Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CKone2K
Tsukuyomi
Level 82
God Stats
14W - 4L
1,605 SR
Queue Stats
119W - 89L
1,518 Elo+
Solo
Anubis
Anubis
EII0llE
Anubis
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
13W - 27L
1,187 Elo+
Party 1
Thanatos
Thanatos
MaJsTiiC
Thanatos
Level 68
God Stats
6W - 6L
1,148 SR
Queue Stats
199W - 225L
1,381 Elo+
Party 1
Geb
Geb
Rssx90728
Geb
Level 74
God Stats
42W - 66L
1,399 SR
Queue Stats
111W - 142L
1,391 Elo+
Party 1
Team Averages
Level 80
1,431 SR
1,395 Elo+

VS

Team Averages
Level 107
1,519 SR
1,457 Elo+
Danzaburou
Danzaburou
Chock BG
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 234L
1,397 Elo+
Party 2
Vulcan
Vulcan
ConBravura_
Vulcan
Level 128
God Stats
56W - 43L
1,546 SR
Queue Stats
273W - 275L
1,456 Elo+
Solo
Tyr
Tyr
DrizzyNjr
Tyr
Level 64
God Stats
21W - 31L
1,385 SR
Queue Stats
190W - 230L
1,452 Elo+
Party 2
Atlas
Atlas
TMGWish
Atlas
Level 107
God Stats
4W - 6L
1,681 SR
Queue Stats
190W - 188L
1,463 Elo+
Party 2
Lancelot
Lancelot
ibrahimkill640
Lancelot
Level 107
God Stats
7W - 5L
1,482 SR
Queue Stats
628W - 724L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 2 / 2
9,526
476
13,396
15,471
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
CKone2K
Tsukuyomi
19
6 / 1 / 2
12,130
607
21,572
15,114
9,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
EII0llE
Anubis
15
1 / 3 / 3
9,019
451
3,514
10,317
5,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
MaJsTiiC
Thanatos
18
6 / 3 / 2
10,875
544
5,799
18,968
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 2 / 8
9,582
479
7,272
16,810
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chock BG
Danzaburou
16
3 / 3 / 0
10,090
505
10,762
15,773
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
5 / 4 / 1
11,060
553
13,525
9,827
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
8,894
445
3,523
15,711
13,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
TMGWish
Atlas
14
1 / 2 / 5
9,656
483
8,631
15,984
17,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
15
2 / 3 / 5
9,532
477
5,798
16,317
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
11
11
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
2
1
W
Tsukuyomi
CKone2K
Tsukuyomi
6
1
2
7
L
Danzaburou
Chock BG
Danzaburou
3
3
0
1
L
Vulcan
5
4
1
1.38
L
0
2
1
0.25
W
Anubis
EII0llE
Anubis
1
3
3
0.83
W
Thanatos
MaJsTiiC
Thanatos
6
3
2
2.33
W
0
2
8
2
L
Atlas
TMGWish
Atlas
1
2
5
1.75
L
Lancelot
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,553
Damage
42,239
76,680
Taken
73,612
46,528
Mitigated
47,799
36,798
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,396
5,990
0
7,849
15,471
6,456
0
2,197
13,274
0
82,581
W
Tsukuyomi
CKone2K
Tsukuyomi
21,572
4,971
0
3,828
15,114
9,288
1,268
3,224
11,890
0
122,617
L
Danzaburou
Chock BG
Danzaburou
10,762
2,903
0
3,984
15,773
6,370
0
1,291
14,482
0
94,580
L
Vulcan
13,525
4,744
0
1,704
9,827
3,797
0
2,676
7,151
114,630
0
L
3,523
204
0
3,994
15,711
13,896
0
980
14,731
0
63,613
W
Anubis
EII0llE
Anubis
3,514
37
0
2,661
10,317
5,336
0
7,471
2,846
53,154
0
W
Thanatos
MaJsTiiC
Thanatos
5,799
1,714
0
17,339
18,968
10,367
0
2,126
16,842
0
107,765
W
7,272
474
610
4,511
16,810
15,081
196
7,494
9,316
38,708
0
L
Atlas
TMGWish
Atlas
8,631
3,020
0
2,206
15,984
17,047
0
4,853
11,131
34,703
1,437
L
Lancelot
5,798
1,163
0
563
16,317
6,689
0
986
15,331
0
76,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
49,232
582
Minions Killed
599
0
Camps Cleared
0
1,915,323
Distance Traveled
2,053,610
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,526
476
127
6
0
360,321
10
W
Tsukuyomi
12,130
607
174
9
0
417,143
8
L
Danzaburou
10,090
505
154
8
0
371,320
2
L
Vulcan
11,060
553
162
8
0
405,524
9
L
Tyr
8,894
445
108
5
0
423,301
3
W
Anubis
9,019
451
90
5
0
308,787
0
W
Thanatos
10,875
544
139
7
0
428,855
1
W
Geb
9,582
479
52
3
0
400,217
6
L
Atlas
9,656
483
45
2
0
390,678
1
L
Lancelot
9,532
477
130
7
0
462,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role