybdis
14
6
12
3.33
W
6
0
17
14.5
L
2
7
3
0.5
W
Chaac
4
5
9
1.7
W
Chang'e
UwU_Bubbles
Chang'e
5
4
12
2.75
L
5
7
6
1.14
L
Merlin
briis01
Merlin
3
9
3
0.5
L
Medusa
xauxx
Medusa
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,788
Damage
79,121
125,574
Taken
139,119
88,468
Mitigated
102,440
52,607
Healing
27,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Doc_Birdy
Baron Samedi
17,689
911
5,022
4,404
15,659
8,553
2,209
5,030
10,629
62,370
0
L
6,487
697
986
2,799
25,339
26,759
432
14,427
10,912
29,813
0
W
Charybdis
LITxPANDA
Charybdis
30,817
19,303
0
6,528
27,515
14,247
7,183
3,873
23,642
0
142,669
W
10,974
517
1,895
5,265
18,901
16,530
1,131
3,894
15,007
59,553
0
L
16,719
4,678
193
8,465
35,031
36,138
364
7,583
27,448
0
80,671
W
Chaac
18,003
5,819
621
11,855
34,690
33,999
7,514
5,316
29,374
0
123,820
W
Chang'e
UwU_Bubbles
Chang'e
20,305
3,116
2,638
14,379
28,809
15,139
3,917
5,019
23,790
119,286
0
L
21,429
6,429
0
2,253
26,842
14,425
3,616
8,860
17,667
56
111,026
L
Merlin
briis01
Merlin
16,150
788
85
8,471
28,106
14,771
1,255
8,950
19,156
80,322
0
L
Medusa
xauxx
Medusa
18,336
6,524
0
4,495
23,801
10,347
560
11,621
12,180
0
87,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,967
Gold Earned
61,698
631
Minions Killed
512
0
Camps Cleared
0
2,461,836
Distance Traveled
2,381,207
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,997
464
86
3
0
499,609
1
L
Ymir
11,641
416
47
2
0
447,455
6
W
Charybdis
15,917
568
168
6
0
474,628
0
W
Nox
14,993
535
72
3
0
524,539
3
L
Chaac
12,676
453
127
5
0
471,530
0
W
Chaac
14,294
511
163
6
0
517,855
2
W
Chang'e
14,766
527
142
5
0
445,205
1
L
Lancelot
13,550
484
135
5
0
567,656
5
L
Merlin
12,500
446
111
4
0
421,616
4
L
Medusa
11,331
405
92
3
0
472,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role