Player Matchup

Thor
Thor
CARHL
Thor
Level 127
God Stats
0W - 1L
1,519 SR
Queue Stats
31W - 22L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
HonjaMan
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
HouseOfSparta
Thoth
Level 69
God Stats
0W - 1L
1,371 SR
Queue Stats
40W - 37L
1,529 Elo+
Party 1
Ymir
Ymir
KidBeans
Ymir
Level 107
God Stats
0W - 2L
1,615 SR
Queue Stats
74W - 58L
1,568 Elo+
Party 1
Medusa
Medusa
keese1
Medusa
Level 28
God Stats
11W - 5L
1,561 SR
Queue Stats
86W - 112L
1,365 Elo+
Solo
Team Averages
Level 66
1,513 SR
1,520 Elo+

VS

Team Averages
Level 41
1,569 SR
1,460 Elo+
Baron Samedi
Baron Samedi
Graininator
Baron Samedi
Level 14
God Stats
4W - 3L
1,412 SR
Queue Stats
22W - 20L
1,490 Elo+
Party 2
Persephone
Persephone
Jhartx1
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,468 Elo+
Party 2
Neith
Neith
PrimalNstinct45
Neith
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 71L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Zandazar
Cthulhu
Level 79
God Stats
1W - 0L
1,935 SR
Queue Stats
24W - 19L
1,506 Elo+
Party 2
Chaac
Chaac
fox137
Chaac
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CARHL
Thor
15
5 / 5 / 2
8,776
731
12,316
14,637
7,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
HonjaMan
Guan Yu
9
0 / 0 / 0
6,701
558
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 5
8,800
733
11,774
9,830
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
0 / 4 / 4
7,869
656
5,770
16,455
14,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
keese1
Medusa
16
4 / 0 / 2
8,680
723
5,868
6,412
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Graininator
Baron Samedi
17
4 / 1 / 5
9,788
816
8,681
7,370
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Jhartx1
Persephone
15
4 / 3 / 6
9,328
777
7,461
10,492
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 6
9,310
776
5,825
11,235
7,326
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cthulhu
Zandazar
Cthulhu
15
1 / 3 / 7
8,685
724
9,639
14,306
16,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
fox137
Chaac
16
2 / 4 / 3
9,297
775
6,278
13,896
8,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
15
15
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
CARHL
Thor
5
5
2
1.2
W
Baron Samedi
Graininator
Baron Samedi
4
1
5
6.5
L
Guan Yu
HonjaMan
Guan Yu
0
0
0
0
L
2
6
5
0.75
W
Persephone
Jhartx1
Persephone
4
3
6
2.33
L
Ymir
0
4
4
0.5
W
4
1
6
7
W
Cthulhu
Zandazar
Cthulhu
1
3
7
1.5
W
Chaac
fox137
Chaac
2
4
3
0.88
L
Medusa
keese1
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
37,884
47,334
Taken
57,299
29,395
Mitigated
40,243
1,167
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
CARHL
Thor
12,316
3,663
0
500
14,637
7,191
0
7,862
6,437
0
24,688
W
Baron Samedi
Graininator
Baron Samedi
8,681
409
2,105
2,674
7,370
4,152
1,594
3,676
3,694
35,222
0
L
Guan Yu
HonjaMan
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
11,774
306
0
0
9,830
4,330
0
4,562
4,983
40,938
0
W
Persephone
Jhartx1
Persephone
7,461
922
0
1,851
10,492
4,158
756
3,185
7,305
24,433
0
L
Ymir
5,770
800
0
80
16,455
14,621
0
9,371
6,421
21,265
0
W
5,825
1,884
0
1,607
11,235
7,326
453
3,892
7,343
0
28,001
W
Cthulhu
Zandazar
Cthulhu
9,639
1,322
934
1,714
14,306
16,407
60
5,035
9,271
26,454
0
W
Chaac
fox137
Chaac
6,278
1,855
60
4,393
13,896
8,200
1,830
1,755
12,141
0
32,554
L
Medusa
keese1
Medusa
5,868
2,540
0
587
6,412
3,253
0
2,617
3,567
0
23,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
46,408
155
Minions Killed
221
0
Camps Cleared
0
914,763
Distance Traveled
1,109,038
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,776
731
32
3
0
195,008
0
W
Baron Samedi
9,788
816
57
5
0
205,301
0
L
Guan Yu
6,701
558
0
0
0
0
0
L
Thoth
8,800
733
50
4
0
215,269
0
W
Persephone
9,328
777
37
3
0
209,589
2
L
Ymir
7,869
656
36
3
0
219,494
2
W
Neith
9,310
776
32
3
0
211,085
4
W
Cthulhu
8,685
724
30
3
0
252,453
3
W
Chaac
9,297
775
65
5
0
230,610
2
L
Medusa
8,680
723
37
3
0
284,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role