Player Matchup

Thanatos
Thanatos
Bronze V
 
Thanatos
Bronze V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
ButtBlasterBilly
Horus
Gold III
Level 101
God Stats
133W - 122L
1,557 SR
Queue Stats
151W - 154L
1,373 MMR
Party 1
Ah Puch
Ah Puch
Gold III
DARKKONCR
Ah Puch
Gold III
Level 148
God Stats
22W - 24L
1,486 SR
Queue Stats
747W - 765L
1,404 MMR
Solo
Scylla
Scylla
Bronze III
FireTurtle_Rb
Scylla
Bronze III
Level 46
God Stats
3W - 0L
1,773 SR
Queue Stats
14W - 10L
1,408 MMR
Solo
Xbalanque
Xbalanque
Platinum V
WizKaleeba33
Xbalanque
Platinum V
Level 86
God Stats
100W - 75L
1,593 SR
Queue Stats
147W - 146L
1,552 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,582 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,501 SR
1,429 MMR
Achilles
Achilles
Silver I
BTK__COMMANDO
Achilles
Silver I
Level 49
God Stats
7W - 16L
1,523 SR
Queue Stats
99W - 104L
1,403 MMR
Solo
Nemesis
Nemesis
Gold IV
Cowboys Freak12
Nemesis
Gold IV
Level 143
God Stats
4W - 8L
1,455 SR
Queue Stats
506W - 509L
1,452 MMR
Solo
Fafnir
Fafnir
Gold V
GENARO MORALES
Fafnir
Gold V
Level 149
God Stats
8W - 17L
1,416 SR
Queue Stats
720W - 729L
1,385 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Nitsu_Da_God
Baba Yaga
Silver I
Level 147
God Stats
14W - 14L
1,612 SR
Queue Stats
100W - 104L
1,327 MMR
Party 2
Jing Wei
Jing Wei
Gold III
ScatteredCrow
Jing Wei
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
8 / 4 / 5
12,466
594
13,264
20,723
11,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 1 / 8
10,766
513
5,794
16,813
14,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
DARKKONCR
Ah Puch
17
2 / 3 / 9
11,530
549
15,678
15,977
9,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 7
12,439
592
13,638
13,838
6,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
WizKaleeba33
Xbalanque
19
4 / 0 / 5
12,050
574
12,513
13,905
6,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SkadiSusanoYu Huang

VS

Bans
AtlasHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BTK__COMMANDO
Achilles
14
2 / 6 / 3
8,774
418
7,071
21,116
13,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 3 / 3
10,305
491
8,744
19,733
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 3
7,989
380
6,343
14,403
9,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Nitsu_Da_God
Baba Yaga
16
3 / 5 / 0
10,134
483
16,826
15,299
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
ScatteredCrow
Jing Wei
15
0 / 4 / 0
9,038
430
3,366
14,216
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
20
Kills
10
10
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
5
2.63
L
Achilles
BTK__COMMANDO
Achilles
2
6
3
0.58
W
1
1
8
5
L
4
3
3
1.83
W
Ah Puch
DARKKONCR
Ah Puch
2
3
9
2.17
W
5
2
7
4.25
L
1
2
3
1.25
L
Baba Yaga
Nitsu_Da_God
Baba Yaga
3
5
0
0.6
L
Jing Wei
ScatteredCrow
Jing Wei
0
4
0
0
W
Xbalanque
WizKaleeba33
Xbalanque
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,887
Damage
42,350
81,256
Taken
84,767
48,260
Mitigated
43,379
51,679
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,264
3,704
0
20,632
20,723
11,314
12
4,574
16,043
0
106,494
L
Achilles
BTK__COMMANDO
Achilles
7,071
2,047
0
5,118
21,116
13,110
0
9,914
11,136
0
55,897
W
5,794
2,008
2,704
8,593
16,813
14,470
584
7,207
9,330
0
30,470
L
8,744
3,397
0
2,447
19,733
6,905
0
5,693
13,976
0
79,654
W
Ah Puch
DARKKONCR
Ah Puch
15,678
743
0
9,692
15,977
9,316
0
5,184
10,741
83,039
0
W
13,638
1,713
0
2,800
13,838
6,265
348
8,481
5,301
98,258
0
L
6,343
1,094
0
2,601
14,403
9,488
0
4,149
10,188
36,930
0
L
Baba Yaga
Nitsu_Da_God
Baba Yaga
16,826
530
0
2,175
15,299
7,011
1,289
7,827
7,112
84,210
0
L
Jing Wei
ScatteredCrow
Jing Wei
3,366
2,605
0
3,328
14,216
6,865
0
1,310
12,902
0
69,148
W
Xbalanque
WizKaleeba33
Xbalanque
12,513
7,305
0
7,258
13,905
6,895
4,839
2,871
10,896
0
141,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,251
Gold Earned
46,240
662
Minions Killed
502
0
Camps Cleared
0
2,092,497
Distance Traveled
1,974,665
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,466
594
141
7
0
461,354
6
L
Achilles
8,774
418
93
4
0
413,231
4
W
Horus
10,766
513
38
2
0
426,803
3
L
Nemesis
10,305
491
114
5
0
461,955
5
W
Ah Puch
11,530
549
119
6
0
411,030
3
W
Scylla
12,439
592
174
8
0
379,816
1
L
Fafnir
7,989
380
44
2
0
330,467
2
L
Baba Yaga
10,134
483
133
6
0
387,299
2
L
Jing Wei
9,038
430
118
6
0
381,713
9
W
Xbalanque
12,050
574
190
9
0
413,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role