Player Matchup

Ishtar
Ishtar
Gold IV
AmericanPiexxx3
Ishtar
Gold IV
Level 160
God Stats
1W - 0L
1,748 SR
Queue Stats
344W - 346L
1,513 MMR
Solo
Skadi
Skadi
Gold II
Hexsdfghjkll
Skadi
Gold II
Level 115
God Stats
5W - 9L
1,482 SR
Queue Stats
106W - 107L
1,671 MMR
Party 2
Awilix
Awilix
Gold V
Larsqqwwer
Awilix
Gold V
Level 120
God Stats
4W - 4L
1,849 SR
Queue Stats
120W - 138L
1,294 MMR
Party 2
Ares
Ares
Gold II
OfficerDonut360
Ares
Gold II
Level 143
God Stats
3W - 5L
1,007 SR
Queue Stats
160W - 144L
1,526 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Roalexmend57141
Nu Wa
Platinum V
Level 63
God Stats
18W - 9L
1,714 SR
Queue Stats
359W - 358L
1,568 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,560 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,750 SR
1,515 MMR
Scylla
Scylla
Gold I
LETALTAVOMx
Scylla
Gold I
Level 121
God Stats
5W - 4L
1,896 SR
Queue Stats
246W - 245L
1,738 MMR
Party 1
Loki
Loki
Gold IV
OnlyMagikz
Loki
Gold IV
Level 121
God Stats
13W - 9L
1,638 SR
Queue Stats
173W - 159L
1,481 MMR
Solo
Izanami
Izanami
Silver III
Pwap062
Izanami
Silver III
Level 156
God Stats
8W - 7L
1,860 SR
Queue Stats
39W - 38L
1,544 MMR
Solo
Bellona
Bellona
Gold IV
morrisxxx10
Bellona
Gold IV
Level 157
God Stats
17W - 10L
1,736 SR
Queue Stats
268W - 272L
1,332 MMR
Party 1
Ymir
Ymir
Platinum V
pbjellytime11
Ymir
Platinum V
Level 140
God Stats
26W - 19L
1,617 SR
Queue Stats
259W - 262L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,532
502
7,402
12,168
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 3
9,256
544
10,110
12,464
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
Larsqqwwer
Awilix
15
4 / 3 / 4
9,330
549
10,092
14,702
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 4
8,556
503
9,555
10,551
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 6
10,118
595
13,633
5,648
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SusanoFenrirAh Muzen CabAtlas

VS

Bans
CabrakanHadesLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 3 / 0
7,487
440
3,624
9,174
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 2
8,458
498
6,500
15,166
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Pwap062
Izanami
14
3 / 3 / 1
8,715
513
8,912
12,281
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
morrisxxx10
Bellona
14
3 / 4 / 1
8,786
517
11,519
21,732
22,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 2
7,887
464
5,723
13,895
14,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
9
9
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
1
4
3
0.63
L
Scylla
0
3
0
0
W
Awilix
Larsqqwwer
Awilix
4
3
4
2
W
4
0
4
6
L
1
4
2
0.5
L
Izanami
Pwap062
Izanami
3
3
1
1.17
W
3
0
6
6
L
Bellona
morrisxxx10
Bellona
3
4
1
0.88
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,792
Damage
36,278
55,533
Taken
72,248
31,752
Mitigated
49,363
8,333
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,402
3,703
0
3,661
12,168
5,917
918
690
11,478
0
56,790
W
10,110
4,867
0
995
12,464
6,809
1,326
574
11,890
0
75,571
L
Scylla
3,624
525
0
1,880
9,174
2,643
0
6,075
3,099
64,936
0
W
Awilix
Larsqqwwer
Awilix
10,092
4,436
0
976
14,702
6,085
0
2,556
12,146
0
79,769
W
9,555
387
0
2,156
10,551
10,617
0
4,535
6,016
21,240
0
L
6,500
1,016
0
5,428
15,166
6,121
0
4,918
10,248
0
79,894
L
Izanami
Pwap062
Izanami
8,912
4,913
0
2,520
12,281
4,382
1,164
3,409
8,872
0
76,093
W
13,633
2,699
0
545
5,648
2,324
0
992
4,656
100,266
0
L
Bellona
morrisxxx10
Bellona
11,519
5,140
0
7,719
21,732
22,010
613
3,543
18,189
0
66,823
L
5,723
1,648
0
3,153
13,895
14,207
0
5,243
8,652
20,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,792
Gold Earned
41,333
509
Minions Killed
497
0
Camps Cleared
0
1,639,495
Distance Traveled
1,624,135
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,532
502
92
5
0
306,551
3
W
Skadi
9,256
544
136
8
0
284,318
4
L
Scylla
7,487
440
116
7
0
312,220
4
W
Awilix
9,330
549
108
6
0
385,094
5
W
Ares
8,556
503
14
1
0
347,714
2
L
Loki
8,458
498
124
7
0
371,160
4
L
Izanami
8,715
513
119
7
0
275,282
8
W
Nu Wa
10,118
595
159
9
0
315,818
6
L
Bellona
8,786
517
107
6
0
342,550
3
L
Ymir
7,887
464
31
2
0
322,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role