Player Matchup

Pele
Pele
Emeraldimension
Pele
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 211L
1,404 Elo+
Party 1
Chaac
Chaac
Ihaveblink
Chaac
Level 26
God Stats
3W - 1L
1,715 SR
Queue Stats
52W - 63L
1,484 Elo+
Solo
Charybdis
Charybdis
MaskofObitoYT
Charybdis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 148L
1,386 Elo+
Solo
Terra
Terra
Miamorexo
Terra
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
75W - 90L
1,459 Elo+
Solo
Medusa
Medusa
ParanoidOpioid
Medusa
Level 123
God Stats
8W - 5L
1,662 SR
Queue Stats
185W - 226L
1,404 Elo+
Party 1
Team Averages
Level 45
1,532 SR
1,427 Elo+

VS

Team Averages
Level 83
1,518 SR
1,469 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BEeZYDaGoAt8727
Neith
Level 125
God Stats
2W - 3L
1,337 SR
Queue Stats
37W - 33L
1,498 Elo+
Party 3
Khepri
Khepri
Barry_Mays
Khepri
Level 104
God Stats
5W - 3L
1,640 SR
Queue Stats
152W - 166L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
CyMi
Sylvanus
Level 29
God Stats
9W - 4L
1,615 SR
Queue Stats
337W - 263L
1,546 Elo+
Solo
Pele
Pele
LuNaticSt0nD
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,148
683
10,261
14,650
5,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
9
0 / 4 / 1
5,919
658
7,694
10,840
8,874
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
MaskofObitoYT
Charybdis
9
0 / 4 / 1
5,890
654
3,128
7,637
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Miamorexo
Terra
14
0 / 1 / 1
6,831
759
5,661
8,516
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 0
6,883
765
12,141
10,158
4,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 0 / 14
8,508
945
8,201
8,902
6,272
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 11
8,725
969
10,136
13,400
9,262
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Barry_Mays
Khepri
12
0 / 1 / 16
7,380
820
4,087
10,293
12,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
CyMi
Sylvanus
15
5 / 1 / 14
8,534
948
12,860
13,053
10,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 11
8,586
954
13,327
12,791
9,335
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
86
2
Kills
20
20
Deaths
4
4
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
14
11
W
5
0
11
10.5
W
Khepri
Barry_Mays
Khepri
0
1
16
8
W
Sylvanus
CyMi
Sylvanus
5
1
14
12
L
0
8
1
0.06
L
Chaac
0
4
1
0.13
W
6
2
11
5.75
L
Charybdis
MaskofObitoYT
Charybdis
0
4
1
0.13
L
Terra
Miamorexo
Terra
0
1
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
48,611
51,801
Taken
58,439
29,515
Mitigated
48,458
14,158
Healing
31,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,201
3,068
2,348
1,977
8,902
6,272
1,658
1,111
7,791
20,644
0
W
10,136
4,839
1,389
3,889
13,400
9,262
2,166
1,098
12,302
0
25,094
W
Khepri
Barry_Mays
Khepri
4,087
803
1,801
1,268
10,293
12,715
978
1,094
9,199
8,075
0
W
Sylvanus
CyMi
Sylvanus
12,860
3,815
12,068
5,740
13,053
10,874
607
1,125
11,928
20,260
0
L
10,261
2,566
22
810
14,650
5,659
0
5,712
8,938
0
15,951
L
Chaac
7,694
857
570
1,833
10,840
8,874
0
6,281
4,559
0
11,623
W
13,327
2,336
0
604
12,791
9,335
2,087
1,233
11,558
0
27,144
L
Charybdis
MaskofObitoYT
Charybdis
3,128
878
344
684
7,637
3,278
0
4,659
2,978
0
6,270
L
Terra
Miamorexo
Terra
5,661
0
3,145
3,106
8,516
7,439
0
4,408
4,108
10,647
0
L
12,141
5,342
1,389
2,255
10,158
4,265
0
4,088
6,070
0
24,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
41,733
74
Minions Killed
103
0
Camps Cleared
0
648,671
Distance Traveled
824,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,508
945
33
4
0
167,633
0
W
Neith
8,725
969
28
3
0
152,247
2
W
Khepri
7,380
820
9
1
0
179,676
0
W
Sylvanus
8,534
948
14
2
0
155,880
0
L
Pele
6,148
683
12
1
0
162,877
0
L
Chaac
5,919
658
14
2
0
90,634
0
W
Pele
8,586
954
19
2
0
169,462
0
L
Charybdis
5,890
654
9
1
0
72,857
0
L
Terra
6,831
759
10
1
0
154,060
0
L
Medusa
6,883
765
29
3
0
168,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role