Player Matchup

Thor
Thor
Bigvai
Thor
Level 18
God Stats
3W - 0L
1,790 SR
Queue Stats
238W - 84L
1,970 Elo+
Party 1
Ymir
Ymir
ShadowBlades7x
Ymir
Level 139
God Stats
25W - 7L
1,834 SR
Queue Stats
327W - 136L
1,861 Elo+
Party 1
Merlin
Merlin
subm0raL
Merlin
Level 125
God Stats
25W - 22L
1,590 SR
Queue Stats
30W - 31L
1,533 Elo+
Solo
Team Averages
Level 94
1,738 SR
1,788 Elo+

VS

Team Averages
Level 109
1,558 SR
1,743 Elo+
Ao Kuang
Ao Kuang
Artatk
Ao Kuang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,545 Elo+
Solo
Xbalanque
Xbalanque
ArtificialCC
Xbalanque
Level 160
God Stats
0W - 1L
1,464 SR
Queue Stats
45W - 31L
1,714 Elo+
Party 2
Ratatoskr
Ratatoskr
UhmBrock
Ratatoskr
Level 13
God Stats
1W - 1L
1,709 SR
Queue Stats
9W - 2L
1,971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bigvai
Thor
17
10 / 4 / 3
12,331
725
17,168
15,545
6,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 0 / 11
13,279
781
15,411
18,406
27,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
subm0raL
Merlin
17
1 / 2 / 13
11,455
674
14,509
12,293
5,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Artatk
Ao Kuang
15
2 / 6 / 4
11,408
671
4,450
21,660
21,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
ArtificialCC
Xbalanque
16
3 / 5 / 3
11,335
667
24,572
15,331
7,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
UhmBrock
Ratatoskr
13
1 / 6 / 4
9,791
576
9,878
20,430
14,552
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
6
6
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Artatk
Ao Kuang
2
6
4
0.67
L
Xbalanque
ArtificialCC
Xbalanque
3
5
3
0.9
W
Thor
Bigvai
Thor
10
4
3
2.88
W
6
0
11
11.5
L
Ratatoskr
UhmBrock
Ratatoskr
1
6
4
0.5
W
Merlin
subm0raL
Merlin
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
38,900
46,244
Taken
57,421
39,944
Mitigated
44,126
9,343
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Artatk
Ao Kuang
4,450
1,367
2,088
5,724
21,660
21,963
0
11,992
9,668
17,128
0
L
Xbalanque
ArtificialCC
Xbalanque
24,572
11,916
0
2,620
15,331
7,611
44
8,986
6,345
0
75,758
W
Thor
Bigvai
Thor
17,168
2,459
0
460
15,545
6,813
744
1,312
14,233
0
45,908
W
15,411
3,808
0
3,238
18,406
27,603
124
1,395
17,011
27,714
0
L
Ratatoskr
UhmBrock
Ratatoskr
9,878
1,290
0
4,200
20,430
14,552
0
9,677
10,753
0
21,574
W
Merlin
subm0raL
Merlin
14,509
770
334
5,311
12,293
5,528
295
1,989
10,304
64,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
32,534
193
Minions Killed
164
12
Camps Cleared
4
938,342
Distance Traveled
875,346
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,408
671
21
1
1
270,915
2
L
Xbalanque
11,335
667
116
7
3
299,905
5
W
Thor
12,331
725
69
4
5
291,331
2
W
Ymir
13,279
781
23
1
1
320,745
2
L
Ratatoskr
9,791
576
27
2
0
304,526
2
W
Merlin
11,455
674
101
6
6
326,266
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role