Player Matchup

Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
TTVmastershahib
Kali
Level 160
God Stats
2W - 3L
1,295 SR
Queue Stats
115W - 126L
1,566 Elo+
Solo
Artemis
Artemis
Taichow
Artemis
Level 160
God Stats
3W - 1L
1,856 SR
Queue Stats
210W - 201L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
juand13
Sun Wukong
Level 155
God Stats
1W - 0L
1,454 SR
Queue Stats
17W - 20L
1,477 Elo+
Solo
Team Averages
Level 156
1,521 SR
1,531 Elo+

VS

Team Averages
Level 149
1,467 SR
1,639 Elo+
Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Amaryah
Ganesha
Level 148
God Stats
5W - 4L
1,632 SR
Queue Stats
261W - 223L
1,726 Elo+
Party 1
Horus
Horus
CamelTurd
Horus
Level 148
God Stats
0W - 4L
1,200 SR
Queue Stats
85W - 82L
1,638 Elo+
Solo
Thanatos
Thanatos
Crian
Thanatos
Level 150
God Stats
1W - 4L
1,553 SR
Queue Stats
554W - 461L
1,664 Elo+
Party 1
Heimdallr
Heimdallr
Venzori
Heimdallr
Level 154
God Stats
3W - 4L
1,451 SR
Queue Stats
544W - 449L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
13 / 3 / 13
13,686
855
28,073
12,561
10,907
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
19
3 / 2 / 20
11,114
695
10,136
26,140
25,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 7 / 13
10,994
687
13,760
18,978
10,261
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Taichow
Artemis
19
4 / 4 / 15
11,127
695
24,077
15,110
6,829
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
juand13
Sun Wukong
20
5 / 5 / 15
11,896
744
16,894
28,014
34,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
2 / 6 / 12
11,114
695
15,186
20,841
32,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Amaryah
Ganesha
18
0 / 6 / 17
10,328
646
14,411
22,932
25,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Horus
CamelTurd
Horus
19
7 / 5 / 10
11,497
719
12,289
31,193
42,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thanatos
Crian
Thanatos
18
6 / 6 / 9
11,876
742
15,633
19,995
11,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Venzori
Heimdallr
17
4 / 6 / 10
10,879
680
23,265
21,358
12,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
77
29
Kills
19
21
Deaths
29
76
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
3
13
6.5
W
Horus
 
Horus
3
2
20
6.5
L
Osiris
 
Osiris
2
6
12
1.33
L
Ganesha
Amaryah
Ganesha
0
6
17
1.42
L
Horus
CamelTurd
Horus
7
5
10
2.4
L
Thanatos
Crian
Thanatos
6
6
9
1.75
W
4
7
13
1.5
W
Artemis
Taichow
Artemis
4
4
15
2.88
L
Heimdallr
Venzori
Heimdallr
4
6
10
1.5
W
Sun Wukong
juand13
Sun Wukong
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,940
Damage
80,784
100,803
Taken
116,319
88,415
Mitigated
123,867
43,350
Healing
46,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
28,073
3,091
394
955
12,561
10,907
2,743
1,947
10,421
56,655
0
W
Horus
 
Horus
10,136
3,819
7,648
14,743
26,140
25,985
741
3,693
21,896
0
15,530
L
Osiris
 
Osiris
15,186
2,580
3,037
2,933
20,841
32,370
759
6,506
14,291
0
24,576
L
Ganesha
Amaryah
Ganesha
14,411
698
2,043
1,314
22,932
25,165
653
4,438
18,494
32,769
0
L
Horus
CamelTurd
Horus
12,289
5,353
11,032
13,373
31,193
42,185
810
6,456
24,558
0
17,809
L
Thanatos
Crian
Thanatos
15,633
3,780
1,091
9,474
19,995
11,792
2,437
5,095
14,900
0
32,546
W
13,760
4,903
1,733
3,550
18,978
10,261
1,528
3,047
15,573
0
19,175
W
Artemis
Taichow
Artemis
24,077
10,413
1,374
3,350
15,110
6,829
2,690
2,474
12,459
0
42,873
L
Heimdallr
Venzori
Heimdallr
23,265
7,955
503
1,412
21,358
12,355
543
5,578
15,691
0
41,698
W
Sun Wukong
juand13
Sun Wukong
16,894
2,642
1,370
8,233
28,014
34,433
688
3,250
23,987
0
43,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,817
Gold Earned
55,694
159
Minions Killed
141
0
Camps Cleared
0
1,580,281
Distance Traveled
1,379,928
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,686
855
69
4
0
336,201
2
W
Horus
11,114
695
6
0
0
332,219
1
L
Osiris
11,114
695
18
1
0
280,031
1
L
Ganesha
10,328
646
3
0
0
262,707
0
L
Horus
11,497
719
8
1
0
284,460
0
L
Thanatos
11,876
742
56
4
0
287,589
5
W
Kali
10,994
687
5
0
0
320,725
0
W
Artemis
11,127
695
36
2
0
270,345
3
L
Heimdallr
10,879
680
56
4
0
265,141
0
W
Sun Wukong
11,896
744
43
3
0
320,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role